Well this one was out of left field:
Today, we’re taking another step on this long road: as of right now, independent Unity developers will be able to deploy their games to Android and iOS platforms completely free of charge. Update Unity and you will find Android and iOS build options (previously basic add-ons) ready and waiting for you to use.
There are no strings attached, no royalties and no license fees. This is just an extension of Unity Free which we launched in 2009. Individual developers and startup studios can simply download Unity and get going on mobile game development. As before, companies and other “incorporated entities” (you know who you are) with a turnover in excess of $100,000 in their previous fiscal year are required to use our paid version. That way, we can keep the lights on and continue to make Unity better for everyone.
(You can make as much money from your games as you like – this limitation is about large companies not using our free products, not about sharing your future revenues.)
And we’re not stopping there. In the coming months, we will make Blackberry 10 and Windows Phone 8 deployment available to everyone all over the planet on those exact same terms. Completely free of charge.
Nutshell version, if your company made less than 100K last year, you can now target iOS and Andrid using the free version of Unity! Other great news is the BB10 and Windows Phone 8 versions will also be available for free.
This is pretty awesome. I have to wonder though if Unity aren’t making a bit of a mistake, I would have thought a big part of their revenue base would have been the mobile hobbyists? Apparently their accountants disagree. Oh well, it’s a win for Indie devs everywhere. Frankly it’s getting harder and harder to find a reason NOT to use Unity for your game!
Read the official blog post here.
Or, watch the video: