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Unreal Engine 2D Game Development Tutorial Series


This tutorial series covers all aspects of creating a 2D game using Unreal Engine.  It is my intention to eventually create an identical series covering Unity, so people can directly compare the workflow of both game engines.  This series is in both text and video form.  All coding is done using Blueprints although I may do a follow up tutorial covering the same material using C++.


Unreal Engine Text Tutorial Series


    • Getting Started with Unreal Engine

    • This tutorial is a getting started guide to Unreal Engine. It walks you around the Unreal Editor showing you how to use the more common features.
    • Your First Application

    • This tutorial explores creating your very first application. This includes creating a scene, importing assets, placing things in the map, creating a camera, then a simple blueprint to control it.
    • Working with Sprites

    • Now we look at using Sprites in your game. This includes importing, using the texture and sprite editors, setting a material and more.
    • Sprite Animations with Flipbooks

    • Now we look at creating Flipbooks. Flipbooks are a sequence of sprites used to create an animation. We walk through importing the frames and creating an animation sequence in the Flipbook editor.
    • Pawns, Character Controllers and Handling Input

    • In this tutorial we start putting it all together to create a more game-like experience. We create a Player blueprint that controls not only the graphics but also the input.
    • Level creation using TileSets and TileMaps

    • This tutorial looks at creating 2D levels by first creating a TileSet then using it to create a multi-layered TileMap.  We also cover setting your tiles up to work properly with collision detection.
    • Creating a UI using the Unreal Motion Graphics (UMG) Framework

    • This tutorial takes a look at using UMG to create a simple 2D UI for your game and demonstrates the code required to display the UI.
    • Playing Audio

    • This tutorial looks at playing Audio in Unreal Engine 4, both using PlaySound 2D, at a location or as a component. Also covers importing audio and creating more complex mixed audio.
    • Related Articles

    • Unreal Engine Development on Laptops: Tips to maximize battery life

    • I do a lot of my development on a laptop, often not plugged in. This guide walks through so tips for maximizing battery life when working with Unreal Editor.
    • Install a Preview Release build

    • If you are willing to take a walk on the wild side, you can install a preview development build of Unreal Engine, this guide walks through the process.



Unreal Engine Video Tutorial Series


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