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29. October 2019


Unity have just released a new resource for game developers, the FPS Microgame.  It consists of two parts, a project available for download on the Asset Store and a set of courses available on the Unity Learn platform.  The project is structured around teaching game development buy modding an existing game.

The courses are structured around extending the game in the following manner:

  • Add new power-ups and enemies – add loot items (such as a jet pack) and new weapons (like a sniper rifle), make weaponized projectiles (like chocolate chip cookies), create custom enemies, and boost your player’s lifespan with health (or cookie) packs.
  • Design your own levels – reconfigure the battle arena, build new levels with easy-to-use snap-in assets, set constraints for enemies’ movements, and customize the game’s look with props and level art.
  • Mod the look – change the sky, create your own title screen and menus, and give your game a unique splash of color.
  • Test, tune, and optimize – adjust hit points and damage, modify player mechanics like speed and jump strength, optimize your game’s performance, and create a WebGL build to share your game online

More details are available on the Unity blog.  You can learn more about the template and see it in action in the video below.


GameDev News


17. October 2019


For the first time since moving to a subscription based pricing model, Unity Technologies have announced an increase in price for their Plus and Pro subscriptions.

Here are the current subscription costs:


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Effective January 1, 2020 prices will rise to $40 a month for Plus and $150 a month for Pro subscriptions.

Some details from the Unity blog:

What’s changing and when?

Effective January 1, 2020 at 12:00 am UTC, the price for Unity Pro subscriptions will be USD $150/month and Unity Plus subscriptions will be USD $40/month. This pricing applies to new subscriptions, additional seats, and renewals of expiring custom agreements. Current seat subscriptions and current custom agreements are unaffected. If you wish to confirm this, please check your email or contact the Customer Service team.

Why are you raising the price of subscriptions?

The price has remained the same for over three years and we are making these increases in order to continue investing in new technology, features and services that will benefit all Unity creators.

Will there still be a free Unity version?

Yes. Unity Personal remains free to creators with revenue or funding (raised or self-funded) below USD $100K in the past year.


Subscriptions purchased before January 1st will remain at the current pricing, so if you are looking to subscribe, now is the time!

GameDev News


3. October 2019


Unity just announced the acquisition of ChilliConnect, a provider of game networking and live operations services.  This is their second such acquisition in less than a month after they purchased DeltaDNA back in September.

Details from the Unity blog:

Today we’re excited to confirm that Unity has acquired ChilliConnect, the live game management services company. With the addition of ChilliConnect to the Unity ecosystem, we’re adding even more options for developers. ChilliConnect provides cloud-based game services to enable backend operations at scale allowing anyone to add online game features without needing to stand up individual servers. But that’s only part of it. Their full-stack toolkit includes LiveOps capabilities and real-time analytics, so building and operating a connected game becomes more of a reality.

A deeper look at ChilliConnect

ChilliConnect’s strengths lie in flexible backend services, powering a variety of solutions to help game developers of all sizes.

  • Game Services: Backend management tools that are proven to scale to millions of players, including a custom player account system, cloud coding mechanism, and cloud data storage (among other things).
  • Analytics: An integrated analytics dashboard gives developers an inside look at essential KPIs, such as Player Retention, MAU, DAU and more.
  • LiveOps: A toolkit in and of itself offering downloadable content, notifications, A/B testing and promotions.


Currently ChilliConnect is platform agnostic, offering SDK support for both Unreal and Unity as well as an HTTP interface.  Unity announced they have no intention of changing this and that ChilliConnect will remain an independent company.  You can learn more about the acquisition and about ChilliConnect’s products and services in the video below.

GameDev News


3. October 2019


The developer Devdog have open sourced a number of their Unity assets, available immediately under the MIT open source license on GitHub.  The open sourced assets include:

- Inventory Pro (link to Github page)
- Quest System Pro (link to Github page)
- LOS Pro (link to Github page)
- Sci-Fi UI Design (link to Github page)
- Scene Cleaner Pro (Github page coming soon)

As to why they did this, they explained in the following blog post:

Now, 5 years later, we’re at a point where we’re spending a lot more resources supporting these tools than we gain from them. It has been like this for many months, and it’s starting to severely hinder us from focusing on our most popular tools: Odin and Rucksack.

We’ve continuously supported all our tools because we want to ensure you can continue using them for your projects - even if you bought them years ago. But now that that’s not an option for us anymore, we know exactly what we have to do!

We don’t want to simply deprecate our tools. We want them to flourish in the hands of the community, we want them to grow, and we want you to have full access to all of them.

Even classier, they said the following about recent purchases:

This also means that as of today, you can’t buy these tools anymore from Unity's Asset Store.
If you’ve bought any of them within the past 30 days, we’re happy to offer a full refund. Just send an email to [email protected] with your invoice number.image

Class move Devdog!  If you want to support Devdog, be sure to check out their remaining assets ODIN and Rucksack on their store page here.



In other Unity news, starting today and running until October 12th at 11:59PST, Unity are running a 50% off on 3D models sale.  The sale contains over 140 model packs from a variety of genre and themes for 50% off.  Be careful however, a few of the assets such as the Snaps Prototype packs are also available in the currently running Unity Humble Bundle.  Between the Bundle and this sale, it’s a great time to stock up on Unity resources!


You can learn more about the Devdog open source announcement and the Unity sale in the video below.

GameDev News


27. September 2019


Unity Technologies just held a developer conference, Unite Copenhagen, where they unveiled the future of Unity, both in the immediate release of Unity 2019.3 and going into 2020.  The migration to the DOTS technology stack continues with networking, audio and physics stacks coming to a production release.  2D and 3D both got a lot of new functionality while the UI continues to be updated with new tools such as the Device Simulator were added.

The entire two hour Unite Copenhagen keynote is available online.  Even better, they released the roadmap presentation, which we take a look at in depth in the video below.

GameDev News


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