Subscribe to GameFromScratch on YouTube Support GameFromScratch on Patreon
6. November 2014

 

I will admit, I am somewhat late to this party… I’ve shared a project or two to Github in the past, but I’ve never really embraced it.  It’s one of those things I should probably change and I will start to address. 

 

So here we are starting with the code samples for the TypeScript with Phaser series.  For many tutorials I often didn’t keep the solutions I used to create examples, so I have nothing to share.  However for this series, I have done all of the work in a single Visual Studio solution, so it made pushing it up to Github easy.  You will find 90% of the examples from that series are now available on Github.  For a few minor samples, I simply made changes to the base project to come up with the derived code, so you wont find those ones.  I pushed everything up, so that means all the assets used are included too.  Since I continue to use this single solution for the entire project, as I add new examples, they will be available on Github as well.

 

You can access all the samples here on Github.

 

image

 

I will be the first to admit, I know very little about Github as anything other than a consumer, so expect so tales of epic stupid while I get the hang of things.  Right now there are 29 projects in the PhaserTypescript repository, although PhaserArcade is a WIP ( guess what I’m working on… ).

 

Let me know if I’ve made any mistakes here. Hope this code proves useful to somebody.

Programming


blog comments powered by Disqus

See More Tutorials on DevGa.me!

Month List