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RSSArt (159)

Date Title Comments
2017-02-06 BabylonJS Tutorial Series– 3D Models Comments
2017-01-31 Making and Breaking Rocks in Blender Comments
2017-01-24 Easy Sprite Art In Blender Tutorial Comments
2016-10-18 Inkscape 0.92 Beta Comments
2016-10-13 A Look At Blender’s New B-Bones (Bendy Bones) Comments
2016-09-09 Guide To Free Game Development 2016 Edition Comments
2016-09-06 Level Prototyping Using Blender and Archimesh Comments
2016-05-16 MakeHuman 1.1 Released Comments
2016-05-13 Free Character Sprite Sheets Comments
2016-05-04 Using Mixamo Animations In Blender Comments
2016-04-25 An Introduction To Spine–A 2D Bone Based Animation System Comments
2016-04-20 Autodesk Release Maya 2016 Extensions 2 Comments
2016-04-18 Autodesk announce 3ds Max 2017 Comments
2016-03-29 Blender HowTo: Model A SkyScraper Comments
2016-03-21 Blender 2.77 Released Comments
2016-03-15 Inside The CryEngine Humble Bundle Comments
2016-03-07 A Tale of Two Free 3D Modeling Applications: Dilay and Polybrush Comments
2016-02-28 Blender HowTo: Model A Low Polygon Sword Comments
2016-02-11 Blender Branch Supporting PBR Viewport Rendering Comments
2016-02-01 Add-On Brings Easy PBR TO Blender Comments
2016-01-19 Creating Orthographic Tiles in Blender Comments
2016-01-13 Game Level Creation In Blender–Part Three: Texturing Terrain Comments
2016-01-12 Game Level Creation in Blender–Part Two: Terrain Comments
2016-01-12 Game Level Creation in Blender–Part One: The Skybox Comments
2016-01-04 Importing A Directory Full of Obj Files Into Blender Comments
2016-01-01 Massive Bundle of GameDev Assets and Tools Comments
2015-12-17 Better FBX Support in Blender Using The Autodesk FBX SDK Comments
2015-12-15 Great Collection of Blender Cycles Materials (And How To Use It) Comments
2015-12-04 SideFx Software Release Houdini Engine for Unreal Comments
2015-12-03 Is Sketch based Animation The Next Big Thing? Comments
2015-11-30 A Closer Look At The Bladecoder Adventure Engine Comments
2015-11-27 Quixel Suite 2 Released Comments
2015-11-24 2D Game Art with Krita Tutorial Kickstarter Campaign Comments
2015-11-24 The GIMP Turns 20 with Release 2.8.16 Comments
2015-11-20 Creating Isometric Tiles in Blender Comments
2015-11-19 Announcing the GameDev Toolbox Comments
2015-11-15 Blender Retopology Video Tutorial Comments
2015-11-09 Radial “Pie” Menus in Blender Comments
2015-11-08 Using Blender on a High DPI Monitor Comments
2015-11-04 UV Mapping in Blender Quick Video Tutorial Comments
2015-10-22 Tiled Map Editor Tutorial–Object Layer and Code Comments
2015-10-14 Tiled Map Editor Tutorial Series Comments
2015-10-01 Easier UVs in Blender with UV Squares Comments
2015-09-23 Blender 2.76 RC1 Released Comments
2015-09-10 Unreal Release Inifity Blade Assets For Free Comments
2015-07-18 Camera Tracking in Blender Comments
2015-07-10 New Blender video tutorial series Comments
2015-07-02 Wireframe Rendering in Blender Comments
2015-06-26 Quick Organic Modeling in Blender using Lattice Comments
2015-06-01 Mixamo acquired by Adobe Comments
2015-04-22 An Hour with Blender: Learning 3D Modeling Comments
2015-03-26 An Hour with Blender and GameFromScratch.com Comments
2015-03-22 Blender 2.74 release candidate 2 available Comments
2015-03-03 Allegorithmic release tools under awesome new rent to own license Comments
2015-03-02 Maya LT 2016 announced Comments
2015-01-12 Creating Text in Blender Comments
2015-01-09 Creating a walk cycle spritesheet in under 15 minutes Comments
2014-12-19 Blender Video Tutorial/Tip: Modelling organic objects quickly and easily using Splines Comments
2014-12-12 Modo Indie released and is available on Steam… on sale of course Comments
2014-12-02 An Introduction to 3D Graphics Applications… and a small history lesson Comments
2014-11-17 Guide to Choosing an iPad Stylus Comments
2014-11-13 Steam Powered Game Dev -- FUSE by Mixamo Comments
2014-10-29 Creating Vector Game Art using iDraw on iPad Comments
2014-10-20 Guide to Creating a Game on an iPad–Raster (pixel) and Vector Art Programs Comments
2014-09-16 GameFromScratch Guide to Getting Kids Started in Game Development Comments
2014-09-12 Programmer Art: A simple Jet blend for generating game sprites and how to use it Comments
2014-07-16 Baking Blender materials to texture to make them usable in a game engine Comments
2014-04-17 Substance Painter release Beta 3 to Steam Comments
2014-03-27 Building a 3D Mech model: Part 2 Getting a leg up Comments
2014-03-24 Building a 3D Mech model: The initial stages. Comments
2014-03-23 Quixel dDo 5.3 texturing tool free for commercial use Comments
2014-03-20 Blender 2.7 released Comments
2014-03-15 MakeHuman 1.0.0 finally released Comments
2014-03-07 Blender 2.7 release candidate available Comments
2014-02-27 Interesting book on how the other half live: Production Pipeline Fundamentals for Film and Game Comments
2014-02-26 Exporting 3D model to LibGDX directly from Blender Comments
2014-01-28 Vertex 2 game art e-book released. It is completely free if you can download it. Comments
2014-01-19 3D models and animation from Blender to LibGDX Comments
2013-12-26 Substance Designer 4 texturing tool currently on sale on Steam Comments
2013-11-01 Blender 2.69 released. What is in it for game developers? Comments
2013-09-16 Creating a game sprite: Appendix A - Adding detail to a low polygon model Comments
2013-09-15 Creating a game sprite: Rendering Comments
2013-09-14 Creating a game sprite: Blender Lighting Comments
2013-09-14 Creating a game sprite: The Blender Camera Comments
2013-09-13 Creating a game sprite: Simple keyframe animation Comments
2013-09-11 Creating a game sprite: Texture mapping Part 5: External texture editing Comments
2013-09-09 Creating a game sprite: Texture mapping Part 4: Painting in Blender Comments
2013-09-06 Creating a game sprite: Texture mapping Part 3: Applying a texture Comments
2013-09-06 Creating a game sprite: Texture mapping Part 2: Creating a UV Map Comments
2013-09-06 Creating a game sprite: Texture mapping Part 1: UV Unwrapping explained Comments
2013-08-29 Creating a game sprite: Modelling in Blender Part 4: Enough with the box modelling Comments
2013-08-28 Maya LT officially launches. An interview with Autodesk reveals more information. Comments
2013-08-27 Autodesk finally offer cheaper Maya “indie” edition Comments
2013-08-16 Creating a game sprite: Modelling in Blender Part 3: More box modelling Comments
2013-08-15 Creating a game sprite: Modelling in Blender Part 2: Box Modelling the basic outline Comments
2013-08-08 Creating a game sprite: Modelling in Blender Part 1–Setting up the reference images Comments
2013-08-07 Creating a game sprite: The Concept Comments
2013-08-07 Introducing a new series: Creating a game sprite from beginning to end Comments
2013-06-17 Blender roadmap for 2.7, 2.8 and beyond Comments
2013-06-11 A programmer's guide to creating art for your game Comments
2013-03-07 Blender 2.66a released. Comments
2013-01-14 Rise of the GIMP books Comments
2013-01-10 New tutorial series announcement… Programmer Art: Teaching Blender for programmers Comments
2012-12-20 Silo 3D 2.0 for 47.99$ on Steam Comments
2012-12-14 Blender 2.65 released … a couple days ago. What's in it for Game Developers? Comments
2012-11-13 Creating your game art on the cheap using Maya and Photoshop? Comments
2012-10-27 GameDraw and Shade bring low cost content creation to Unity *IN* Unity Comments
2012-09-25 Blender 2.6.4 release candidate 2 released today Comments
2012-09-18 Blender 2.64 release candidate released today Comments
2012-08-31 Free art e-book Vertex released by Ryan Hawkins Comments
2012-07-27 Tutorial: Simple video editing using Blender 2.6x Comments
2012-05-27 Signs of life at Wings3D.com! Comments
2012-05-14 PlayStation Suite SDK improved Blender COLLADA export Python script Comments
2012-05-01 Blender plugin BSurfaces has been GPLed Comments
2012-04-30 Exporting from Blender to PS Mobile: Blender to Vita in under 5 minutes. Comments
2012-04-30 Exporting from Blender to PS Mobile: Part 2 Comments
2012-04-29 Navigating and customizing Blender’s UI Comments
2012-04-28 Setting BMesh tool to cut on right click Comments
2012-04-27 Blender 2.63 has been released! Comments
2012-04-23 Adobe moves to the cloud, new subscription offers all you can eat at 50$ a month! Comments
2012-03-22 Photoshop CS6 now available in free beta Comments
2012-02-16 Blender 2.62 released today Comments
2012-02-13 Creating a spritesheet using Daz Studio and The GIMP Comments
2012-02-10 Cool thing of the Week: Week 6 Comments
2012-02-08 Hexagon Manual / Documentation Comments
2012-02-06 Daz3D Hexagon 2.5 Mini-Review Comments
2012-02-02 Bryce Pro, Hexagon and Daz Studio… all for free! Comments
2012-01-19 Announcing the Blender Illustrated Guide for Beginners Comments
2012-01-15 Blender on multiple monitors Comments
2012-01-06 Blender tips and tricks Comments
2011-12-05 Photoshop Touch for Android Review/Walkthrough Comments
2011-10-05 Blender 2.6 Release Candidate um… released. Comments
2011-10-02 Why is my imported model so damned tiny? Comments
2011-10-01 Setting a Hotkey in Blender 2.5x. No more CTRL+TAB hotkey! Comments
2011-09-26 Blender Documentation had a major facelift Comments
2011-08-21 Customizing Blender’s UI Comments
2011-08-17 Blender 2.59 released Comments
2011-07-14 Give my apologies to the GIMP Comments
2011-07-13 Adjusting Tweak Radius in Wings 3D Comments
2011-07-11 So what’s an ngon anyways? Comments
2011-07-02 Free tutorials available from Design3 until July 10th Comments
2011-06-28 Creating reference images in Wings 3D Comments
2011-06-24 Wings3D, Hotkeys and you. Comments
2011-06-24 Clearing your settings in Wings 3D Comments
2011-06-11 So you want to build Blender yourself? Comments
2011-06-10 Taking a walk on the wild side Comments
2011-05-29 We all like free right? Comments
2011-05-21 Sculpting, the next generation? Comments
2011-05-18 Size doesn’t matter? Comments
2011-05-18 Why up? The joys of 3D coordinate systems. Comments
2011-05-13 Video Tutorial: An Introduction to Wings 3D Comments
2011-05-11 Blender 2.57 gotcha working with Unity Comments
2011-05-11 A note on demos Comments
2011-05-11 3D Graphical Applications Comments
2011-04-30 What’s the difference between Crease and Extrude Normal in Wings3D Comments
2011-04-30 When head meets wall… Comments
2011-04-26 New Blender Release Comments
2011-04-01 A history lesson you never asked for… Comments
2011-04-01 My Blender Keyboard Shortcuts Comments

RSSCool Thing of the Week (9)

Date Title Comments
2012-04-10 Cool thing of the week: Week 9 Comments
2012-03-21 Cool thing of the Week: Week 8 Comments
2012-03-07 Cool thing of the Week: Week 7 Comments
2012-02-10 Cool thing of the Week: Week 6 Comments
2012-01-26 Cool thing of the Week: Week 5 Comments
2012-01-14 Cool thing of the Week: Week 4 Comments
2012-01-04 Cool thing of the Week: Week 3 Comments
2011-12-29 Cool Thing of the Week: Week 2 Comments
2011-12-19 Introducing the Cool Thing of the Week Comments

RSSDesign (42)

Date Title Comments
2016-10-08 A Closer Look At Clickteam Fusion Comments
2016-09-12 Defold Engine Tutorial Series: Tilemaps Comments
2016-09-09 Guide To Free Game Development 2016 Edition Comments
2016-09-06 Level Prototyping Using Blender and Archimesh Comments
2016-06-29 Game Programming Concepts–Finite State Machines Comments
2016-03-15 Nevigo Offer Subscription Pricing For articy:draft Comments
2016-03-08 Tiled 0.15.2 Released Comments
2016-01-19 Creating Orthographic Tiles in Blender Comments
2016-01-13 Game Level Creation In Blender–Part Three: Texturing Terrain Comments
2016-01-12 Game Level Creation in Blender–Part Two: Terrain Comments
2016-01-12 Game Level Creation in Blender–Part One: The Skybox Comments
2015-11-30 A Closer Look At The Bladecoder Adventure Engine Comments
2015-11-20 Creating Isometric Tiles in Blender Comments
2015-11-19 Announcing the GameDev Toolbox Comments
2015-10-22 Tiled Map Editor Tutorial–Object Layer and Code Comments
2015-08-28 Is it a Vacation? Or the Beginning of an RPG Tutorial Series? Comments
2015-04-02 Overlap2D, a LibGDX based UI/Level Editor, goes open source Comments
2014-09-16 GameFromScratch Guide to Getting Kids Started in Game Development Comments
2014-09-08 Guest Tutorial: Making Flappy Bird using Overlap2D and LibGDX Comments
2014-02-04 Roadblock number one! Dynamically mounting weapons is proving harder than I expected. Comments
2014-01-09 Creating dynamically equipped characters in 2D and 3D games Comments
2013-08-07 Creating a game sprite: The Concept Comments
2013-08-01 Just starting out, what games should I make? Comments
2013-07-03 A closer look at Project Anarchy Comments
2013-06-11 A programmer's guide to creating art for your game Comments
2013-06-05 Introducing Project Starlord: Initial game design documents Comments
2013-06-03 Application design tools… what do you use? Comments
2012-11-06 Windows (Phone) 8 C++ support a huge boon for middleware choices Comments
2012-10-26 Creating game creation tools using HTML5: Redux Comments
2012-10-11 Creating game creation tools using HTML5: Let there be menus! Comments
2012-10-09 Creating game creation tools using HTML5: Setting up the EaselJS canvas Comments
2012-10-08 Creating game creation tools using HTML5: The basic YUI MVC app framework Comments
2012-10-05 Creating game tools in HTML5 Comments
2012-09-23 Device resolution quick reference Comments
2012-09-21 Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. Moai Comments
2012-08-08 3D Engine round-up Comments
2012-06-21 Creating an HTML5 RPG level editor: The tools required Comments
2011-08-15 About design… Comments
2011-05-01 About the Mec…. er Giant Piloted Robots Comments
2011-04-25 What's different between versions? Comments
2011-04-24 Oh yeah… the game Comments
2011-04-21 A question of power… Comments

RSSGameDev News (517)

