This is one of those libraries I really have been meaning to check out. Every time I turn around it seems like it’s been ported to another platform and today is no different! Cocos2D can now target HTML5.
In the developers own words:
We are happy to announce that Cocos2d-html5 alpha is released!
Cocos2d-html5 has two menu implementations. One is DOM menu, and the other one is canvas menu. DOM menu will run more efficiently, but the drawback is that all menu items will always above the canvas.
Test cases has being tested and works as expected on
- Chrome 16 & 18,
- Safari 5.1,
- IE 9 & 10
- Firefox 12.0.
You can run through all of the demos in the browser using the above link, or check out the getting started guide here. At this point I think Cocos2D is basically available on every platform for every language short of BASIC for the Amstrad, but I am sure there is a port in the works!
I really have to check this library out one of these days.