With the 2010’s coming to a close, it’s a time to look back at the decade that was. This is exactly what Godot founder and lead developer Juan Linietsky just did over on the Godot Engine blog. Here on GameFromScratch.com we’ve been tracking the progress of the Godot game engine from the very beginning.
A quick recap of major events in the Godot game engine’s development history:
Godot 3.2 should release any day now, currently in late beta. If you are interested in experiencing the history of Godot first hand, you can download all the previous versions (except 1.0) right here.
For as long as Godot has been available, we have been creating Godot tutorials here on GameFromScratch, as well as over on DevGa.me. The original Godot 1/2 tutorial series is available here while a more up to date Godot 3.x tutorial series is available here.
Learn more about the history and development of the Godot engine in the video below.
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