Date Title Comments
2017-02-24 Valve Launch Steam Audio SDK Comments
2017-02-23 Pluralsight Release “Swords and Shovels” Game and GameDev Course Comments
2017-02-23 Amazon Release Lumberyard 1.8 Comments
2017-02-22 GameMaker 2.0.5.72 Beta Released Comments
2017-02-21 Atomic Game Engine Now Supports UWP and Xbox One Comments
2017-02-19 Inkscape 0.92.1 Released Comments
2017-02-19 Cocos Creator 1.4 Released Comments
2017-02-16 Nevigo Release articy:draft 3.0 Comments
2017-02-16 PlayCanvas Release New Code Editor Comments
2017-02-15 Substance Designer 6 Released Comments
2017-02-15 Unreal Engine 4.15 Released Comments
2017-02-14 Defold Engine 1.2.97 Released Comments
2017-02-11 Valve Announce The End of Steam Greenlight Comments
2017-02-11 SFML 2.4.2 Released Comments
2017-02-08 Torque 3D 3.10 Released Comments
2017-02-08 Unreal Engine 4.15 Preview 4 Released Comments
2017-02-07 Unity Release Patch 5.3.7p4 And 5.5.1p2 Comments
2017-02-02 Krita 3.1.2 Released Comments
2017-02-02 Construct 3 Details Released Comments
2017-02-02 Unreal Engine 4.15 Preview 3 Released Comments
2017-01-31 Unity Release Patch 5.5.1p1 Comments
2017-01-31 Haxe 3.4.0 Released Comments
2017-01-28 Lumberyard Beta 1.7 Released Comments
2017-01-27 GameMaker Studio 2.0.4.64 BETA Released Comments
2017-01-25 Tiled 0.18.1 Released Comments
2017-01-25 Unreal Engine 4.15 Preview 1 Released Comments
2017-01-25 Unity Patch 5.4.4p2 Released Comments
2017-01-24 Atomic Game Engine Build 3 Released Comments
2017-01-23 Godot Engine 2.1.2 released Comments
2017-01-20 nVIdia Release VkHLF–Vulkan High Level Framework Comments
2017-01-18 OpenFL 4.5.3 and Lime 3.6.0 Released Comments
2017-01-17 Unreal Engine Release 4.15 Preview Comments
2017-01-12 Unity Release Patch 5.5.0p4 Comments
2017-01-06 Marmalade SDK Not So Dead After All Comments
2017-01-04 Inkscape 0.92 Released Comments
2017-01-04 Cocos2D-x 3.14 Released Comments
2017-01-02 OpenStreetMap Plugin For Unreal Engine Released Comments
2016-12-30 Atomic Game Engine Build 2 Released Comments
2016-12-29 Postal Source Code Released Comments
2016-12-28 Humble GameDev Bundle Comments
2016-12-22 Leadwerks Game Engine 4.2 Released Comments
2016-12-21 Crytek Announces Massive Layoffs Comments
2016-12-21 Tiled 0.18.0 Released Comments
2016-12-20 Starling Manual Released Comments
2016-12-20 Defold 1.2.96 Released Comments
2016-12-19 OpenFL 4.5 and Lime 3.5 Released Comments
2016-12-16 Unity Patch 5.4.3p4 Comments
2016-12-15 Substance Designer 5.6 Released Comments
2016-12-15 Godot Jam Starts Tomorrow Comments
2016-12-15 Unity Release EditorVR Comments
2016-12-14 Allegro 5.2.2 Released Comments
2016-12-14 Krita 3.1 Released Comments
2016-12-14 Tizen $10,000 For Top 100 Apps Contest Announced Comments
2016-12-13 Unity Beta 5.6 Released Comments
2016-12-13 Update to Visual Studio 2017 RC Released Comments
2016-12-12 December “Mega Update” For PlayCanvas Comments
2016-12-11 LibGDX 1.9.5 Released Comments
2016-12-08 Unreal Engine 4.14.1 Hotfix released Comments
2016-12-07 This Week In GameDev–Dec 7/2016 Comments
2016-12-07 TypeScript 2.1 Released Comments
2016-12-07 Unity Release Patch 5.5.0p1 Comments
2016-12-06 BabylonJS 2.5 Released Comments
2016-12-06 Atomic Game Engine Build 1 Released Comments
2016-12-05 Defold Engine 1.2.94 Released Comments
2016-12-05 Unreal Engine Powered MechWarrior 5 Announced Comments
2016-12-02 Unity Acquire Anima2D Releasing For Free In January Comments
2016-12-01 Crytek Announce Schematyc Language For CryEngine 5.3 Comments
2016-11-30 Unity Release Patch 5.4.3p2 Comments
2016-11-30 Unity 5.5 Finally Out Of Beta Comments
2016-11-29 Cocos Creator 1.3.2 Released Comments
2016-11-28 $15,000 Christmas Giveaway For Unity Developers Comments
2016-11-26 Unity Release Patch 5.3.7p2 Comments
2016-11-25 raylib 1.6 released Comments
2016-11-24 Xenko Game Engine 1.9Beta Released Comments
2016-11-24 Unity Patch 5.4.3p1 Comments
2016-11-23 Articy:Draft Betas for Unity Integration And Macro Dev Kit Comments
2016-11-22 Project Rider EAP Now Open To The Public Comments
2016-11-22 GameMaker 2 Pre-Orders Now Get Instant Access to the Beta Comments
2016-11-21 Defold Engine 1.2.93 Released Comments
2016-11-20 Godot Engine 2.1.1 Released Comments
2016-11-17 Corona SDK Release 2016.2992 Now Available Comments
2016-11-16 Construct 2 Release r240 Comments
2016-11-16 Unity Release Shader Translater On Github Comments
2016-11-15 BabylonJS Tutorial Series–Getting Started Comments
2016-11-15 Stop Waiting For Godot (2.2 That Is) Comments
2016-11-15 Unreal Engine 4.14 Released Comments
2016-11-15 Microsoft Bringing Visual Studio To Mac... Sorta Comments
2016-11-11 Defold GDC 2017 Developer Contest Announced Comments
2016-11-11 Maya Bonus Tools 2017 Now Available Comments
2016-11-10 Unreal Engine #ue4jam Begins Today Comments
2016-11-09 Unity Release Patch 5.4.2p4 Comments
2016-11-08 SketchUp 2017 Released Comments
2016-11-08 Defold Engine 1.2.92 Released Comments
2016-11-04 Amazon Lumberyard 1.6 Beta Released Comments
2016-11-04 SFML 2.4.1 Released Comments
2016-11-04 Tiled 0.17.1 Released Comments
2016-11-03 Unity Release Patch 5.4.2p3 Comments
2016-11-02 GameMaker Studio 2 Beta Launches Comments
2016-11-01 Unity Collaborate Now In Open Beta Comments
2016-11-01 Microsoft & Unity Announce $100,000+ App Contest Comments
2016-11-01 Godot Renderer Progress and Asset Library Update Comments
2016-11-01 LÖVE 0.10.2 Released Comments
2016-10-31 This Week In GameDev–Oct 31/2016 Comments
2016-10-31 Cocos Creator 1.3 Released Comments
2016-10-31 Unity Introduce Holographic Emulation Comments
2016-10-28 Unity Release Patch 5.4.2p2 Comments
2016-10-27 Substance Painter 2.4 Released Comments
2016-10-26 SimplyGon Announces Free Indie License and UE4 Installer Comments
2016-10-26 Unity Release Open Source AssetBundle Tool Prototype Comments
2016-10-26 CopperCube 5.5 released Comments
2016-10-24 Xenko Game Engine Announces Upcoming VR Support Comments
2016-10-24 Unity Patch 5.4.2p1 Comments
2016-10-21 Unreal Engine 4.14 Preview Release Comments
2016-10-13 Is MaxPlay Already Dead? Comments
2016-10-12 Defold 1.2.90 Released Comments
2016-10-11 AirConsole Launch $10,000 Developer Contest Comments
2016-10-10 Bullet Physics 2.84 Released Comments
2016-10-10 Unity Patch 5.3.6p7 Comments
2016-10-10 Shiva 2.0 Beta 7 Released Comments
2016-10-06 Unity Release Patch 5.4.1p4 Comments
2016-10-05 Google Launches VR Headset DayDream View Comments
2016-10-03 This Week In GameDev–Oct 3/2016 Comments
2016-10-03 Blender 2.78 Released Comments
2016-09-30 GameGuru 1.132 Released Comments
2016-09-29 Autodesk Release MaxToA Arnold Plugin for 3ds Max 2017 Comments
2016-09-29 Unreal Engine 4.13.1 Hotfix Comments
2016-09-29 Unity Release Vulkan Renderer Preview Comments
2016-09-28 Unity Release Patch 5.4.1p3 Comments
2016-09-28 Banshee Engine 0.4 Released Comments
2016-09-27 ClickTeam Fusion Humble Bundle Comments
2016-09-27 Defold Engine 1.2.89 Released Comments
2016-09-26 RPG Creator For iOS Released By Publisher Of RPGMaker Comments
2016-09-26 Daydream VR Support Added to Unity And Unreal Engine Comments
2016-09-26 Cocos Creator 1.2.2 Released Comments
2016-09-21 inXile To Start Selling Game(Wasteland 2) Models on TurboSquid Comments
2016-09-21 Gideros 2016.8.2 released Comments
2016-09-20 THIS WEEK IN GAMEDEV– SEPT 20TH/2016 Comments
2016-09-19 Corona SDK 2016.2949 Released Comments
2016-09-19 Unity 5.5 Beta New Animation Features Demonstrated Comments
2016-09-16 Marmalade Platform 8.6 Released Comments
2016-09-16 Substance Painter 2.3 Released Comments
2016-09-15 Wave Engine 2.3.0 Released Comments
2016-09-15 Unity Release Patch 5.3.6p5 Comments
2016-09-13 Marmalade SDK Is Dead Comments
2016-09-12 Defold Engine 1.2.88 Released Comments
2016-09-12 Unity Splash Screen Tool Arrives in Unity 5.5 Beta Comments
2016-09-07 Samsung and Unity Launch Made For Samsung Promotion Comments
2016-09-06 GameMaker Humble Bundle Launched Comments
2016-09-06 This Week In GameDev– Sept 6th/2016 Comments
2016-09-01 Xenko 1.8 Released Comments
2016-09-01 Unity Patch 5.4.0p4 Comments
2016-09-01 Unreal Engine 4.13 Released Comments
2016-08-31 Defold Engine 1.2.87 REleased Comments
2016-08-31 Cocos2d-x 3.13 and Cocos Creator 1.2.1 Released Comments
2016-08-30 Unity 5.5 Beta Released Comments
2016-08-30 Spriter 2D Animation System RElease Version R9 Comments
2016-08-30 SuperPowers Engine Release version 2 Comments
2016-08-30 OpenFL 4.1 and Lime 3.1 Released Comments
2016-08-29 This Week In GameDev–August 29th/2016 Comments
2016-08-28 Unity Patch 5.4.0p3 Released Comments
2016-08-25 Unreal Engine 4.13 Preview Release Comments
2016-08-25 CryEngine 5.2 Released Comments
2016-08-23 Unreal Engine Forums Hacked Comments
2016-08-23 Unity Release Patch 5.3.6p3 Comments
2016-08-21 Facebook and Unity Team Up On New Game Market Comments
2016-08-21 LibGDX 1.9.4 Released Comments
2016-08-21 GLFW 3.2.1 Released Comments
2016-08-18 Unity Release Patch 5.4.0p2 Comments
2016-08-16 Tiled 0.17 Released Comments
2016-08-14 This Week In GameDev–August 14th/2016 Comments
2016-08-11 Unity 5.4.0p1 Patch Released Comments
2016-08-11 Corona Labs Launch Steamworks Plugin Comments
2016-08-11 SFML 2.4.0 Released Comments
2016-08-10 Amazon Lumberyard 1.4 Beta Released Comments
2016-08-09 Godot Engine 2.1 Released Comments
2016-08-09 Urho3D 1.6 Released Comments
2016-08-08 Defold Engine 1.2.86 Released Comments
2016-08-08 Cocos Creator 1.2 Released Comments
2016-08-06 Unreal Engine 4.13 Preview Release Comments
2016-08-04 MaxPlay Game Engine Closed Beta Begins Comments
2016-08-02 Allegro 5.2.1 Released Comments
2016-07-28 This Week In GameDev–July 28th/2016 Comments
2016-07-28 Unity 5.4 Released Comments
2016-07-27 Marmalade Platform 8.5 Release Adds Updated 2D Editor Comments
2016-07-27 Unity Patch 5.3.6p1 Comments
2016-07-26 Allegorithmic Announce Substance Suite Free for Students and More Comments
2016-07-26 Autodesk Release Stingray 1.4 and Maya LT 2017 Comments
2016-07-25 BDX game Engine 0.25 Released Comments
2016-07-23 Khronos Group Release Vulkan-Hpp Comments
2016-07-22 Unity Preview Splash Screen Tools Comments
2016-07-21 Unity Take A Small Step Toward Modern C# Support Comments
2016-07-20 Unity 5.3.6 Released Comments
2016-07-18 This Week In GameDev–July 18th/2016 Comments
2016-07-18 PlayCanvas Announce New Simpler Pricing Comments
2016-07-13 Spine 3.4 Released Comments
2016-07-13 Unity Release Patch 5.3.5p8 Comments
2016-07-12 Godot Engine 2.1 Beta Comments
2016-07-12 Torque 3D 3.9 Released. Announce 4.0 Features Comments
2016-07-12 Cocos Creator 1.1.2 Released Comments
2016-07-12 OpenFL 4 Released Comments
2016-07-12 Godot 2.0.4 Released Comments
2016-07-11 This Week In GameDev–July 11th/2016 Comments
2016-07-11 nVidia Release GameWorks Vulkan And OpenGL Samples 3.0 Comments
2016-07-08 Mesa 12.0.0 Released Comments
2016-07-08 Cocos2d-x 3.12 Released Comments
2016-07-08 Continuous–C# and F# Development on iOS Comments
2016-07-08 Tiled 0.16.2 Released Comments
2016-07-05 Defold Engine Tutorial Series: Application Basics Comments
2016-07-05 Microsoft Officially Reject XNA 5 Comments
2016-07-04 This Week In GameDev–July 4th/2016 Comments
2016-07-01 Xenko Engine 1.7 Released Comments
2016-07-01 NeoAxis 3.5 Released Comments
2016-07-01 Gideros 2016.6 Released Comments
2016-06-29 Unity Release Patch 5.3.5P6 Comments
2016-06-29 Lumberyard 1.3 Released Comments
2016-06-28 New Corona SDK Release Comments
2016-06-28 Defold Engine 1.2.84 Released Comments
2016-06-28 Unreal Engine 4.12.4 Hotfix Released Comments
2016-06-27 Marmalade Platform 8.4 Released Comments
2016-06-27 .NET Core 1.0 Released Comments
2016-06-27 Nevigo Announce Unity Plugin For Articy:Draft Comments
2016-06-24 Leadwerks Game Engine 4.1 Released Comments
2016-06-23 Razer Launch $5Million OSVR Developer Fund Comments
2016-06-23 Unity 5.3.5P5 Released Comments
2016-06-22 Complete Video Of “Adam” Unity Tech Demo Now Available Comments
2016-06-20 This Week In GameDev–June 20th/2016 Comments
2016-06-16 Unity Makes More Pricing Changes. Plus Tier No Longer Useless Comments
2016-06-16 Unity Patch 5.3.5p4 Released Comments
2016-06-16 Unreal Engine 4.12.3 Hotfix Released Comments
2016-06-16 Cocos Creator 1.1.10 Released Comments
2016-06-15 Spine 3.3.0 Released Comments
2016-06-15 My.SketchUp – SketchUp In the Browser Comments
2016-06-13 Defold 1.2.83 Released Comments
2016-06-12 This Week In GameDev–June 12th/2016 Comments
2016-06-11 Phaser 2.4.9 RC4 Released Comments
2016-06-09 Valve Release Destination Workshop VR Tools Comments
2016-06-09 Unreal Engine 4.12.2 Hotfix Release Comments
2016-06-07 Unreal Engine 4.12.1 Hotfix Comments
2016-06-06 VR Support Coming In Lumberyard 1.3 Comments
2016-06-06 V8 JavaScript Engine Version 5.2 Comments
2016-06-06 Unity Blog Post About Pricing Changes Comments
2016-06-06 LWGJL 3.0.0 Released Comments
2016-06-06 This Week In GameDev–June 5th/2016 Comments
2016-06-02 Substance Painter 2.1 Released Comments
2016-06-02 GLFW 3.2 Released Comments
2016-06-02 LeadWerks 4.1 Beta Comments
2016-06-01 Unreal Engine 4.12 Released Comments
2016-06-01 Cocos Creator 1.1.0 Released Comments
2016-05-31 Defold Engine 1.2.82 Released Comments
2016-05-31 Unity Launch “Unity Connect” Beta Comments
2016-05-31 Krita 3 Released Comments
2016-05-31 Unity Pricing Changes Comments
2016-05-30 This Week In GameDev–May 30/2016 Comments
2016-05-27 UrhoSharp Release Version 1.0.557 Comments
2016-05-27 Spriter R8 Released Comments
2016-05-27 RPGMAKER MV On Steam Free Weekend Promo Comments
2016-05-26 Houdini Gets Substance Integration Comments
2016-05-25 Atomic Game Engine Updates Comments
2016-05-25 Valve Release OpenVR 1.0.0 Comments
2016-05-25 Unity Release Patch 5.3.5p1 Comments
2016-05-24 Unreal Engine 4.12 Preview 5 Comments
2016-05-24 WaveEngine Release Version 2.2.0 Comments
2016-05-24 CryEngine 5.1 Source Released On Github Comments
2016-05-23 This Week In GameDev– May 23/2016 Comments
2016-05-23 Two Big Ears Acquired By Facebook. VR Game Tools Now Free Comments
2016-05-22 SideFX Release Houdini 15.5 Comments
2016-05-19 Banshee Game Engine Preview Comments
