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28. July 2013

After waiting about 19 years for SFML 2 to be released, 2.1 has followed only a month or two later.


This is mostly a bug fix release:

SFML 2.1


- Fixed MouseMove event sometimes not generated when holding left button on Windows (#225)

- Fixed ContextSettings ignored when creating a 3.x/4.x OpenGL context on Linux (#258)

- Fixed ContextSettings ignored on Linux when creating a window (#35)

- Fixed windows bigger than the desktop not appearing on Windows (#215)

- Fixed KeyRelease events sometimes not reported on Linux (#404)

- Now using inotify on Linux to avoid constantly polling joystick connections (#96)

- Add keypad return, equal and period keys support for OS X

- Improved mouse events on OS X regarding fullscreen mode

- Improved mouse events on OS X (#213, #277)

- Improved reactivity of setMousePosition on OS X (#290)

- Fixed mouse moved event on OS X when dragging the cursor (#277)

- Added support for right control key on OS X

- Fixed KeyRelease event with CMD key pressed (#381)

- Improved TextEntered for OS X (#377)

- Fixed taskbar bugs on Windows (#328, #69)

- Improved the performances of Window::getSize() (the size is now cached)

- Added the WM_CLASS property to SFML windows on Linux

- Fixed Window::getPosition() on Linux (#346)

- Fake resize events are no longer sent when the window is moved, on Linux

- Unicode characters outside the BMP (> 0xFFFF) are now correctly handled on Windows (#366)

- Pressing ALT or F10 on Windows no longer steals the focus


- Fixed bounding rect of sf::Text ignoring whitespaces (#216)

- Checking errors in RenderTarget::pushGLStates() to avoid generating false error messages when user leaves unchecked OpenGL errors (#340)

- Solved graphics resources not updated or corrupted when loaded in a thread (#411)

- Fixed white pixel showing on first character of sf::Text (#414)

- Optimized Shader::setParameter functions, by using a cache internally (#316, #358)

- sf::Rect::contains and sf::Rect::intersects now handle rectangles with negative dimensions correctly (#219)

- Fixed Shape::setTextureRect not working when called before setTexture


- Added a workaround for a bug in the OS X implementation of OpenAL (unsupported channel count no properly detected) (#201)

- loadFromStream functions now explicitly reset the stream (seek(0)) before starting to read (#349)

- Fixed SoundBuffer::loadFromStream reading past the end of the stream (#214)


- Replaced the deprecated gethostbyname with getaddrinfo (#47)

- Fixed non-blocking connection with a sf::TcpSocket on Windows

- Minor improvements to sf::Packet operators (now using strlen and wcslen instead of explicit loops) (#118)

- Fixed TCP packet data corruption in non-blocking mode (#402, #119)

- On Unix systems, a socket disconnection no longer stops the program with signal SIGPIPE (#72)


- Updated the Window and OpenGL examples (got rid of GLU and immediate mode)

Nice to see a quicker turn around with the releases. You can download it here. It's nice to see they are offering many more binaries, that was a point of great confusion for people starting out with SFML in the past.


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