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2. November 2018


It seems 2019 is almost upon us, and this is especially true if you are a Unity developer.  They just released Unity 2019.1a07, the first alpha release of next years edition of the Unity game engine.  Do be aware this release is marked as an alpha, which is even less stable then a beta release and simply should not be used in a production environment.  Unlike the first 2018.1 Unity release, 2019.1 isn’t a game changer, containing relatively minor improvements like a new short cut manager.

Summary of the releases major features from the Unity forums:

  • New Keyboard Shortcut Manager configuration interface
  • More GPU Lightmapper Functionality:
    • Support for double sided GI flag on the materials
    • Support for shadow casting and receiving on meshes
  • Android: Added OpenGL ES 3.2 support
  • Graphics: Native rendering plugin support for Vulkan
  • Physics: Added methods to determine the closest point to a Collider2D

The release also contains a large number of fixes and improvements typical to a new beta release.  You can read the full details of the 2019.1a release in the release notes available here.  If you are interested in checking out the alpha, you can download it using the most current version of the Unity Hub.  If you do not upgrade to the most current version, it will not show that newest releases.  If you are interested in learning more about this release, or seeing Unity 2019.1 in action, be sure to check out the video available here and embedded below.

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