2016-05-19 Google Release Android Studio 2.2 Preview Comments
2016-05-19 Google Announce VR Mode For Android N Comments
2016-05-18 Unreal Engine 4.12 Preview 4 Released Comments
2016-05-16 MakeHuman 1.1 Released Comments
2016-05-16 LibGDX 1.9.3 Released Comments
2016-05-15 This Week In GameDev–May 30/2016 Comments
2016-05-14 Itch.io Launch Refinery Comments
2016-05-13 Godot Engine 2.0.3 Released Comments
2016-05-13 Amazon’s Lumberyard Game Engine Adds Substance Integration Comments
2016-05-12 Unreal Engine 4.12 Preview 3 Released Comments
2016-05-12 Cocos2d-x v3.11 Released Comments
2016-05-12 mint Alpha 2.0 Released Comments
2016-05-11 Github Announces Pricing Changes Comments
2016-05-10 Banshee Engine v0.3 Released Comments
2016-05-10 Shiva 2.0 Beta 6 Released Comments
2016-05-09 Krita Launch 2016 Kickstarter Campaign To Improve Text And Vector Capabilities Comments
2016-05-08 This Week In GameDev–May 8th, 2016 Comments
2016-05-07 Tiled 0.16.1 Released Comments
2016-05-06 Unity Game Engine Patch 5.3.4p6 Released Comments
2016-05-05 Construct 2 Release Version r228 Comments
2016-05-04 Substance Designer 5.4 Released Comments
2016-05-03 Unreal Engine 4.12 Preview 2 Released Comments
2016-05-03 Cocos Creator 1.0.2 Released Comments
2016-05-01 This Week In GameDev–May 1, 2016 Comments
2016-04-29 TexturePacker 4.2 Released Comments
2016-04-29 Lumberyard 1.2 Released Comments
2016-04-28 Wave Engine Launch Developer Contest with $30,000 In Prizes Available Comments
2016-04-28 Unity Patch 5.3.4p5 Released Comments
2016-04-27 Unreal Engine 4.12 Preview 2 Released Comments
2016-04-27 New Xamarin Features, Betas and More Comments
2016-04-26 What Indiepocalypes? Comments
2016-04-24 This Week In GameDev–April 24th 2016 Comments
2016-04-23 Version 5.1 of The V8 JavaScript Engine Released Comments
2016-04-22 Phaser 2.4.7 Released Comments
2016-04-20 Autodesk Release Maya 2016 Extensions 2 Comments
2016-04-19 Unreal Engine 4.11.2 Hotfix Released Comments
2016-04-19 Phaser 2.4.7 RC1 Released Comments
2016-04-19 Autodesk Acquire Solid Angle -- Creator of Arnold Renderer Comments
2016-04-18 Autodesk announce 3ds Max 2017 Comments
2016-04-17 This Week In GameDev–April 17th 2016 Comments
2016-04-16 Goo Create Gets Live Editing and More Comments
2016-04-15 RoboVM is Dead Comments
2016-04-14 Cocos Creator 1.0.1 Released Comments
2016-04-14 PlayCanvas Add Runtime Lightmap Generation Comments
2016-04-14 Gideros 2016.4 Released Comments
2016-04-13 Unity Release Patch 5.3.4p3 Comments
2016-04-12 Construct 2 R227 Released Comments
2016-04-12 Unity Developing New Input System... Seeking Input Comments
2016-04-10 This Week In GameDev–April 10th 2016 Comments
2016-04-08 Android Studio 2.0 Released Comments
2016-04-08 Unity Release Patch 5.3.4p2 Comments
2016-04-07 Unreal Engine 4.11.1 Hotfix Released Comments
2016-04-06 Mesa 11.2 Released Comments
2016-04-05 Unity Certification Program Details. Is it Worthwhile? Comments
2016-04-04 Torque 2D 3.3 Released Comments
2016-04-03 This Week In GameDev– April 3rd 2016 Comments
2016-04-03 Allegro 5.2 Released Comments
2016-04-03 Wave Engine 2.1 Released Comments
2016-03-31 Unreal Engine 4.11 Released Comments
2016-03-31 Xamarin Now Free and Open Source Comments
2016-03-30 Cocos Creator 1.0 Released Comments
2016-03-30 Visual Studio 2015 Update 2 Now Available Comments
2016-03-30 UWP Apps Come To XBox One Along with Ability To Turn It Into A DevKit Comments
2016-03-29 Using The Defold Engine With Your Own Git Server Comments
2016-03-28 Tiled 0.16.0 Released Comments
2016-03-26 Toonz Now Open Source as OpenToonz Comments
2016-03-24 Unreal Engine 4.11 Preview 8 Released Comments
2016-03-23 Construct Release Construct 2 r225 Beta Comments
2016-03-23 ARM Release OpenGL ES 3.0 Developer Guide Comments
2016-03-22 CryEngine Login Finally Working Comments
2016-03-21 Blender 2.77 Released Comments
2016-03-18 Goo Create Engine Updated Comments
2016-03-16 Latest PowerVR SDK Released–Now With Vulkan Support Comments
2016-03-16 Substance Painter 2 Released Comments
2016-03-16 Atomic Game Engine Open Sourced Comments
2016-03-16 MonoGame 3.5 Released Comments
2016-03-16 Lumberyard Engine Beta 1.1 Comments
2016-03-16 Xenko Engine 1.6 Beta Released Comments
2016-03-15 CryEngine V Launched Comments
2016-03-15 PlayStation VR Launching October For $399 Comments
2016-03-15 Inside The CryEngine Humble Bundle Comments
2016-03-15 Humble CryEngine Bundle Launched Comments
2016-03-15 Unity Release Unity 5.4 Beta and 5.3 Stable Comments
2016-03-15 Nevigo Offer Subscription Pricing For articy:draft Comments
2016-03-15 Autodesk announce Stingray and Maya LT Updates Comments
2016-03-15 New AMD VR Headset Announced – Sulon Q Comments
2016-03-15 SideFX Software Make Houdini Engine Indie Available Free Comments
2016-03-14 Free Project Tango Plugin For Unreal Engine 4 Comments
2016-03-14 jMonkeyEngine 3.1 Alpha 3 Released Comments
2016-03-14 MonoGame Support Coming to Xbox One Comments
2016-03-14 Soniss Release 16GB of Sound FX For Free Comments
2016-03-13 BDX 0.2.4 Released Comments
2016-03-11 Unreal Engine 4.11 Preview 7 Released Comments
2016-03-11 CroTeam Open Source Serious Engine. Seriously. Comments
2016-03-11 Unity Release Patch 5.3.3p3 Comments
2016-03-10 New Positional Audio Library for Torque2D Comments
2016-03-09 NVidia Release VisionWorks OpenVX Implementation Comments
2016-03-08 Faceware Release New MoCap Software, Including A Free PLE Version Comments
2016-03-08 Tiled 0.15.2 Released Comments
2016-03-07 RPGMaker MV 1.1 Released Comments
2016-03-07 FMod Launch FMod.io–Cloud Based Sound Library Comments
2016-03-07 MaxPlay Engine Announce Several Technology Partners Comments
2016-03-05 Unity Patch 5.3.3p2 Released Comments
2016-03-02 AMD Release OpenVX Comments
2016-03-02 3ds Max 2016 Service Pack 3 Released Comments
2016-03-01 Starling 2.0 Released Comments
2016-03-01 RoboVM 1.14 Released Comments
2016-03-01 jMonkeyEngine 3.1 Alpha 2 Released Comments
2016-03-01 Cocos Creator Now Available in Public Beta Comments
2016-02-29 Microsoft HoloLens Developer Pre-Orders Begin Tomorrow Comments
2016-02-29 HTC Vive Pre-Orders Begin Today Comments
2016-02-29 Haxe Develop Launched Comments
2016-02-28 Spring RTS 101 Released Comments
2016-02-26 Marmalade SDK 8.2.1 Released Comments
2016-02-25 Unity 5.3.3p1 Patch Released Comments
2016-02-24 Microsoft Buys Xamarin Comments
2016-02-23 Godot Engine 2.0 Released Comments
2016-02-22 Xamarin Release SkiaSharp for Cross Platform High Performance 2D Graphics Comments
2016-02-22 Corona Release Version 2016.2830 Comments
2016-02-17 CopperCube 5.4 Released Comments
2016-02-17 Unreal Engine 4.10.3 Hotfix Released Comments
2016-02-17 Phaser 2.4.5 Released Comments
2016-02-16 HaxeFlixel 4.0 Released Comments
2016-02-16 Vulkan 1.0 Finally Released Comments
2016-02-15 Spring RTS Engine 101 RC 2 & 3 Comments
2016-02-14 Unreal Engine 4.11 Preview 5 Released Comments
2016-02-14 Love 0.10.1 Released Comments
2016-02-12 SDKBOX Adds Unity and Unreal Engine Support Comments
2016-02-11 Blender Branch Supporting PBR Viewport Rendering Comments
2016-02-11 Valve Steam VR (Vive) Support Coming To Unity Comments
2016-02-10 EA Release EASTL Library Under BSD License Comments
2016-02-10 Intel RealSense Plugin For Unreal Engine Released Comments
2016-02-10 Unity Release Patch 5.3.2p3 Comments
2016-02-09 Amazon Release Lumberyard Game Engine Comments
2016-02-08 BDX 0.2.3 Released Comments
2016-02-08 Atomic Game Engine 2016 Road Map Released Comments
2016-02-05 Firefox OS is Officially Dead Comments
2016-02-05 VR Support Added to Unreal Engine–Build Games in VR Comments
2016-02-04 Unity Release Patch 5.3.2p2 Comments
2016-02-03 Corona Labs Release Corona Cannon Example Comments
2016-02-03 Shiva Engine 2.0 Beta 5 Released Comments
2016-02-01 Wave ENgine 2.0.5 Released Comments
2016-02-01 Add-On Brings Easy PBR TO Blender Comments
2016-01-31 Kha Site Relaunched Comments
2016-01-30 Tiled 0.15.1 Released Comments
2016-01-30 NeoAxis 3D Engine 3.4 Released Comments
2016-01-29 Unreal Engine 4.11 Preview 4 Released Comments
2016-01-29 Global Game Jam Starts Today Comments
2016-01-29 Unity Announce Support for New Nintendo 3DS Comments
2016-01-29 GDX-AI 1.8 Released Comments
2016-01-28 Unity Release Patch 5.3.2p1 Comments
2016-01-27 AMD Launch GPUOpen Comments
2016-01-27 RoboVM 1.13 Released Comments
2016-01-26 Bonus Tools Released For Maya LT Comments
2016-01-26 Godot Engine 2.0 Beta Released Comments
2016-01-26 Banshee Engine v0.2 Released Comments
2016-01-26 Unity Switch From Phong to GGX Comments
2016-01-25 Allegro 5.1.13 WIP Released Comments
2016-01-24 Kode Studio 16.1 Released–An IDE for Kha Development Comments
2016-01-23 Corona Release Auto Complete Package for The Atom Editor Comments
2016-01-22 Cocos2D-x v3.10 Released Comments
2016-01-22 OpenTK is Kinda Sorta... Dead Comments
2016-01-22 Unity Release Patch 5.3.1p4 Comments
2016-01-20 Unreal Engine 4.11 Preview 3 Released Comments
2016-01-19 CRYTEK Launch VR First Initiative Comments
2016-01-16 New Corona Plugin adds Facebook Ad Network Support Comments
2016-01-15 New Xenko/Paradox3D Update Released Comments
2016-01-14 Valve Release Steam Link SDK Comments
2016-01-14 Unity Release Patch 5.3.1p3 Comments
2016-01-14 Unreal Engine 4.11 Preview 2 Released Comments
2016-01-13 JetBrains Reveal Project Rider–An IDE for C# Comments
2016-01-12 Corona Labs Release Corona Editor 1.6 Comments
2016-01-11 HTC VIVE Pre-Orders To Start February 29th Comments
2016-01-11 PaymentWall Release An SDK for Unity For Handling Payments Comments
2016-01-08 QICI Engine 1.05 HTML5 Game Engine Released Comments
2016-01-07 Tiled Level Editor 0.15.0 Released Comments
2016-01-07 The SuperPowers Game Engine is now Open Source Comments
2016-01-06 Oculus Rift Pre-Orders Start Today Comments
2016-01-06 Unity Release Patch 5.3.1p2 Comments
2016-01-05 LibGDX 1.8 Released Comments
2016-01-04 PlayCanvas Add Spine Support Via Free Plugin Comments
2016-01-01 Massive Bundle of GameDev Assets and Tools Comments
2016-01-01 Signs of Life over at Ogre3D Comments
2015-12-30 Torque 2D 3.2 Released Comments
2015-12-24 Ultraviolet C# Game Framework 1.3 Released Comments
2015-12-24 ShiVa Engine V2 Beta 4 Released Comments
2015-12-23 Unity Patch 5.3.1p1 Comments
2015-12-22 Leadwerks release Leadwerks Game Engine 4 Preview on Steam Comments
2015-12-22 Unreal Engine 4.11 Preview Available Comments
2015-12-22 LÖVE 0.10 Released Comments
2015-12-21 Gideros Now Runs on Raspberry Pi Comments
2015-12-21 FNA–An XNA Replacement—Was Formally Released Today Comments
2015-12-21 Graphine Release Granite 3 and Unreal 4.10 Plugin Comments
2015-12-19 Corona SDK add Mac OS Support; tvOS In Beta Comments
2015-12-17 First Ever LibGDX Jam Comments
2015-12-17 LibGDX 1.7.2 Released Comments
2015-12-17 Mozilla Release A-Frame For Virtual Reality on The Web Comments
2015-12-17 Unreal Release New Free Match3 Game/Tutorial Comments
2015-12-17 Xenko, Formerly Paradox, Release Version 1.5 Comments
2015-12-17 RoboVM 1.12 Released–Adds Experimental tvOS and iOS 9.2 Support Comments
2015-12-16 New Version of Cocoon Released Comments
2015-12-15 Xamarin Indie Free License for Developers with Published Title Comments
2015-12-13 GdxAI 1.7 Released Comments
2015-12-11 Corona Ads Enter Private Beta Comments
2015-12-09 Major Updates on Atomic Game Engine -- Plus Runtime now MIT Licensed Comments
2015-12-09 Blend4Web Launch X-Mas Developer Contest Comments
2015-12-08 Microsoft Imagine Launch Unity Based Coding Kits for Kids Comments
2015-12-08 Unreal Engine 4.10.1 Hotfix Released Comments
2015-12-08 Unity 5.3 Released Comments
2015-12-07 Xamarin Change UrhoSharp License to MIT Comments
2015-12-04 SideFx Software Release Houdini Engine for Unreal Comments
2015-12-04 Apple Open Source the Swift Programming Language Comments
2015-12-03 Is Sketch based Animation The Next Big Thing? Comments
2015-12-03 Microsoft Dev Release BabylonJS Generator Comments
2015-12-02 Xamarin Release UrhoSharp a .NET Port of the Urho3D Engine Comments
2015-12-01 Autodesk Release 3ds Max 2016 Extension 2 Comments
2015-12-01 Blend4Web Release Version 15.11 Comments
2015-12-01 Paradox Game Engine Update and Name Change to Xenko Comments
2015-11-30 Corona Labs Acquired by Perk Comments
2015-11-30 TypeScript 1.7 Released Comments
2015-11-30 Visual Studio 2015 Service Pack 1 Released Comments
2015-11-27 Quixel Suite 2 Released Comments
2015-11-26 Black Friday for Game Developers Comments
2015-11-26 New Version of Goo Create and New Forums Launched Comments
2015-11-26 Krita 2.9 Animation Edition Beta Released Comments
2015-11-26 Construct 2 Release r218 Comments
2015-11-25 YoYoGames Autumn Sale -- GameMaker Half Price Comments
2015-11-25 Phaser Black Friday 50% Off Sales Comments
2015-11-25 RoboVM and JetBrains Announce Kotlin Contest Comments
2015-11-24 2D Game Art with Krita Tutorial Kickstarter Campaign Comments
2015-11-24 Free Construct 2 Book “Level Zero” Comments
2015-11-24 Unity Release Patch 4.6.9p3 Comments
2015-11-24 The GIMP Turns 20 with Release 2.8.16 Comments
2015-11-23 Massive Release of Infocom Text Adventure Design Documents Comments
2015-11-23 Android Studio 2.0 Preview Available Comments
2015-11-22 The First LibGDX Jam is a Go. Topic Voting Begins Now Comments
2015-11-21 NCSoft Add JavaScript Support to Unreal Engine Comments
2015-11-20 RoboVM 1.11 Released Comments
2015-11-19 Allegro.js A New JavaScript Library Inspired by Allegro Comments
2015-11-19 Leadwerks Now Supports SteamOS… Sorta Comments
2015-11-18 Google Release New GameDev Libraries and a Sample Open-Source Game Comments
2015-11-18 Goo Engine Now Open Source under MIT License Comments
2015-11-18 Xamarin 4 Released Comments
2015-11-18 GameGuru 1.1 Released Comments
2015-11-18 Microsoft Launch Free Visual Studio Dev Essentials Comments
2015-11-17 GameFromScratch.com’s List Of Newsworthy GameDev Topics Comments
2015-11-16 Unity Patch 5.2.2p4 Released Comments
2015-11-16 Cocos2D-x V3.9 Released Comments
2015-11-11 Unreal Engine 4.10 Released Comments
2015-11-11 Urho3D 1.5 Released Comments

