Unity have just released a new resource for game developers, the FPS Microgame. It consists of two parts, a project available for download on the Asset Store and a set of courses available on the Unity Learn platform. The project is structured around teaching game development buy modding an existing game.
The courses are structured around extending the game in the following manner:
- Add new power-ups and enemies – add loot items (such as a jet pack) and new weapons (like a sniper rifle), make weaponized projectiles (like chocolate chip cookies), create custom enemies, and boost your player’s lifespan with health (or cookie) packs.
- Design your own levels – reconfigure the battle arena, build new levels with easy-to-use snap-in assets, set constraints for enemies’ movements, and customize the game’s look with props and level art.
- Mod the look – change the sky, create your own title screen and menus, and give your game a unique splash of color.
- Test, tune, and optimize – adjust hit points and damage, modify player mechanics like speed and jump strength, optimize your game’s performance, and create a WebGL build to share your game online
More details are available on the Unity blog. You can learn more about the template and see it in action in the video below.