Subscribe to GameFromScratch on YouTube Support GameFromScratch on Patreon
26. April 2019


Several weeks ago, Godot 3.1 finally shipped after a year of development.  Since then, several details and hints about what are coming in the 3.2 release have become available.  This post is gathering all of those details together in a single place.

There have been a few posts on the Godot website detailing 3.2 features:

In addition to these announced features, several more have been discussed on Twitter.

image

image

image

image


Now what’s not happening in Godot 3.2:

image

Godot 4.0 is a release much further down the road and will include the Vulkan renderer and other improvements.  For details on the 4.0 release check out this previous post.

Programming General


blog comments powered by Disqus

GFS On YouTube

See More Tutorials on DevGa.me!

Month List