RSSGeneral (109)

Date Title Comments
2017-01-31 Making and Breaking Rocks in Blender Comments
2016-11-24 Black Friday 2016 Deals For Game Developers Comments
2016-09-09 Guide To Free Game Development 2016 Edition Comments
2015-12-29 Taking a Screenshot of the Samsung Gear VR Comments
2015-12-28 Razer Seiren Microphone Comments
2015-12-27 It Came From YouTube–Week 2 Comments
2015-12-19 It Came From YouTube–Week 1 Comments
2015-11-26 Black Friday for Game Developers Comments
2015-11-19 Announcing the GameDev Toolbox Comments
2015-08-28 Is it a Vacation? Or the Beginning of an RPG Tutorial Series? Comments
2015-07-23 Installing XNA Tools Like XACT without Visual Studio 2010 Comments
2015-06-13 GameDev Glossary: Library Vs Framework Vs Engine Comments
2015-05-19 Complete List of GameFromScratch.com tutorials Comments
2015-04-17 Mobile support on GameFromScratch.com... watch for bugs Comments
2015-04-14 Supporting GameFromScratch.com on Patreon Comments
2015-03-29 Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.com Comments
2015-02-01 Preventing IntelliJ code auto formatting from ruining your day Comments
2015-01-09 Creating a walk cycle spritesheet in under 15 minutes Comments
2014-11-23 OpenGEX–The 3D Format for Indie Game Developers? Comments
2014-11-10 Libgdx Cross-Platform Game Development Cookbook review Comments
2014-09-16 GameFromScratch Guide to Getting Kids Started in Game Development Comments
2014-07-13 Permanently turning off the Chrome debugging message Comments
2014-04-24 Using Microsoft’s Azure for your game’s server Comments
2013-09-23 GWT and Windows 8. GWT DMP Plugin has crashed possible fix Comments
2013-09-05 Unity and Intel Optimus: Unity Editor has stopped working fix Comments
2013-08-12 Computer Graphics: Principles and Practices 3rd Edition. A trip down memory lane. Comments
2013-07-03 A closer look at Project Anarchy Comments
2013-04-02 PlayStation Mobile Development Cookbook is now on Safari Books Online Comments
2013-02-22 Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys ) Comments
2013-01-04 New HTML5 gamedev book, Pro HTML5 Games. Ever wanted to create an RTS? Comments
2012-12-21 Refreshing Javascript JS file caching in Chrome during development Comments
2012-11-24 Interesting book coming soon: Learn Lua for iOS Game Development Comments
2012-11-13 It’s the end of the world as we know it: Redux! Steven Sinofsky leaves Microsoft Comments
2012-11-09 A closer look at the Moscrif game development platform Comments
2012-11-08 Formatted code samples on MacOS using MarsEdit and SublimeText Comments
2012-11-07 Gamefromscratch is now on Twitter Comments
2012-10-29 And the best offline blogging software for Mac OS is…….. MarsEdit Comments
2012-10-17 Creating game creation tools using HTML5: Adding a sprite sheet upload dialog Comments
2012-10-14 The near future of the JavaScript language Comments
2012-10-05 Creating game tools in HTML5 Comments
2012-10-03 Moai Tutorial Part 7: Tile maps so easy your mother could do it Comments
2012-10-02 Binding a hotkey to an external tool in IntelliJ Comments
2012-09-27 Using ZeroBrane Studio with Moai ( it also works with LOVE) Comments
2012-09-23 Device resolution quick reference Comments
2012-09-21 Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. Moai Comments
2012-09-20 Running the FMOD Moai Host on Mac OS Comments
2012-08-30 Atari brings classics to HTML5 and releases the developer libraries and an arcade Comments
2012-08-29 New book “3D Games Monetization with Unity and Leadbolt” added to Unity book roundup Comments
2012-08-25 Moai and Lua learning resources Comments
2012-08-22 Setting up an IDE (IntelliJ IDEA) with auto-completion for MOAI game development Comments
2012-08-22 Day 0 With Moai: Setup and Hello World Comments
2012-08-21 Adventures in Moai Land: The LUA based open source game engine Comments
2012-08-17 Debugging your JavaScript app using WebStorm Comments
2012-08-11 Cocos2D HTML5 Tutorials source code updated to newest beta Comments
2012-07-25 A simple JavaScript app using Node, cocos2D, YUI and Heroku Comments
2012-07-24 Safari to Go Mobile App release: Finally on Android Comments
2012-07-21 JavaScript Toddler Game Part 3: App configuration Comments
2012-07-17 JavaScript Toddler Game Part 2: Hosting your cocos2D Node app on Heroku Comments
2012-07-16 PS Mobile SDK now fully working on Windows 8 Comments
2012-07-15 Guest Post:Making Money with HTML Games Comments
2012-07-13 New mini game JavaScript series on GameFromScratch Comments
2012-07-13 PlayStation Mobile breaking changes guide Comments
2012-07-07 YUI annoyances Comments
2012-07-01 PlayStation Suite Studio on Windows 8 release candidate Comments
2012-06-19 Why I am not using Appcelerator Titanium anymore Comments
2012-06-14 Unity 3.x Scripting added to Unity 3D book round-up Comments
2012-06-09 Cocos2D book round-up Comments
2012-06-07 Setting up JetBrains WebStorm to work with Cocos2D Comments
2012-05-31 Announcing the Cocos2D-x HTML5 game tutorial series Comments
2012-05-18 This is why I say C++ isn’t a beginner friendly language Comments
2012-05-18 Applying FarSeer Physics to PSSDK Comments
2012-05-13 Any interest in an HTML 5 RPG tutorial series? Comments
2012-05-09 Pay as you go Macintosh development? A MacInCloud.com review Comments
2012-05-09 PS Suite sprite tutorial translated to Spanish Comments
2012-05-09 Beginning iOS 3D Unreal Games Development added to safari Comments
2012-05-06 SpriteTile in PS SDK index starts in the bottom left? Comments
2012-04-30 Gameplay 1.2 for 3D Indie developers Comments
2012-04-27 Corona SDK Mobile Game Development added to Safari Comments
2012-04-23 Adobe moves to the cloud, new subscription offers all you can eat at 50$ a month! Comments
2012-04-22 A look around the PlayStation Mobile tools and SDK Comments
2012-04-21 Debugging PlayStation Mobile Applications on your Vita device Comments
2012-04-19 Game Development for iOS with Unity3D added to Unity Book round-up Comments
2012-04-11 Comments and vacation Comments
2012-04-05 emulator-arm.exe has stopped working. The joys of Android development Comments
2012-04-03 Can you target Blackberry using Appcelerator Titanium? Comments
2012-03-30 Unity 3D book round-up Comments
2012-03-21 Further adventures in Appcelerator: Getting it to run in an existing emulator Comments
2012-03-20 Adventures in Appcelerator part two Comments
2012-03-17 Installing Titanium Appcelerator Studio to work with blackberry… gotchas Comments
2012-02-24 Enough is enough Daz! Comments
2012-01-11 How To: Creating animated Gifs Comments
2011-12-15 Do not remove Visual Studio 2011 developer preview! Comments
2011-12-07 What’s in the works at GameFromScratch? Comments
2011-11-30 New version of Unreal Developer Kit (UDK ) released today Comments
2011-11-29 It’s the end of the world as we know it… and I feel, kinda sad actually Comments
2011-11-15 Telling Eclipse to use the JDK instead of JRE Comments
2011-11-06 GFS PlayN Installer–Super detailed installation instructions Comments
2011-10-14 PlayN for iOS? Comments
2011-10-13 Oh neat Comments
2011-10-13 Adventures in Playn-land, gotcha number 1 Comments
2011-10-12 Google gets their game on with PlayN Comments
2011-09-22 Unreal Development Kit Sept Update… Good news for Mac fans Comments
2011-06-17 The Unity 3.4/3.5 roadmap revealed Comments
2011-05-28 Letting someone else do the heavy lifting Comments
2011-05-27 On upcoming posts Comments
2011-05-14 Welcome to GameFromScratch.com Comments
2011-05-09 List of tools used Comments
2011-04-29 Because full price is for suckers Comments
2011-04-25 A Crysis of faith Comments

RSSNews (223)

