There was a new release of the Defold engine, 1.2.96. This release was entirely composed of bug fixes, bringing no new features to the table. Defold is a mobile focused, cross platform Lua powered game engine that includes a complete game editor. We have a complete Defold Engine tutorial series available here.
Defold Engine release notes:
With this release we have fixed a couple of issues related to model and spine animations, both in runtime and some minor editor fixes.
We also fixed an old issue related to Windows bundles; the console window will not be displayed for bundles anymore.
DEF-2343 – Fixed: Spine rendering and transform issue
DEF-2342 – Fixed: Fixed bug with bezier curves in Spine animations
DEF-2331 – Fixed: Input devices sometimes registered as an invalid Gamepad
DEF-1774 – Fixed: The console windows removed for Win32 bundles
DEF-2348 – Fixed: Missing editor controls for alpha, inherit alpha and blend mode for Spine GUI nodes
DEF-2358 – Fixed: Label could not go.set on color(s)