Two great pieces of news for Unreal Engine developers today. First off, Epic Games have announced they are continuing the monthly Unreal Engine asset giveaway that they have been running for the previous year. This means on the first Tuesday of each month, you have the opportunity to “buy” 5+ assets from the Unreal Engine Marketplace for free. Once “purchased” they are yours to keep forever.
The second news is that Unreal Engine are giving away $4 Million worth of assets from the game series Infinity Blade. Details from the Unreal Engine blog:
In addition to renewing the program for another year, we’re celebrating this milestone with the release of five new asset packs from the award-winning Infinity Blade franchise, valued at $4 million in development investment. Along with seven previously released Infinity Blade packs, these free Infinity Blade assets are now available for use in Unreal Engine projects, for free, permanently.
Going forward, new featured free Marketplace content will be released on the first Tuesday of every month, and the catalog of permanently free assets will also continue to grow.
Lastly, mark your calendars for the Creator Appreciation Event, a special sale launching on Tuesday, November 5 in recognition of alumni who have contributed to the free content program in its first year.
It is not entirely clear if there will be free content on November the 5th, or if the Infinity Blade content is considered this months entry. Regardless, stay tuned to GameFromScratch for ongoing coverage of Unreal Engine marketplace giveaways! To learn more and see the new assets, check out the video below.
EDIT: In the official media release, it was clarified that there will in fact be a release on November 5th!
Epic Games today announced a year-long extension of featured free content via the Unreal Engine Marketplace, providing assets, tools, and plugins to accelerate the production of high-quality 3D games and experiences, at no cost to creators. New featured content will be released on the first Tuesday of every month beginning on November 5.
Stay tuned for ongoing coverage of the next year of UE4 content!
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