Date Title Comments
2017-01-10 Oculus Release Carmel VR Starter Kit Comments
2016-11-24 Black Friday 2016 Deals For Game Developers Comments
2016-10-17 This Week In GameDev–Oct 17/2016 Comments
2015-11-26 Black Friday for Game Developers Comments
2015-11-18 Microsoft Launch Free Visual Studio Dev Essentials Comments
2015-11-17 GameFromScratch.com’s List Of Newsworthy GameDev Topics Comments
2015-11-10 GameFromScratch as The Aggregator for Indie GameDev News Comments
2015-10-23 Indie GameDev friendly licensing from Xamarin? Comments
2015-10-23 So… this thing just happened with RoboVM Comments
2015-10-02 Microsoft acquire Havok from Intel Comments
2015-09-23 LibGDX 1.7 released Comments
2015-09-17 Get GameMaker + Android Plugin + Games with Source in Humble Bundle Comments
2015-09-10 Unreal Release Inifity Blade Assets For Free Comments
2015-08-31 Unreal Engine 4.9 Released Comments
2015-08-28 Is it a Vacation? Or the Beginning of an RPG Tutorial Series? Comments
2015-08-26 Unity Editor finally comes to Linux Comments
2015-08-21 jMonkeyEngine 3.1 Alpha released Comments
2015-08-09 New Upcoming Tutorial Series on the Paradox Game Engine Comments
2015-08-03 Autodesk’s Stingray Game Engine Arrives Soon Comments
2015-06-14 Game Development using the Godot Engine Book first draft released Comments
2015-06-10 Unreal Engine 4.8 released Comments
2015-06-01 Mixamo acquired by Adobe Comments
2015-05-27 RPG Maker and Spriter both massively discounted today on Steam Comments
2015-05-26 Welcome to the updated GameFromScratch.com Comments
2015-05-22 Godot Engine release version 1.1 Comments
2015-05-10 C Plus Plus Today: The Beast is Back. A free e-book thanks to JetBrains Comments
2015-05-10 SFML 2.3 released Comments
2015-04-29 Microsoft release cross platform code editor Visual Studio Code Comments
2015-04-14 Supporting GameFromScratch.com on Patreon Comments
2015-04-02 Overlap2D, a LibGDX based UI/Level Editor, goes open source Comments
2015-03-29 Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.com Comments
2015-03-29 Phaser HTML5 Game Dev Library release version 2.3 Comments
2015-03-22 Blender 2.74 release candidate 2 available Comments
2015-03-17 MonoGame 3.3 released Comments
2015-03-12 Phaser HTML5 game library adds Box2D support via commercial plugin Comments
2015-03-12 RoboVM 1.0 released Comments
2015-03-11 Copperlicht 1.9 released Comments
2015-03-03 Allegorithmic release tools under awesome new rent to own license Comments
2015-03-02 Unreal Engine now completely free! Comments
2015-03-02 What ever happened to the BitSquid Engine Autodesk purchased? It became the Stingray Game Engine Comments
2015-03-02 Maya LT 2016 announced Comments
2015-02-24 Unreal Engine 4.7 released today Comments
2015-02-19 Unreal giving away $5 million in grants to Unreal Engine developers Comments
2015-02-15 LÖVE Lua game engine release version 0.9.2 Comments
2015-02-13 NVidia NSIght Visual Studio Edition 4.5 released Comments
2015-01-07 Phaser HTML5 game engine release version 2.2.2 Comments
2014-12-23 Holiday 2014 sales on Steam loaded with Gamedev tools. Comments
2014-12-16 No More waiting for Godot! Godot Engine reaches 1.0 milestone release Comments
2014-12-12 Modo Indie released and is available on Steam… on sale of course Comments
2014-12-04 Phaser 2.2.0 ( then 2.2.1 ) JavaScript Game Dev library released Comments
2014-11-20 MelonJS 2.0.0 released Comments
2014-11-12 Visual Studio 2013 is now.... free? Comments
2014-11-10 Steam Powered GameDev: A New Series on Gamefromscratch Comments
2014-11-08 Copperlicht 3D JavaScript Game Engine is now free and open source Comments
2014-10-24 C# comes to Unreal Engine Comments
2014-10-01 CopperCube ‘no programming required’ 3D Engine Version 5 released Comments
2014-09-16 Having trouble finding 3D models? There’s a search engine for that Comments
2014-09-12 Phaser 2.1.1 released Comments
2014-09-12 Cocos2D 3.1 and SpriteBuilder 1.2 released Comments
2014-09-03 Two new open source game tool releases. DT3, a 3D game engine and a generic level editor from Sony Comments
2014-08-09 LibGDX 1.3 released Comments
2014-07-30 How my upcoming vacation lead to a new game dev project Comments
2014-07-18 Unreal Engine 4.3 released Comments
2014-06-23 Unity for PlayStation Mobile released and PlayStation Mobile 2.0 SDK released Comments
2014-06-22 LibGDX 1.2 released Comments
2014-06-09 Autodesk enters the 3D Engine market with purchase of BitSquid Comments
2014-06-05 Unreal Engine 4.2 has shipped Comments
2014-05-21 Phaser 2.0.5 HTML5 gaming library released… and speaking of which Comments
2014-05-16 Unreal Engine 4.2 announcement Comments
2014-05-10 An “Unreal” week for game developers Comments
2014-05-04 Version 3.0 of the Torque2D game engine released Comments
2014-05-04 Badlogicgames release Packr for packaging Java jar, assets and even runtime into a native executable Comments
2014-04-29 IntelliJ release 13.1.2 update Comments
2014-04-25 Unreal Engine 4.1 released Comments
2014-04-20 LibGDX finally reaches version 1.0! Comments
2014-04-17 Substance Painter release Beta 3 to Steam Comments
2014-04-14 Maya LT 2015 coming to Steam next week Comments
2014-04-10 Project Anarchy v2014.0.5 released Comments
2014-03-27 HOLY CRAP! MOAI isn’t dead! In fact, they just released v1.5 Comments
2014-03-20 Blender 2.7 released Comments
2014-03-19 Unreal Engine 4 announced, hands hobbyist market to Unity Comments
2014-03-18 Autodesk announced 2015 versions of products and silently kill off Softimage Comments
2014-03-15 MakeHuman 1.0.0 finally released Comments
2014-03-11 Sony open source game tool creation kit ATF The Authoring Tools Framework Comments
2014-03-10 FMOD offer indie friendly pricing options Comments
2014-02-17 OpenTK 1.1 released Comments
2014-02-12 When will common sense reign again? The story of King and it’s war on indies Comments
2014-02-10 Godot game engine finally open source Comments
2014-01-17 Project Anarchy release beta of 2D Toolkit Comments
2014-01-15 PlayStation Vita support added to Unity. RIP PlayStation Mobile Comments
2014-01-14 Duality C# based game engine with Visual editor Comments
2014-01-06 Leadwerks “indie edition” Game Engine added to steam for $99 Comments
2014-01-06 CodeCombat programming game goes open source Comments
2014-01-05 Godot Unity like game engine going open source Comments
2013-12-26 Substance Designer 4 texturing tool currently on sale on Steam Comments
2013-12-19 Project Anarchy 2013.2.5 announcement Comments
2013-12-13 All you need is LÖVE. LÖVE 0.9 released Comments
2013-12-12 OpenFL 1.2 released. Adds Tizen support Comments
2013-11-12 Unity 4.3 is finally released… yes, this is the one with 2D Comments
2013-11-03 LibGDX 0.9.9 released Comments
2013-11-01 Blender 2.69 released. What is in it for game developers? Comments
2013-10-23 Autodesk release Maya LT Extension 1. Polygon limits more than doubled Comments
2013-10-22 Project Anarchy just got a whole lot better. Now includes Scaleform for free Comments
2013-10-17 Want to make a game? Want a $100,000… Project Anarchy may be able to help you with both! Comments
2013-09-28 New CocosStudio, Cocos2d-html5 and Cocos2d-x releases today Comments
2013-09-03 Lanica finally launch Platino, a cross platform AppceleratorTitanium based 2.5D game engine Comments
2013-08-28 PlayStation Mobile 1.2 release and free developer license promo extended. Comments
2013-08-27 GameMaker 1.2 update released Comments
2013-08-21 Is the Moai game engine dead? It appears no, not quite Comments
2013-08-13 SDL 2 released today Comments
2013-08-08 Humble weekly bundle includes source code to Uplink, Darwinia and DEFCON Comments
2013-08-07 Introducing a new series: Creating a game sprite from beginning to end Comments
2013-08-04 Awe6 framework release 2.0.572RC. Now supporting Haxe 3 and OpenFL Comments
2013-08-04 Are you a CryEngine user? Beware! Comments
2013-07-30 Facebook enters the world of game publishing/promotion Comments
2013-07-22 Unity 4.2 released. Windows App Store, Windows Phone 8 and Blackberry 10 support added. Comments
2013-07-02 CocoonJS 1.4 high performance JavaScript wrapper release. Accelerated WebGL support finally here Comments
2013-06-30 Codea for iOS gamedev adds in browser code editing Comments
2013-06-28 New Loom Engine released… no more Cocos2D Comments
2013-06-17 Blender roadmap for 2.7, 2.8 and beyond Comments
2013-06-17 New Dreemchest release. Adds Flash support as well as ad, in app purchase, GameCenter support and more. Comments
2013-06-10 Apple adds Sprite Kit graphics and physics library to iOS and OS/X Comments
2013-06-07 Want a free license for Marmalade as well as a free Blackberry Dev Device? Comments
2013-06-04 Well… so much for using Haxe. RIP NME. Comments
2013-05-31 LibGDX supporting RoboVM backend Comments
2013-05-21 You can now target iOS and Android using the free version of Unity. BB10 and WP8 coming soon Comments
2013-05-15 A first look at Google’s new IDE Android Studio Comments
2013-05-15 Google announce Android Studio… RIP Eclipse Comments
2013-04-14 GameFromScratch server update Comments
2013-04-12 More Project Anarchy details Comments
2013-04-05 Zynga release PlayScript, a C# 5/ActionScript hybrid that targets the mono runtime Comments
2013-04-04 WOW! Corona game engine now available for free! Comments
2013-04-04 My next project… finally, a game! Comments
2013-03-25 Ludei bring WebGL to iOS and Android Comments
2013-03-07 Blender 2.66a released. Comments
2013-03-03 New Moai SDK release. 1.4p0 Comments
2013-02-26 Meet the Loom 2D cross platform game engine, currently available for free to indie developers Comments
2013-02-25 Samsung offer indie game developers 100% of revenue on their app store Comments
2013-02-24 PlayStation Mobile SDK 1.10.0 Beta released Comments
2013-02-22 Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys ) Comments
2013-02-20 PlayStation 4 details emerge Comments
2013-02-05 Unity adding support for Blackberry 10 (again?) Comments
2013-02-04 Kongregate create 10 million dollar indie game development program Comments
2013-01-30 Battle of the HTML game engines. LimeJS vs CraftyJS vs ImpactJS… FIGHT Comments
2013-01-27 LIBGDX 0.9.8. Now with iOS support Comments
2013-01-25 RIM released version 1.6 of Gameplay, a cross platform 3D game development library Comments
2013-01-21 monoGame 3.0 stable released Comments
2013-01-16 jMonkeyEngine engine makes the move to GitHub… well, almost Comments
2013-01-10 New tutorial series announcement… Programmer Art: Teaching Blender for programmers Comments
2013-01-07 nVidia entering mobile console market. Cool features wrapped up in a horrible design. Comments
2013-01-01 Deadly Dungeons developer reveals in depth details about Android based OUYA console Comments
2012-12-27 Interesting new game dev book released: Game Tool Gems Comments
2012-12-20 Silo 3D 2.0 for 47.99$ on Steam Comments
2012-12-20 The open sourced Torque 3D game engine announces 2.0 release Comments
2012-12-18 Two and a half Unity 3D books added to the round-up Comments
2012-12-14 Blender 2.65 released ��� a couple days ago. What's in it for Game Developers? Comments
2012-12-13 Torque2D goes open source under the MIT license Comments
2012-12-10 Wont someone stop thinking about the children! Comments
2012-12-07 The cocos2D cross platform toolchain Comments
2012-12-04 Adobe releases updated cloud based game developer tools Comments
2012-11-29 GameMaker pulls a gigantic DRM blunder, annoys paying customers Comments
2012-11-14 CryEngine 3.4.3 released Comments
2012-11-14 Unity 4 released Comments
2012-11-10 RIM sponsor event to encourage game developer to port to Blackberry 10 Comments
2012-11-01 Unity 4 Beta is live Comments
2012-10-31 Windows Phone 8 SDK released. What’s in it for game developers? Comments
2012-10-27 GameDraw and Shade bring low cost content creation to Unity *IN* Unity Comments
2012-10-24 MOAI SDK 1.3r2 released Comments
2012-10-19 From the UK? Got a concept for a game? Want 25 grand? Comments
2012-10-12 RIM releases Gameplay 3d 1.5 Comments
2012-10-04 Appcelerator fund game development startup Lanica Comments
2012-10-03 Blender 2.64 released today Comments
2012-09-29 Moai 1.3 SDK released Comments
2012-09-25 Blender 2.6.4 release candidate 2 released today Comments
2012-09-20 Engines in the News: Unity3D signs deal with Nintendo and Torque3D code live on Github Comments
2012-09-18 Meridian 59 open sourced and released under GPL Comments
2012-09-10 Marmalade 6.1 released Comments
2012-09-10 Torque3D is going open source Comments
2012-08-28 Cocos2D-html v2.0 has been released Comments
2012-08-27 Blitz Basic Plus free for a limited time Comments
2012-08-24 Announcing the Moai game development tutorial series Comments
2012-08-15 PlayStation launch details announced; more supported devices and developers on board Comments
2012-08-12 ‘Futile’ Unity code only 2D game framework alpha released Comments
2012-08-08 3D Engine round-up Comments
2012-08-07 RIM releases GamePlay 1.4 Comments
2012-08-02 Did the future of gaming just arrive on Kickstarter? Comments
2012-07-27 New Site Layout… Comments
2012-07-26 Unreal Engine July 2012 release Comments
2012-07-17 PlayN 1.4 has been released Comments
2012-07-13 PlayStation Mobile SDK .99 has been released Comments
2012-07-11 Blender 2.64 is here! Well, sorta… Comments
2012-07-10 Autodesk goes indie with Scaleform Comments
2012-07-05 Two new libraries added to the HTML5 game development links Comments
2012-06-29 Cocos2D HTML5 development just got a world better… Comments
2012-06-28 Jelly Bean ( Android 4.1 ) SDK is here. What’s in it for game developers? Comments
2012-06-27 PlayCanvas. A new 3D game engine for the web Comments
2012-06-22 Wooga open sources Pocket Island HTML5 game Comments
2012-06-18 Interesting news about Unity 3D version 4. Linux support added? Comments
2012-06-09 Microsoft undoes their stupid. Visual Studio Express 2012 to support desktop development Comments
2012-06-08 Cocos2D-html tutorials now officially a series… Comments
2012-06-05 List of developers working on PlayStation Mobile games Comments
2012-06-05 The list of Android devices supported on PlayStation Mobile Comments
2012-06-04 PlayStation Suite is now PlayStation Mobile Comments
2012-06-03 Cocos2D HTML release a tech demo, Moon Warriors Comments
2012-05-29 Cocos2D-html5 alpha released Comments
2012-05-27 PlayN 1.3.1 Comments
2012-05-23 PlayN 1.3 Released Comments
2012-05-23 GameFly goes mobile. Announces Android store and iOS and Android developer fund. Comments
2012-04-27 Blender 2.63 has been released! Comments
2012-04-21 PlayN 1.2 released Comments
2012-04-19 Playstation Suite now in open beta Comments
2012-03-29 I want to make an MMO!!!! Now what? Comments
2012-03-22 Photoshop CS6 now available in free beta Comments
2012-03-07 Playstation mobile development actually within reach of Indie developers? Comments
2012-03-05 HOLY CRAP! Is Unity 3D Basic for Android and iOS free until April 8 Comments
2012-02-24 CryEngine 3.3.9 released Comments
2012-02-16 Blender 2.62 released today Comments
2012-02-14 Unity 3.5 is live! Comments
2012-02-13 PlayN 1.1 released Comments
2012-02-08 PlayN progress update Comments
2011-12-22 Unity 3.5 (public) beta announced Comments
2011-12-14 Blender 2.61 released today Comments
2011-12-10 Silverlight 5 has been released Comments

RSSProgramming (415)

