The following is an ongoing series on working with the exceptional library, LibGDX. LibGDX is a cross platform Java based game development library that handles almost all facets of game development. These tutorials assume you have some prior experience with Java and Eclipse and each part assumes you have read the prior parts.
If you prefer video format tutorials, we also have a LibGDX Video Tutorial series here.
Not quite tutorials, but LibGDX related and hopefully interesting
Any and all feedback appreciated. If you spot an error or wish to see something covered, leave a comment! I hope these prove useful.