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13. February 2020


Nearing the end of 2019, Epic Games announced they had acquired texture provider Quixel and as part of that announcement, released 10,000+ high quality textures from the Megascans completely free for Unreal Engine users.  Around the same time Epic also announced the archviz product TwinMotion would be integrated into Unreal Engine 4.24.  Today, they took that one step further and released 1,000+ high quality textures from TwinMotion completely free for Unreal Engine users.

Details from the Unreal Engine blog:

Since Epic Games acquired Twinmotion last year and made the high-quality, easy-to-use real-time visualization solution freely available to the general public, we immediately started thinking about how we could best make it interoperable with Unreal Engine. While we’re excited to reveal more on how we’ll be integrating the two workflows together in the future, we wanted to begin bridging that gap today by offering Unreal users a free material collection that’s based on Twinmotion materials. There’s a wide variety of categories here including:

  • Bricks
  • Concrete
  • Fabrics 
  • Glass
  • Grass and dirt
  • Wood 
  • Plastics

Available now on the Marketplace, we’ve ensured that these rich and powerful master materials support the latest ray-tracing advancements and have used best practices to define how the nearly 500 PBR materials were used. This work includes:

  • Specific optimizations for ray tracing
  • Advanced shading techniques, such as parallax occlusion mapping for materials needing relief, which is useful for surfaces like bricks 
  • Ability to use an object’s UVs or to use tri-planar mapping, which can assist texture alignment by automatically aligning textures on objects that might not have been given proper UV coordinates 
  • Ability to define real-world scale

The materials are available in a large 8GB+ download on the Unreal Engine Marketplace.  You need to be running the most current version of Unreal Engine (4.24.2+ ) for the assets to work properly and expect the importation process to take a fair bit of time, as over 4000 shaders need to be built.  If you want to check it out but skip the long download and importation process, you can see the new materials in action in the video below.

GameDev News


4. February 2020

It’s the first Tuesday of the month, meaning its time for the monthly Unreal Engine Marketplace giveaway! Every month Epic Games gives away several assets from the Unreal Engine marketplace, so long as the assets are “purchased” before the start of next month’s giveaway.

The February 2020 giveaway includes:

· Amplify LUT Pack

· Auto Settings

· Combat Systems - Constructor

· First Person Puzzle Template

· Open World AI Spawn System

Additionally, the following asset has been made available as part of the permanently free collection:

· Advanced Locomotion System V4

You can learn more about the monthly giveaway on the Unreal Engine blog and by watching the video available below.

GameDev News


3. February 2020

The Epic MegaGrant program was first announced at GDC of 2019 and is a $100M fund by epic games to support game developers, open source projects and others.  The Godot Engine project just joined past recipients such as the Blender foundation, receiving a cool 1/4 million USD in funding.

The story was broke by Gaming On Linux, but has been all but confirmed by Tim Sweeney, CEO at epic, in this Twitter exchange.

image

Details from GamingOnLinux:

Some good news to share for the free and open source Godot Engine, as the lead developer Juan Linietsky announced during GodotCon that Epic Games have approved them for an Epic MegaGrant.

This was announced during Linietsky's talk on porting Godot Engine over to the Vulkan API, which is coming with Godot Engine version 4.0 later this year. Epic Games have approved them for a sum of $250,000 USD which they've known for a little while, but they only just got the okay to announce it.

The GodotCon YouTube livestream video link is available here.  You can learn more about the Epic MegaGrant program here or by watching the video below.

EDIT – There is not an official news story up on the Godot website.

GameDev News


7. January 2020


Every month on the first Tuesday, Epic Games give away several items from the Unreal Engine marketplace and January 2020 is no exception.  This month there are 5 free for January items as well as 1 more free forever item.  So long as you “purchase” the item before the start of next month’s giveaway, it is yours forever.

This months free items are:

Permanently Free

Free For January


You can learn more about the Unreal Asset giveaway on the Unreal Engine blog, or by watching the video below.

GameDev News


20. December 2019


Krita, the open source drawing/painting/animation package just received a MegaGrant from Epic Games, the makers of Unreal Engine and Fortnite.  The MegaGrant program was announced at GDC 2019 and is a $100M giveaway to game developers, educators, technology companies and perhaps most importantly open source tool makers such as Krita (and Dust3D, Blender and Lutris so far).

Details of the grant from the Krita announcement:

Epic, the makers of the Unreal game engine, have supported Krita with a $25,000 MegaGrant!

Epic has supported other free software projects, such as Blender and Lutris before, and now supports Krita. The purpose of this grant is to fund improvements to our development process so Krita’s development gets more sustainable. This is something we have already started on, and which want to accelerate. With an estimated five million users, making sure that we can release as stable a version of Krita as possible in as dependable a way as possible is pretty important!

The grant represents about 10 months of funding that Krita currently receives, so it should make a tangible impact.  You can learn more about Krita and the Epic MegaGrant program in the video below.

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