Date Title Comments
2017-02-21 Defold Engine Tutorial Series: UI Programming Comments
2017-02-06 BabylonJS Tutorial Series– 3D Models Comments
2017-01-18 BabylonJS Tutorial Series–Materials Comments
2017-01-12 Hands-On With Tilengine Comments
2017-01-02 BabylonJS Tutorial Series–Lights Comments
2016-12-15 A Closer Look At S2Engine Comments
2016-12-06 Debugging 101 Video Edition Comments
2016-11-29 BabylonJS Tutorial Series–Cameras Comments
2016-11-23 Eleven Tips For Beginner Game Developers Comments
2016-11-09 BabylonJS Tutorial Series–Series Introduction Comments
2016-10-08 A Closer Look At Clickteam Fusion Comments
2016-10-03 Defold Engine Tutorial Series: Physics Comments
2016-09-23 Godot Engine Tutorial Part 18 – 2D Lighting Comments
2016-09-12 Defold Engine Tutorial Series: Tilemaps Comments
2016-09-09 Guide To Free Game Development 2016 Edition Comments
2016-08-24 Defold Engine Tutorial Series: Sound And Music Comments
2016-08-15 Defold Engine Tutorial Series: Input, Scripting And Messaging Comments
2016-08-07 Godot Engine Visual Scripting First Look Comments
2016-07-24 raylib–A C++ Game Library Perfect For Beginners Comments
2016-07-14 Defold Engine Tutorial Series: Sprites And Animation Comments
2016-06-29 Game Programming Concepts–Finite State Machines Comments
2016-06-22 Defold Engine Tutorial Series: Getting Started Comments
2016-05-27 Haxe and Heaps Tutorial Series: 2D Animation and SpriteSheets Comments
2016-05-17 Haxe And Heaps Tutorial Series: 2D Graphics Comments
2016-05-05 Haxe And Heaps Tutorial Series: Getting Started Comments
2016-04-25 An Introduction To Spine–A 2D Bone Based Animation System Comments
2016-04-13 A Closer Look at The Stingray Engine Comments
2016-03-22 Love2D Using Sprites Tutorial Comments
2016-03-09 Haxe Game Engine Round Up Comments
2016-02-24 Microsoft Buys Xamarin Comments
2016-02-13 SuperPowers Tutorial Series–Part Four: Scripting Behaviors Comments
2016-02-09 Hands On With The Lumberyard Game Engine Comments
2016-02-09 Superpowers Tutorial Series–Part Three: Sprites And Animations Comments
2016-02-03 Superpowers Tutorial Series–Part Two: Actors and Components Comments
2016-02-01 Superpowers Tutorial Series–Part One: Getting Started Comments
2016-01-25 Editors and IDEs for Lua and Love Development Comments
2016-01-18 Why I Don’t Recommend Starting With C++ Comments
2016-01-14 A Closer Look at the QICI Engine Comments
2016-01-11 Alternative Programming Languages with Unreal Engine 4 Comments
2016-01-04 Enabling Samsung GearVR Development Mode Comments
2016-01-04 Importing A Directory Full of Obj Files Into Blender Comments
2016-01-04 Samsung GearVR Development Tutorial–Getting Started With Unreal Engine Comments
2016-01-03 Samsung GearVR Development Tutorial–Getting Started With Unity Comments
2015-12-30 Torque 2D 3.2 Released Comments
2015-12-30 Samsung GearVR Development Tutorial–Getting Started With GearVRf Comments
2015-12-22 A Closer Look at the Atomic Game Engine Comments
2015-12-15 GameDev For Complete Beginners: A New Series Using Lua/Love2D Comments
2015-12-13 GdxAI 1.7 Released Comments
2015-12-11 Using the Tiled Map Editor with Wave Engine Comments
2015-12-08 Godot Engine Tutorial Part 17–3D Ray casting Comments
2015-12-02 Kotlin 101 Cheatsheet– Language Basics Tutorial Comments
2015-11-30 Visual Studio 2015 Service Pack 1 Released Comments
2015-11-30 A Closer Look At The Bladecoder Adventure Engine Comments
2015-11-25 Kotlin With LibGDX and IntelliJ Comments
2015-11-23 Cocos2D-X Tutorial Series: Playing Sound Effects and Music Comments
2015-11-20 Creating Isometric Tiles in Blender Comments
2015-11-19 Allegro.js A New JavaScript Library Inspired by Allegro Comments
2015-11-19 Announcing the GameDev Toolbox Comments
2015-11-15 Emotion Detection in Games? Comments
2015-11-14 CastleDB -- A Game Database? A Level Editor? It’s Both Comments
2015-11-05 SFML C++ Tutorial–Music And Time Comments
2015-11-03 A Closer Look at the Duality Engine Comments
2015-10-26 SFML C++ Tutorial–Spritesheets and Animation Comments
2015-10-25 A Closer Look at Otter2D Comments
2015-10-23 Indie GameDev friendly licensing from Xamarin? Comments
2015-10-22 Tiled Map Editor Tutorial–Object Layer and Code Comments
2015-10-20 SFML C++ Tutorial–Sprites and Textures Comments
2015-10-15 SFML C++ Tutorial–Basic Graphics Comments
2015-10-14 Tiled Map Editor Tutorial Series Comments
2015-10-13 MaxPlay Game Engine. A Viable Unity or Unreal Competitor? Comments
2015-10-12 SFML C++ Tutorial – Handling Keyboard Input and Random Numbers Comments
2015-10-09 SFML with C++ Tutorial Series–Windows, Game loops and Timers Comments
2015-10-07 SFML with C++ Tutorial Series–Configuring Visual Studio 2013 Comments
2015-10-05 A Closer Look At Wave Engine Comments
2015-09-28 Godot Engine Tutorial Part 16– Using Animated 3D Models Comments
2015-09-25 Godot Engine Tutorial Part 15–Static and Programmatic 3D Meshes Comments
2015-09-22 Godot Engine Tutorial Part 14–3D Basics Comments
2015-09-18 GLSL Shader/Filter Programming in Phaser with TypeScript Video Edition Comments
2015-09-17 GLSL Shaders in Phaser with TypeScript Comments
2015-09-14 A Closer Look at SFML Comments
2015-09-04 Creating a Custom Module in Godot Comments
2015-08-31 A Closer Look at jMonkeyEngine Comments
2015-08-28 Is it a Vacation? Or the Beginning of an RPG Tutorial Series? Comments
2015-08-24 Paradox Game Engine Tutorial Part 5: Controlling Scenes Programmatically Comments
2015-08-20 Monogame Tutorial: Beginning 3D Programming Comments
2015-08-14 Paradox Game Engine Tutorial Part 4: Extending Game and Controlling Resolution Comments
2015-08-14 Paradox Game Engine Tutorial Part 3: Introduction to Scripting Comments
2015-08-13 Paradox Game Engine Tutorial Part Two: Meet Paradox3D Studio Comments
2015-08-11 Paradox/Xenko Game Engine Tutorial Part One: Installation Comments
2015-08-04 A Closer Look At Paradox3D/XENKO Comments
2015-07-28 Godot Engine Tutorial Part 13–Viewports and Cameras Comments
2015-07-25 MonoGame Tutorial: Audio Comments
2015-07-23 Installing XNA Tools Like XACT without Visual Studio 2010 Comments
2015-07-20 A Closer Look At Stencyl Comments
2015-07-14 Using IntelliJ with Stencyl for Haxe Development Comments
2015-07-12 A Closer Look At AppGameKit 2 Comments
2015-07-09 Godot Engine Tutorial Part 12–Particles Comments
2015-06-28 MonoGame Tutorial: Handling Keyboard, Mouse and GamePad Input Comments
2015-06-23 Unreal Engine Tutorial Part 8: Playing Audio Comments
2015-06-19 MonoGame Tutorial: Textures and SpriteBatch Comments
2015-06-18 Godot and Visual Studio Comments
2015-06-18 OK this SCons things is kinda cool… Comments
2015-06-16 GODOT ENGINE TUTORIAL PART 11- 2D AI Nav Meshes and Path Following Comments
2015-06-15 MonoGame Tutorial: Creating an Application Comments
2015-06-14 Game Development using the Godot Engine Book first draft released Comments
2015-06-14 MonoGame Tutorial: An Introduction and Brief History Comments
2015-06-10 Getting Started with MonoGame on Windows Comments
2015-06-09 Unreal Engine Tutorial Part 7: Creating a UI using Unreal Motion Graphics (UMG) Comments
2015-06-09 Unity 5.1 released Comments
2015-06-07 Godot Engine Tutorial Part 10-Animation Comments
2015-06-03 Godot Engine Tutorial Part 9-Sprite Animation Comments
2015-06-01 Unreal Engine Tutorial Part Six: Using Tilesets and Tilemaps Comments
2015-06-01 Installing an Unreal Engine preview release Comments
2015-05-29 Unreal Engine Tutorial Part Five: Pawns, Character Controllers and Handling Input Comments
2015-05-26 A Closer Look At LibGDX Comments
2015-05-01 A Guided Tour of Visual Studio Code Comments
2015-04-29 Unreal Engine Tutorial Part Four: Sprite Animation (Flipbooks) Comments
2015-04-28 Godot Engine Tutorial Part 8–Tilemaps Comments
2015-04-24 Unreal Engine Tutorial Part Three: Sprites Comments
2015-04-19 A Closer Look at the PlayCanvas Game Engine Comments
2015-04-15 Unreal Engine Tutorial Part Two: Your first application Comments
2015-04-12 Unreal Engine Tutorial Part One: Getting Started with Unreal Engine Comments
2015-04-08 Unreal Vs Unity Video Tutorial Series: Unreal Engine Introduction, Overview and Hello World Comments
2015-04-07 LibGDX Video Tutorial: 3D Part 2–Loading Models and Playing Animations Comments
2015-04-03 Godot Beta 1.1 released Comments
2015-04-02 Overlap2D, a LibGDX based UI/Level Editor, goes open source Comments
2015-03-31 Unity vs Unreal Engine Tutorial Series– Video Introduction Comments
2015-03-29 Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.com Comments
2015-03-29 Phaser HTML5 Game Dev Library release version 2.3 Comments
2015-03-24 LibGDX Video Tutorial: 3D Part 1 Comments
2015-03-19 Godot Engine Tutorial Part 7–Physics and Collision Detection Comments
2015-03-16 Create a 3D game in Blender using LibGDX and BDX Comments
2015-03-03 Unity 5 released with a new (and awesome) pricing model Comments
2015-03-02 What ever happened to the BitSquid Engine Autodesk purchased? It became the Stingray Game Engine Comments
2015-02-27 LibGDX Video Tutorial: Sprite Animation Comments
2015-02-23 Godot Engine Tutorial Part 6–Handling Multiple Scenes and Global Data Comments
2015-02-20 Godot Engine Tutorial Part 5–GUI Programming. Using Controls, Widgets and Containers Comments
2015-02-12 C++ IDE roundup Comments
2015-02-06 Godot Engine Tutorial Part 4 – Playing Sound FX and Music Comments
2015-02-03 LibGDX Video Tutorial: Scene2D UI, Widgets, Layout and Skins Comments
2015-02-01 Preventing IntelliJ code auto formatting from ruining your day Comments
2015-01-28 Godot Engine Tutorial Part 3 -- Program Lifecycle and Input Handling Comments
2015-01-26 Godot Engine Tutorial Part 2– 2D Scenes, Sprites, Coordinates and Viewports Comments
2015-01-22 Godot Engine Tutorial–Part1: Your First Godot Application Comments
2015-01-20 LibGDX Video Tutorial: Scene2D Grouping and Hit tests Comments
2015-01-15 A complete HTML5 game from scratch using Phaser video tutorial Comments
2015-01-09 Creating a walk cycle spritesheet in under 15 minutes Comments
2015-01-07 Phaser HTML5 game engine release version 2.2.2 Comments
2015-01-06 LibGDX Video Tutorial: Scene2D Actors and Actions Comments
2015-01-04 A Closer Look at the Godot Game Engine Comments
2014-12-30 LibGDX Video Tutorial: Scene2D Introduction Comments
2014-12-29 Core HTML5 2D Game Programming book review Comments
2014-12-19 LibGDX Video Tutorial: Spritesheets and TextureAtlases Comments
2014-12-16 LibGDX Video Tutorial: Gestures–Panning, Zooming, Pinch, Tapping and more Comments
2014-12-09 LibGDX Video Tutorial: Cameras and Viewports. Handling multiple resolutions and aspect ratios Comments
2014-12-09 LibGDX Tutorial Part 17: Viewports Comments
2014-12-08 LibGDX Tutorial Part 16: Cameras Comments
2014-12-03 LibGDX Video Tutorial: Audio Programming, Sound Effects, Music and Audio Recording Comments
2014-11-27 Adventures in Phaser with TypeScript– Physics using the P2 Physics Engine Comments
2014-11-24 LibGDX Video Tutorial: Handling Keyboard, Mouse and Touch Input Comments
2014-11-23 OpenGEX–The 3D Format for Indie Game Developers? Comments
2014-11-22 Urho3D game engine version 1.32 release Comments
2014-11-21 LibGDX Video Tutorial: Creating and Using Fonts and Text Comments
2014-11-20 Phaser with RequireJS and Bower Comments
2014-11-18 LibGDX Video Tutorial: Hello World! Comments
2014-11-16 Adventures in Phaser with TypeScript -- Mixing 2D and 3D Graphics using Phaser and Three.js Comments
2014-11-12 Setting up Java, Android SDK, GWT plus Eclipse or IntelliJ to work with LibGDX–Video Tutorials Comments
2014-11-10 Libgdx Cross-Platform Game Development Cookbook review Comments
2014-11-07 Adventures in Phaser with TypeScript– Physics using Arcade Physics Comments
2014-11-06 Phaser with TypeScript code samples published to Github Comments
2014-11-05 Creating a Game on an iPad -- Building an Animation Tool in Codea Part 1 Comments
2014-11-03 LibGDX Tutorial Part 15: Particles Part One–2D Particles Comments
2014-10-31 Guide to Creating a Game On iPad -- Vector Graphics in Codea Comments
2014-10-29 Adventures in Phaser with TypeScript–Tilemaps Part 2 Now with more stuff! Comments
2014-10-28 Re-using actions in LibGDX Comments
2014-10-26 Guide to Creating a Game on an iPad -- Our First Project: Adding Spritesheet support to Codea Comments
2014-10-22 Adventures in Phaser with TypeScript–Loading and Using Tiled Maps Comments
2014-10-16 A closer look at the Urho3D Game Engine Comments
2014-10-15 Guide to Creating a Game on an iPad–Meet Codea Comments
2014-10-12 Guest Tutorial: Creating a Game Using MightyEditor and Phaser Comments
2014-10-11 Cocos2d-x Tutorial Series: Game Loop, Updates and Action Handling Comments
2014-10-07 Cocos2d-x Tutorial Series: Handling the Keyboard Comments
2014-10-06 Adventures in Phaser with TypeScript–Grouping Comments
2014-10-03 Cocos2d-x Tutorial Series: Handling Touch and Mouse Input Comments
2014-10-01 Cocos2d-x Tutorial Series: Basic Sprites, Positioning, Parenting and Coordinate Systems Comments
2014-09-29 Cocos2d-x Tutorial Series: Installation, Creating a Project and Hello World Comments
2014-09-25 LibGDX LibGDX Tutorial 13: Physics with Box2D Part 4: Controlling collisions using filters Comments
2014-09-25 LibGDX LibGDX Tutorial 13: Physics with Box2D Part 3: Collisions Comments
2014-09-23 Adventures in Phaser with TypeScript -- Tweening Comments
2014-09-22 LibGDX Tutorial Part 14: Gamepad support Comments
2014-09-16 GameFromScratch Guide to Getting Kids Started in Game Development Comments
2014-09-12 Adventures in Phaser with TypeScript–Using Sprite sheets ( and Texture Atlases ) Comments
2014-09-10 LibGDX Tutorial 13: Physics with Box2D Part 2: Force, Impulses and Torque Comments
2014-09-08 Guest Tutorial: Making Flappy Bird using Overlap2D and LibGDX Comments
2014-09-05 Adventures in Phaser with TypeScript–Particles Comments
2014-08-27 LibGDX Tutorial 13: Physics with Box2D Part 1: A Basic Physics Simulations. Comments
2014-08-19 Adventures in Phaser with TypeScript–Audio Comments
2014-08-11 Adventures in Phaser with TypeScript–Handling Mouse/Touch Input Comments
2014-08-09 LibGDX 1.3 released Comments
2014-08-08 Debugging 101 Tutorial or How to bring sanity to an insane world Comments
2014-08-06 3D Prototyping library GDX-proto released today Comments
2014-07-25 Game Development Tutorial: Swift and SpriteKit Part 6 - Working with Physics Part 1 Comments
2014-07-23 Playing around with Three.JS -- Part Two of a not quite a tutorial series Comments
2014-07-18 WebStorm, Three.JS, Source Maps and ARRRRRGHHHHHHHH Comments
2014-07-16 Baking Blender materials to texture to make them usable in a game engine Comments
2014-07-15 Playing around with Three.JS -- Part One of a not quite a tutorial series Comments
2014-07-08 LibGDX Tutorial Part 12: Using GLSL Shaders (and creating a Mesh) Comments
2014-06-26 LibGDX project setup using the Gradle application Comments
2014-06-24 Adventures in Phaser with TypeScript–Handling Keyboard Input Comments
2014-06-09 Adventures in Phaser with TypeScript–Graphics Time! Comments
2014-06-02 TypeScript in WebStorm Comments
2014-05-29 Adventures in Phaser with TypeScript– Where did my game loop go? Comments
2014-05-27 TypeScript debugging in Visual Studio with IE, Chrome and Firefox using Source Maps Comments
2014-05-23 Adventures in Phaser with TypeScript–Why it’s Hello World of course Comments
2014-05-21 Phaser 2.0.5 HTML5 gaming library released… and speaking of which Comments
2014-05-16 OpenGL Shader Programming Resources Round-up Comments
2014-05-14 Trying to run our C++ tutorial on a new Visual Studio version and getting a MSVCR100D.dll missing error Comments
2014-05-10 An “Unreal” week for game developers Comments
2014-05-01 LibGDX Tutorial 11: Tiled Maps Part 2: Adding a sprite and dealing with layers Comments
2014-04-24 Using Microsoft’s Azure for your game’s server Comments
2014-04-21 The Unreal Engine 4 Rosetta Stone Comments
2014-04-16 LibGDX Tutorial 11: Tiled Maps Part 1: Simple Orthogonal Maps Comments
2014-04-15 A quick look at Tiled. An open source 2D level editor Comments
2014-04-08 A look inside Unreal Engine 4 Comments
2014-04-08 A look inside Unreal Engine 4: Part Two Comments
2014-04-04 LINQ for C++ with cpplinq Comments
2014-03-27 HOLY CRAP! MOAI isn’t dead! In fact, they just released v1.5 Comments
2014-03-26 Want to use LibGDX but hate Eclipse? Good news, with Gradle IntelliJ just became easier Comments
2014-03-11 LibGDX Tutorial 10: Basic networking Comments
2014-03-05 Troubleshooting LibGDX exceptions. Configuring Eclipse to be slightly less stupid. Comments
2014-02-26 Exporting 3D model to LibGDX directly from Blender Comments
2014-02-18 Ok now, what the hell is going on here. Blender and bones are going to be the death of me Comments
2014-02-14 No bones about it. Bones in LibGDX and Blender Comments
2014-02-05 So, this moving bones in LibGDX models is easier than I thought... Sorta Comments
2014-01-21 Rendering a 3D model to texture in LibGDX Comments
2014-01-19 3D models and animation from Blender to LibGDX Comments
2014-01-14 Building LibGDX's fbx-conv on Mac OS Comments
2014-01-14 Duality C# based game engine with Visual editor Comments
2014-01-10 LibGDX minimal 3D app Comments
2014-01-09 Creating dynamically equipped characters in 2D and 3D games Comments
2014-01-06 Leadwerks “indie edition” Game Engine added to steam for $99 Comments
2014-01-05 Godot Unity like game engine going open source Comments
2013-12-18 LibGDX Tutorial 9: Scene2D Part 4–UI Skins Comments
2013-12-11 LibGDX Tutorial 3C: Scene management Comments
2013-12-10 Learning Scala, found a great book Comments
2013-12-09 LibGDX Tutorial 3B: Simple Animation Comments
2013-12-09 LibGDX Tutorial 9: Scene2D Part 2– Actions Comments
2013-12-01 Using LibGDX in IntelliJ with Gradle Comments
2013-11-27 LibGDX Tutorial 9: Scene2D Part 1 Comments
2013-11-19 LibGDX Tutorial 8: Audio Comments
2013-11-06 LibGDX Tutorial 7: Camera basics Comments
2013-10-30 LibGDX Tutorial 6: Motion controls Comments
2013-10-24 LibGDX Tutorial 5: Handling Input–Touch and gestures Comments
2013-10-15 LibGDX Tutorial 4: Handling Input -- The mouse and keyboard Comments
2013-10-07 Speeding up GWT compilation speeds in a LibGDX project Comments
2013-10-02 LibGDX Tutorial 3: Basic graphics Comments
2013-10-01 SpellJS a JavaScript based cross platform component based game engine with an IDE Comments
2013-09-26 LibGDX Tutorial 2: Hello World Comments
2013-09-19 LibGDX Tutorial 1: Creating an initial project Comments
2013-09-12 Looking for a Java book recommendation for experienced developers getting up to speed Comments
2013-09-01 Looking at LibGDX and once again I find myself hating Google and Java developer tools Comments
2013-09-01 Whats changed in the game development world since I wrote my game dev guide? Comments
2013-08-21 Is the Moai game engine dead? It appears no, not quite Comments
2013-08-12 Computer Graphics: Principles and Practices 3rd Edition. A trip down memory lane. Comments
2013-08-04 Awe6 framework release 2.0.572RC. Now supporting Haxe 3 and OpenFL Comments
2013-08-01 Just starting out, what games should I make? Comments
2013-07-24 Project Anarchy tutorial series now officially a series… Comments
2013-07-23 Project Anarchy Tutorial: Input Part 2: Going mobile Comments
2013-07-17 Project Anarchy Tutorial: Input Part 1: Mouse, keyboard and abstracting controls Comments
2013-07-15 Project Anarchy Tutorial: Entities, Static Meshes and Components Comments
2013-07-11 Project Anarchy Tutorial: Your first 3D model Comments
2013-07-10 A look around the Scoreoid cloud gaming platform Comments
2013-07-08 Project Anarchy Tutorial: Hello World Comments
2013-07-03 A closer look at Project Anarchy Comments
2013-06-30 Codea for iOS gamedev adds in browser code editing Comments
2013-06-28 New Loom Engine released… no more Cocos2D Comments
2013-06-14 A tutorial series on building a game engine from scratch… almost literally Comments
2013-06-11 A programmer's guide to creating art for your game Comments
2013-06-04 Well… so much for using Haxe. RIP NME. Comments
2013-04-29 SFML 2.0 finally officially released Comments
2013-04-25 A guided tour of the Dreemchest Lua based game engine Comments
2013-04-16 More PlayStation Mobile tutorials available (not made by me) Comments
2013-04-05 Zynga release PlayScript, a C# 5/ActionScript hybrid that targets the mono runtime Comments
2013-04-04 My next project… finally, a game! Comments
2013-04-02 C++ memory management isn't the boogie man you may think it is Comments
2013-02-22 Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys ) Comments
2013-02-19 Creating game authoring tools in HTML5 table of contents created Comments
2013-02-08 Nice new modern OpenGL tutorial series Comments
2013-01-30 Battle of the HTML game engines. LimeJS vs CraftyJS vs ImpactJS… FIGHT Comments
2013-01-25 RIM released version 1.6 of Gameplay, a cross platform 3D game development library Comments
2013-01-04 New HTML5 gamedev book, Pro HTML5 Games. Ever wanted to create an RTS? Comments
2012-12-21 Creating game creation tools using HTML5: Adding a grid and expanding the menus Comments
2012-12-17 Gamedev Math: Handling sprite based shooting Comments
2012-12-12 GameDev math recipes: Collision detection using bounding circles Comments
2012-12-09 First Unity 4 book added to Unity book list Comments
2012-11-30 Announcing the game development math tutorial series Comments
2012-11-28 GameDev math recipes: Collision detection using an axis-aligned bounding box part 2. Comments
2012-11-26 GameDev math recipes: Collision detection using an axis-aligned bounding box Comments
2012-11-24 GameDev math recipes: Rotating one point around another point Comments
2012-11-22 GameDev math recipes: Velocity Comments
2012-11-19 PlayStation Mobile Tutorial: Messing with a GameEngine2D sprite’s UV coordinates Comments
2012-11-18 GameDev math recipes: Rotating to face a point Comments
2012-11-09 A closer look at the Moscrif game development platform Comments
2012-11-06 Windows (Phone) 8 C++ support a huge boon for middleware choices Comments
2012-11-01 A couple brief Moai tutorials Comments
2012-10-30 Guest Tutorial: Creating a mobile game using the Moscrif SDK Comments
2012-10-26 Creating game creation tools using HTML5: Redux Comments
2012-10-22 Using Moai with Chrome ( NaCL ( Native Client ( Inception moment there ) ) ) Comments
2012-10-17 Creating game creation tools using HTML5: Adding a sprite sheet upload dialog Comments
2012-10-14 The near future of the JavaScript language Comments
2012-10-12 Moai soft keyboard for Android now available Comments
2012-10-11 Creating game creation tools using HTML5: Let there be menus! Comments
2012-10-09 Creating game creation tools using HTML5: Setting up the EaselJS canvas Comments
2012-10-08 Creating game creation tools using HTML5: The basic YUI MVC app framework Comments
2012-10-05 Creating game tools in HTML5 Comments
2012-10-03 Moai Tutorial Part 7: Tile maps so easy your mother could do it Comments
2012-09-27 Using ZeroBrane Studio with Moai ( it also works with LOVE) Comments
2012-09-21 Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. Moai Comments
2012-09-17 Moai Tutorial Part 6: Who put the bomp in the Moai, Moai, Moai. Playing audio in… you guessed it… Moai Comments
2012-09-13 A complete PlayStation Vita game from scratch: Summary Comments
2012-09-13 A complete PlayStation Vita game from scratch: Part Five Comments
2012-09-11 Moai Tutorial Part 5: Mi GUI es tu GUI… or how to make buttons and stuff Comments
2012-09-11 A complete PlayStation Vita game from scratch: Part Four Comments
2012-09-09 A complete PlayStation Vita game from scratch: Part Three Comments
2012-09-07 A complete PlayStation Vita game from scratch: Part Two Comments
2012-09-07 A complete PlayStation Vita game from scratch: Part One Comments
2012-09-05 Moai Tutorial Part 4: Dealing with the keyboard… or not Comments
2012-08-28 Building a Moai Android application Comments
2012-08-27 Moai Tutorial Part 3: Touching and click, clicking and touching Comments
2012-08-24 Moai Tutorial Part 2: Loading and displaying a sprite Comments
2012-08-24 Moai Tutorial Part 1: Opening a Window and creating a Viewport Comments
2012-08-22 Setting up an IDE (IntelliJ IDEA) with auto-completion for MOAI game development Comments
2012-08-17 Debugging your JavaScript app using WebStorm Comments
2012-08-14 Cocos2D HTML Tutorial 6: Spritesheets Comments
2012-08-12 ‘Futile’ Unity code only 2D game framework alpha released Comments
2012-08-11 Cocos2D HTML5 Tutorials source code updated to newest beta Comments
2012-08-10 Cocos2D HTML–Porting to the most recent version Comments
2012-08-08 3D Engine round-up Comments
2012-07-31 JavaScript Toddler Game Part 5: Adding a database Comments
2012-07-25 JavaScript Toddler Game Part 4: The Game itself Comments
2012-07-21 JavaScript Toddler Game Part 3: App configuration Comments
2012-07-13 JavaScript Toddler Game Part 1: Hosting a cocos2D app in Node.js Comments
2012-07-13 PlayStation Mobile breaking changes guide Comments
2012-07-11 Cocos2D HTML Tutorial 5: Menus , sounds and music Comments
2012-07-09 cocos2D HTML5 alpha 2 released Comments
2012-07-03 A series of OpenGL samples Comments
2012-06-25 Node server side handling of Handlebar templates Comments
2012-06-22 Creating a simple YUI Application Framework and Node app Comments
2012-06-20 PlayStation Mobile Tutorial: Creating scene transitions Comments
2012-06-17 Cocos2D HTML Tutorial 4: It’s all about control Comments
2012-06-15 HTML5 game development links Comments
2012-06-13 PlayStation Mobile Tutorial: Pinching, Tapping, Dragging and Flicking… Comments
2012-06-08 Cocos2D HTML Tutorial 3: Sprites , positioning and coordinate systems. Comments
2012-06-06 Cocos2D HTML5 tutorial 2: Why it’s Hello World of course Comments
2012-06-04 PlayStation Mobile SDK Tutorial: Using SpriteLists Comments
2012-06-04 Cocos2D HTML5 tutorial 1: Getting set up and running Comments
2012-05-30 Gaming for the blind? Easily text to speech enable your console text adventure. Comments
2012-05-24 Using Netbeans 7.1.2 with PlayN 1.3 Comments
2012-05-22 PlayStation Mobile SDK Tutorial: All things audio Comments
2012-05-18 New C++ Tutorial post. Covers compiling for release and distribution Comments
2012-05-15 PlayStation Mobile SDK Tutorial:UI Composer and Networking Part 2 Comments
2012-05-15 PlayStation Mobile SDK Tutorial:UI Composer and Networking Part 1 Comments
2012-05-11 PlayStation Mobile SDK Tutorial: Handling updates in GameEngine2D Comments
2012-05-11 PlayStation Mobile Sprite example running on an actual Vita. Oops… Comments
2012-05-07 PlayStation Mobile SDK Tutorial: Working with sprite sheets Comments
2012-05-04 C++ game tutorial ( Pang ) chapters 7, 8 and 9 updated to SFML 2.0 Comments
2012-05-02 A quick look at RIM’s Gameplay 1.2 SDK Comments
2012-05-02 Game From Scratch CPP Edition ( Pang ) being ported to SFML v2 Comments
2012-04-30 Exporting from Blender to PS Mobile: Blender to Vita in under 5 minutes. Comments
2012-04-30 Exporting from Blender to PS Mobile: Part 2 Comments
2012-04-29 Using a PC gamepad to control the PlayStation Suite Simulator Comments
2012-04-28 PlayStation Development Tutorials Comments
2012-04-26 Using C++ with PlayStation Studio SDK? Comments
2012-04-26 PlayStation Mobile SDK Tutorial 2: Hello World2, Hello Harder! Comments
2012-04-24 PlayStation Mobile SDK Tutorial 1: Hello World Comments
2012-04-20 Initial issues with Playstation Suite SDK Comments
2012-03-23 A tale of two Javascript books Comments
2012-03-14 Network programming with SFML and Node.js: Part 3 Comments
2012-03-09 Building a SFML 1.6 project in release mode Comments
2012-02-28 Network programming with SFML and Node.js: Part 2 Comments
2012-02-13 PlayN 1.1 released Comments
2012-02-08 Handling CTRL+C in Node Comments
2012-01-31 Network programming with SFML and Node.js: Part 1 Comments
2012-01-26 PlayN on iOS: One step closer Comments
2012-01-13 Building SFML 2.0 for VS2010 using Visual Studio and CMake Comments
2011-12-31 Pang! Part 9 is now live Comments
2011-11-22 Doom 3 source finally available Comments
2011-11-20 Have you got the time? Comments
2011-11-14 Game From Scratch C++ edition chapter 8 is now live Comments
2011-11-12 PlayN 1.0.1 pushed to Maven Central Comments
2011-11-09 Why C++ is not friendly to beginners Comments
2011-11-07 PlayN install guide… the new way Comments
2011-11-07 Son of a bit... er, I mean, GREAT NEWS EVERYONE! Comments
2011-11-06 Actually running your PlayN game Comments
2011-11-06 PlayN automated installer! Comments
2011-10-27 Running your PlayN HTML app Comments
2011-10-27 Pang Chapter 7 is now live Comments
2011-10-13 Getting started with PlayN Comments
2011-10-12 Google gets their game on with PlayN Comments
2011-10-02 Why is my imported model so damned tiny? Comments
2011-09-15 iPang The adventures of Pang on MacOS Comments
2011-09-13 GFS C++ Part 5 is now alive!!! Comments
2011-09-05 In defense of C++ Comments
2011-08-25 Project Cleaner Comments
2011-08-25 This is some kind of stupid… Comments
2011-08-15 About design… Comments
2011-08-12 Adventures in C++ Comments
2011-08-04 I want to be a game developer... now what? Comments
2011-07-27 Unity 3.4 has been released Comments
2011-07-21 Monotouch lives! Comments
2011-06-15 Compiling Blender on Windows Video Edition! Comments
2011-06-11 So you want to build Blender yourself? Comments
2011-06-05 So you want to be a “real” programmer? Comments
2011-05-03 A blast from the past Comments
2011-04-26 Sony I hardly knew you… Comments

