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7. March 2012

 

 

Back in November, Sony rather shockingly announced the closed beta of a C# based developer kit for PlayStation™Certified devices, which include their Xperia Play and moresony-playstation-vita importantly, the Playstation Vita and their as of yet unreleased Playstation tablet.  Then nothing… complete silence.  Rumour suggested a 1000$ price tag, which was reasonable in regards to a console development kit ( and downright cheap if you played Game Dev Story! ), but a rather steep price for your average indie developer.

 

 

Well, good news!  Today Sony announced an open beta in April, and more importantly, a 99$ annual price tag.  Here is the official press release:

 

 

Tokyo, March 7, 2012 – Sony Computer Entertainment Inc. (SCE) today announced that it will release the open beta version of PlayStation®Suite SDK*1 to content developers in April 2012 and the official version later this year. Through the introduction of these SDKs, SCE will offer a more streamlined content development environment for content developers — from large game development companies to small, independent shops — and further expand the world of PlayStation® to open operating system based portable devices.

In November 2011, SCE released the closed beta version of PlayStation®Suite SDK to limited content developers in Japan, United States and the United Kingdom. The upcoming open beta version incorporates their feedback and will dramatically enhance convenience and efficiency of the content development environment. The phased rollout of the open beta version will start in April 2012 free of charge and expand target countries beyond Japan, United States and the United Kingdom. Developers will also be able to conduct performance verification of their content developed with the open beta version on PlayStation®Vita.

SCE will also release the official version of PlayStation®Suite SDK at $99 US annually later this year, allowing content developers to have their content distributed through PlayStation®Store*2 on a commercial basis. Through the official version, content developers will also be able to seamlessly continue to develop content which was created with the open beta or the closed beta versions.

Furthermore, SCE will be adding content for PlayStation®Suite in Japan, United States, Canada, United Kingdom, France, Italy, Germany, Spain, and Australia. The phased rollout of the update will start later this year. The phased rollout will include improving the PlayStation®Suite presence on PlayStation®Store for users who want to enjoy a variety of content with ease and convenience on their PlayStation™Certified devices. SCE will also deliver content created through the official version of PlayStation®Suite SDK after the necessary procedure is completed.

As of March 7, 2012, the line-up of PlayStation™Certified devices include Xperia™ arc, Xperia™ acro, Xperia™ PLAY, Xperia™ acro HD, Xperia™ S, Xperia™ ion*3 from Sony Mobile Communications AB, and "Sony Tablet" S and "Sony Tablet" P from Sony Corporation. SCE will continue to further accelerate the expansion of PlayStation™Certified devices.

Through PlayStation®Suite, SCE will deploy various measures to support content developers in their business, and expand the PlayStation® entertainment experience on an open operating system.

※1 Software Development Kit is a set of development tools and software libraries. Developers are able to obtain this SDK by signing a license agreement with SCE.

※2 Users can download vast digital content including games through PlayStation Store for PS3, PSP, PS Vita and PS Certified devices.

※3 Model name may vary by region. Sales area may vary by model.

 

 

This news isn’t just confined to Sony devices.  Back in February HTC announced that they would be releasing Playstation certified mobile phones.  This may in fact be the movement that finally brings gaming to Android.

 

Truly a great time to be a small budget developer!

News


5. March 2012

 

 

This thread just showed up on reddit, announcing that Unity 3D Basic for Android and iOS are being offered for free until April 8th.  Considering each costs 400$, and how awesome Unity is, this is amazing news if true!

 


Truth is, I go to Unity’s store I get:

image

 

 

Then again, giving away 800$ worth of amazing software for free will cause that, no?  If you haven’t used Unity in the past, now is a very good time to check it out ( well… when the site comes back online ), it is a very impressive game engine.

 

 

So, hopefully this is true, I will keep an eye on the site and hopefully it will come back online.  If this is in fact true, you should jump all over it!  I will update here once I confirm if this is true or not.

 

 

EDIT1:

 

From Unity3d’s twitter feed:

 

image

 

So, unless they got hacked, this deal is looking to be very legit!  I think for a great many people considering targeting iOS or Android, Unity just became a much more likely engine.  Although in the grand scheme of things, 800$ isn’t all that much, it’s enough of a barrier of entry to stop many people.

 

Again, will update once I manage to connect to the store and see it for myself!

 

 

 

EDIT2:  It’s Legit!

image

 

Go get it!

News


24. February 2012

 

 

CryTek’s freely available CryEngine has just had an update released.

Cryengine3

 

 

 

Easily the biggest new feature is integration of Autodesk Scaleform, a Flash based UI solution, that was also recently integrated in the competing  Unity engine.  In addition to Scaleform support, they announced to following new features:

 

 

In addition to offering Scaleform technology, the Free SDK update will also feature several DirectX 9 rendering improvements, providing POM (Parallax Occlusion Mapping), SSDO (Screen-space Directional Occlusion), Particle GI (Global Illumination) and a new “Very High” graphics configuration to support these new features and offer higher levels of rendering quality.

 

The CryENGINE team has also been working to provide fixes for the most prominent issues holding up the community. CryENGINE 3 Free SDK 3.3.9 includes improved SLI/CF support, improved 32-bit driver support, support for 5.1/7.1 surround sound systems and many improvements to CryENGINE 3 Sandbox.

 

You can download it here.

News


16. February 2012

 

Blender 2.62 was released today.  The 2.6 series of releases is all about adding in the variousbl branches that have been in development recently and this one is no exception.  Key new features include:

 

  • UV Tools, a number of new features have been added including an interactive stitch tool, sub-division surface aware UV unwrapping and a sculpting tool for selecting and tweaking UVs
  • Boolean library now using “Carve” library which should be faster, more stable with better overall results.  To the end user, other then improved results, there should be little difference to the existing interface
  • Cycles render engine ( render via GPU ) has had a number of new features including render layers/passes, multiGPU rendering and more
  • Object tracking support has been added
  • Remesh modifier, creates a new topology based on an input surface.  If I am honest, I’m not really sure what purpose you would use it for
  • Many bug fixes and other new features

 

For full details, you can go here with the bug fixes listed here.  To download the newest release head on over here. Have some patience though, as always with every new release days, their servers are getting hammered.

 

 

The next release (in April) is the one I am really waiting for, as it’s the one that finally adds BMesh support!  There is also a new team focusing on improving COLLADA support.  The future is looking extremely good!

 

Nice work Blender team, keep ‘em coming!

Art News


14. February 2012

 

Released in Beta back in December, Unity 3.5 is now out of beta!  This release is a pretty epic one to boot.  New features include:

  • Flash export.  Compile your game to SWF format
  • Google Native client targeting ( Chrome C++ )
  • Path finding built in
  • A new particle system, editable in Edit Mode, group-able, modular with a built in curve editor
  • Built in LoD support
  • Asset cache server
  • Multithreaded rendering ( PC, Mac, 360 only )
  • HDR support
  • Directional light maps
  • Select and edit multiple items in Inspector
  • Webcam texture ( huh? )
  • Microphone support on all platforms
  • iOS improvements including iAd, Compass, Gyro, Camera, Microphone and push notification support
  • Android improvements include Mouse/Joystick support, Camera, Microphone, Gyro/Compass, Android 3.2 ( Honeycomb ) and Android 4.0 ( Ice Cream Sandwich ) support

 

 

And much much more.  The full list of changes is available here.

News


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