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Date Title Comments
2016-01-09 How the HTC Vive could win the VR War tomorrow Comments
2016-01-05 Camtasia Rendering Slow? Check Your GPU Comments
2015-11-15 Emotion Detection in Games? Comments
2015-11-09 Gigabyte P34 V4 Review Comments
2015-11-07 Choosing a Portable Game Development Laptop Comments
2015-10-28 Creating a Website with Jekyll 3 Comments
2015-08-25 Retro Game Programming: Unleashed for the Masses Book Review Comments
2015-07-30 Fresh Install… the Essential Applications Comments
2015-07-07 Should You Use Adwords to Promote Your Game or Website? Comments
2015-06-22 Publishing Your Game to the Web. Gimmick or Reality? Comments
2014-12-14 Why can’t I debug on my Android phone anymore? I think it’s dead Jim Comments
2014-07-30 How my upcoming vacation lead to a new game dev project Comments
2014-07-13 Syntax highlights in blog post code samples using Highlight Comments
2014-05-10 GamefromScratch just moved… literally Comments
2014-01-31 Is it worthwhile to promote tweets to promote your game? Comments
2013-11-13 Vacation time! See you early next week Comments
2013-07-24 My book is the number one ranked game programming book Comments
2013-07-06 Toronto Game Developers Unite! We now have our own reddit /r/TorontoGameDev. Comments
2013-06-28 My Razer Blade finally arrived. A closer look and quasi review. Comments
2013-06-14 Mis-Adventures in buying a Razer Blade laptop Comments
2013-05-03 Going to be a bit quite around here... Comments
2013-03-31 Just a heads up about tomorrow and this site… Comments
2013-02-13 Going to be quite the next week… vacation time! Comments
2013-01-08 Oops… Comments
2013-01-07 nVidia entering mobile console market. Cool features wrapped up in a horrible design. Comments
2012-12-10 Wont someone stop thinking about the children! Comments
2012-12-06 Quite around here…. Comments
2012-12-02 Now for something completely dull! Comments
2012-11-13 It’s the end of the world as we know it: Redux! Steven Sinofsky leaves Microsoft Comments
2012-11-07 Gamefromscratch is now on Twitter Comments
2012-10-16 Font change on GameFromScratch: Love it? Hate it? Indifferent? Comments
2012-10-12 User ‘bob’ (SessionId=1) could not be logged off. Access denied. Comments
2012-09-19 Ignore me: Or how I learned if MarsEdit is a viable alternative to Windows Live Writer Comments
2012-09-17 Holy bloated Windows 7 install Batman! Comments
2012-09-16 The death of a laptop Comments
2012-09-03 Android Development fun: DeviceMonitor Failed to start monitoring 84ef7369 Comments
2012-07-29 Database options for Node applications. Comments
2012-06-26 Is this thing on? Comments
2012-06-06 Crashing when Diablo 3 patches? Here is a possible fix. Comments
2012-05-16 Error 37: Always on internet in a single player game, what could possibly go wrong? Comments
2012-05-16 Browser usage on GameFromScratch.com Comments
2012-05-15 Picked up Diablo 3… Fixing login problems, sorta Comments
2012-05-09 Thunderbird, Microsoft Security Essentials… can’t we all just get along? Comments
2012-04-19 How much interest do you have in Playstation Suite SDK tutorials? Comments
2012-04-16 Back from vacation Comments
2012-01-30 Adding a custom property to BlogEngine.NET posts Comments
2012-01-14 Coolest book ever? Where’s my LEGO??? Comments
2012-01-11 How To: Creating animated Gifs Comments
2011-11-25 Wow, it’s good deal time if you are an artist! Comments
2011-11-09 Mobile Flash is… dead? Comments
2011-11-02 Something odd is happening with comments… Comments
2011-07-04 Out of memory problems Comments
2011-05-30 A little video capturing SNAFU Comments
2011-04-26 Sony I hardly knew you… Comments

Uncategorized (137)

Date Title Comments
2017-01-17 Microsoft Release PIX Performance/Debugging Tool Comments
2016-11-28 Tiled 0.17.2 Released Comments
2016-11-02 OpenFL 4.4 and Lime 3.4 Have Been Released Comments
2016-10-31 LWJGL 3.1 Released Comments
2016-04-07 Program The Steam Controller Without Using The Steam SDK Comments
2016-03-05 Blender 2.77 RC2 Released Comments
2016-02-16 Snowkit Alpha 2 Release Comments
2016-01-13 Using the Blender Generated Game LEvel in LibGDX Comments
2015-10-08 Why Does Adobe Keep Buying Everything I Like Comments
2015-09-10 Unity 5.2 released Comments
2015-09-08 Free MonoGame e-book Cross Platform Game Development with MonoGame Comments
2015-07-22 Phaser 2.4 Released Comments
2015-07-07 Humble Bundle of Game Dev tools and assets currently available Comments
2015-07-02 Torque 3D version 3.7 released Comments
2015-07-01 Blender 2.75 released Comments
2015-06-24 First draft of MonoGame book Cross Platform Game Development with MonoGame available to backers Comments
2015-06-12 Non GameDev related tip: Removing the animation from an animated gif Comments
2015-06-11 Announcing new Patreon Benefits and Whats in the works here at GameFromScratch.com Comments
2015-06-09 Getting Started with MonoGame on MacOS Comments
2015-06-02 Creating an SFML project on Mac OS using CLion and CMake Comments
2015-05-15 Urho3D game engine release version 1.4 Comments
2015-05-14 An Hour with Blender and GameFromScratch: Learning texturing, uvmapping and materials in about an hour Comments
2015-05-13 Mixamo 2.0 launched. Offers free auto rigs now Comments
2015-05-12 Upcoming on GameFromScratch.com Comments
2015-05-08 A Closer Look at the BabylonJS Game Engine Comments
2015-05-06 LibGDX version 1.6 released Comments
2015-05-05 Unreal Engine development on laptops. Tips to maximize battery life Comments
2015-05-04 Building LibGDX iOS Apps in IntelliJ using new RoboVM plugin Comments
2015-03-02 Corona SDK is now free and includes Windows and Mac OS/X Support Comments
2014-10-17 Syntax highlighting the code in your clipboard Comments
2014-10-14 GameFromScratch.com's Guide to Creating a Game on an iPad -- An Upcoming Series Comments
2014-10-06 Xcode 6.1 upgrade killed my ability to sign iOS apps. And how I fixed it Comments
2014-09-18 iOS 8 is here. What does that mean for game devs? Comments
2014-09-02 Gideros stops development of cross platform Lua game engine and releases source code Comments
2014-08-21 Unity release 4.6 Beta and announced open sourcing of new UI System Comments
2014-08-12 Xamarin release CocosSharp game library Comments
2014-07-29 Game Development Tutorial: Swift and SpriteKit Part 6 - Working with Physics Part 2 Comments
2014-07-28 Silo 3D modeller 2.3 released. Now available on Linux Comments
2014-07-16 CocoonJS 2.0.2 released Comments
2014-07-07 Oculus VR announce acquisition and open sourcing of RakNet networking library Comments
2014-07-03 Game development tutorial: Swift and SpriteKit - Part 5 Sprite Animation Comments
2014-07-02 Game development tutorial: Swift and SpriteKit - Part 4 Actions Comments
2014-06-18 Autodesk Announce Maya LT 2015 Extension 1. Add tools for dealing with multiple animations in scene Comments
2014-06-18 LibGDX Tutorial 11: Tiled Maps Part 3: Using Properties and Tile Map animations Comments
2014-06-16 Game development tutorial: Swift and SpriteKit - Part 3 Texture Atlases Comments
2014-06-13 Game development tutorial: Swift and SpriteKit - Part 2 Using Sprites (and by default SKNodes) Comments
2014-06-13 CocoonJS 2.0.1 released Comments
2014-06-10 Swift with SpriteKit problems on Mac OS 10.9 and an easy fix. Comments
2014-06-06 Marmalade 7.3 C++ based cross platforming gaming library released. Now available free Comments
2014-06-04 Understanding Apple's Metal graphics library. What does it mean to indie game developers? Comments
2014-06-04 PlayCanvas WebGL game engine is open sourced Comments
2014-06-03 Game development tutorial: Swift and SpriteKit - Part 1 A Simple iOS/Mac OS App Comments
2014-06-02 Apple announce iOS 8 SDK. Includes Metal, an OpenGL replacement and the Swift programming language Comments
2014-05-29 NVIDIA Nsight 4 released. Finally adds Visual Studio 2013 support. Comments
2014-05-20 RoboVM 0.0.13 released Comments
2014-04-03 Troubleshooting IntelliJ/LibGDX/RoboVM/Gradle issues on Mac OS Comments
2014-04-02 LOVE 0.9.1 released Comments
2014-03-19 CryEngine announce $10/month "Engine as a service"... sorta. Comments
2014-03-19 Get Marmalade Community free for one year Comments
2014-03-17 Unity 5 GDC revealed, then not. Did Polygon jump the gun? Comments
2014-03-05 This post is just a test, Live Writer has gone stupid Comments
2014-03-03 CryEngine release RenderDoc graphic debugger for free. Comments
2014-02-23 Deploying a LibGDX RoboVM project to an actual iOS device Comments
2014-02-21 Autodesk release Character Generator. Cloud based tool to easily create textured and rigged character models. Comments
2014-02-20 Registering for an Apple Developer ID. Comments
2014-02-20 XNA installer released. Easily install XNA on Visual Studio 2012/2013 Comments
2014-02-04 Create Android games in Objective-C using Marmalade Juice Comments
2014-01-09 Free on screen controller graphics pack released Comments
2014-01-07 New Year, New Project! Or perhaps more accurately, a very old delayed project Comments
2013-11-25 GameMaker Standard is now free... I think Comments
2013-11-05 Microsoft XNA for Xbox One is... Unity Comments
2013-10-26 New book Game Development with Three.js Comments
2013-10-18 Enabling Developer Mode on an HTC One Comments
2013-10-17 nVidia announce new developer tools, FLEX, GI Works and Flame Works Comments
2013-09-19 Loom Engine has massive price drop and goes open source Comments
2013-09-17 Next project for GameFromScratch… a LibGDX tutorial series Comments
2013-07-28 SFML 2.1 released Comments
2013-07-18 Blender 2.68 released. What's in it for Game Developers? A visual tour. Comments
2013-06-25 Project Anarchy is available for download! Comments
2013-06-24 Picbox for PlayStation Mobile released Comments
2013-06-21 Major updates to the GameFromScratch Unity book list Comments
2013-06-19 Microsoft about face on Xbox One's draconian DRM policy Comments
2013-06-17 Part 3 of a tutorial series about building a game engine from scratch released Comments
2013-05-29 Corona, please stop annoying the hell out of me! Comments
2013-05-27 The Sprite Project for the jMonkeyEngine Comments
2013-05-27 Taking a look at the Turbulenz HTML5 game engine Comments
2013-05-23 Unity Pro now available via subscription Comments
2013-05-14 A closer look at the Awe6 Haxe inverted game framework Comments
2013-05-12 Choosing a Haxe NME game engine Comments
2013-05-09 New (sorta) Blender 2.67 released Comments
2013-05-08 PlayStation Mobile now free again Comments
2013-04-29 PlayStation Mobile Development Cookbook giveaway winners announced! Comments
2013-04-29 Audio in Haxe and NME Comments
2013-04-27 Rendering a Tilesheet to a Sprite in Haxe/NME Comments
2013-04-24 Input in Haxe and NME Comments
2013-04-23 Win Free Copies of PlayStation®Mobile Development Cookbook Comments
2013-04-22 Graphics in Haxe and NME Comments
2013-04-17 Hello World in Haxe and NME Comments
2013-04-15 Taking a look at HaXe Comments
2013-04-11 Creating a better Codea development environment. Codea on the desktop… sorta. Comments
2013-04-10 Creating games *ON* an iPad with Codea… it's actually rather fun. Comments
2013-04-08 Which technology would you be most interested in GameFromScratch covering? Comments
2013-03-27 Programmer Art: Blender for Programmers Part 5-- Modelling command quick reference Comments
2013-03-26 Unity, Unreal, you've got company! Havok throw their hat into the mobile toolset market in a big way! Comments
2013-03-26 Programmer Art: Blender for Programmers Part 4 -- Modelling operations Comments
2013-03-26 PlayStation Mobile Development Cookbook now available for download and listed on Amazon Comments
2013-03-22 Just published my first book! Introducing the PlayStation Mobile Cookbook. Comments
2013-03-22 A closer look at the Loom Game Engine: The Conclusion Comments
2013-03-21 A closer look at the Loom Game Engine, Part Five: Input and Sound Comments
2013-03-19 A closer look at the Loom Game Engine, Part Four: Graphics Comments
2013-03-18 Gif Brewery… 5$ well spent. Comments
2013-03-12 A closer look at the Loom game engine Part Three: Hello World… and a bit more Comments
2013-03-08 Cross platform Java game library PlayN v1.6 was released Comments
2013-03-04 A closer look at the Loom Game Engine, Part Two: Running on Android Comments
2013-02-28 A closer look at the Loom game engine. Part one, getting started Comments
2013-02-27 Modern OpenGL resources round up Comments
2013-02-08 Programmer Art: Blender for Programmers Part 3 -- Introduction to 3D modelling Comments
2013-02-06 Torque2D finally available on GitHub Comments
2013-01-30 Programmer Art: Blender for Programmers Part 2 -- Selection and Navigation Comments
2013-01-22 Amazon offers new service for monetizing free to play games Comments
2013-01-21 This post was just a test… then it became something more. Comments
2013-01-18 Programmer Art: Blender For Programmers Part 1 -- The Introduction Comments
2012-11-20 PlayStation Mobile SDK hits 1.0 release Comments
2012-10-20 Another Mac(and Windows) based blogging program: Adobe Contribute 6.5 Comments
2012-08-12 Cocos2D HTML tutorial series completely updated Comments
2012-05-30 GameFromScratch.com downtime today Comments
2012-05-29 Diablo 3: More problems, bad patching, wrong region and possible fixes. Comments
2012-05-14 The power of +1 Comments
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2012-04-20 Blender BMesh in action… what’s so special about ngons anyways? Comments
2012-02-17 Photoshop Touch for Android update Comments
2012-01-10 New Blender tutorial coming soon Comments
2011-10-19 Blender 2.6 is finally available! Comments
2011-09-25 GFS C++ Pang! Part 6 is now live Comments
2011-09-08 Introducing GameFromScratch C++ Edition Comments
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PlayCanvas Add Runtime Lightmap Generation
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14. April 2016

 

PlayCanvas is a popular and capable 3D WebGL based game engine I previously covered in this Closer Look entry.  Today they announced the addition of runtime light mapping.  Lightmapping is one of those tricks game engines use to make lighting in a game look great with low performance cost.  However they also generally involve several tools and a lightmap baking process.  Today PlayCanvas announced runtime support for lightmapping:

How does it work?

For the uninitiated, lightmaps are extra textures that contain pre-computed lighting information that are applied to models at runtime. This means that instead of expensive per-pixel lighting, you can pre-compute static lighting that is incredibly cheap to render on the GPU.

We’ve also specially designed our lightmapping solution for the needs of the web. In the Sponza scene above, there are 5 lights which generate 65 lightmaps applied to the 240,000 triangle mesh that makes up the scene. In total, this generates over 60MB of HDR lightmap textures. Even with an excellent compression ratio, it would be very time consuming to download this texture data. So we’ve designed the PlayCanvas lightmapper to be unique among both native and WebGL engines. The PlayCanvas Engine generates all lightmaps on application start. In a few hundred milliseconds, we generate all the textures required for static lighting so your scene runs super-smoothly across all devices.

What’s good about it?

Performance

Just see for yourself. Switch between the lightmapped and dynamic lighting modes in the Sponza demo above. On a MacBook Pro or a recent mobile device like a Nexus 5 or iPhone 6, the lightmapped scene runs at 60fps. Using the real-time dynamic lighting we have to sample 5 filtered shadow maps (one for each light) which seriously affects performance.

With this new feature, we’re enabling WebGL developers to create beautifully lit 3D scenes that run in all browsers from low end mobile to high end desktop. Not only will your application run smoothly on mobile, it will also load incredibly fast.

Ease-of-use

The lightmapping tools are built directly into the Editor. To get started, you just need to flick a couple of check boxes on your light and model components and hit the Bake button. Find out more by reading the new documentation.

Features, Features, Features

Of course, there are also all the bells and whistles that make the lightmapper a dream to use. We generate HDR lightmaps so everything looks great. You can mix and match your static and dynamic lighting to give you the best of both worlds. We even auto-magically UV-unwrap your models if you haven’t already generated lightmap UVs.

 

You can read more about it, and witness a demo of lightmaps in action, right here.

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