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24. July 2013

 

 

My somewhat recently published book, PlayStation Mobile Development Cookbook is currently the top ranked game programming book on Amazon…

 

…in Japan …on Amazon …in Kindle format.

 

But it’s still pretty cool. Smile

 

I check Amazon sales rank every once in a while to see how my book is doing ( it’s the only insight into book sales I have, amazingly enough ) and today when I check Japan, I see:

 

image

 

Number one baby!  Open-mouthed smile

 

Granted, Amazon track this value in pretty close to real time, so I am the number one selling game programming book in Japan for RIGHT NOW… in an hour I might be 50th…  but I’ll take it!

 

In another bittersweet milestone, I also just found the book on pirate sites for the first time.  That actually took longer than I expected to be honest.  I suppose an author or game developer should take it as a badge of honour that people will pirate what you created.

 

 

Oh, and Japan, you rock!

Totally Off Topic


21. June 2013

It's been a while since Unity 4 was released, but new books were just trickling in.  Now though, the floodgates have opened.

 

The following books have been added to the Unity book list:

Additionally, the following books were updated:

Professional Unity and C# (Cancelled)
Essential 3D Game Programming (Cancelled)
Unity 4.x Cookbook

 

Keep in mind, many of these books are in development.  Some are a very long way away from release.  As always, if I missed one or made an error, please let me know!

 

You can access the unity book list right here.

 


23. April 2013

As some of you may already know, I recently published my first book. Now teaming up with my publisher Packt Publishing we are organizing a giveaway!  Three lucky winners stand a chance to win an e-copy of PlayStation®Mobile Development Cookbook. Keep reading to find out how you can win a copy.

 EDIT: Winners have been announced

Overview of PlayStation®Mobile Development Cookbook:

Psm

• Learn how you can create your own fantastic PlayStation®Mobile (PSM) applications

• Develop 2D games quickly and easily, complete with graphics, audio, and input

• Discover how to construct your own 3D world, import models, and even create texture and vertex shaders

You can read more about this book and download free Sample Chapter: 

 

How to Enter?

In a nutshell, you just need to leave a comment in this thread.  Of course, I'd love to hear what you think of the contents of the book when you comment! The winner will be contacted via email, so be sure to use a valid email address or I won't be able to contact you.  The contest will run until Monday April 29th, at which point I will collect all the email addresses and select three at random as winners.


2. April 2013

 

As of this morning, my book is now available on Safari Books Online.

 

image

 

I find this personally very exciting, as I am an avid Safari subscriber, as you may have noticed from the Safari links in all my prior book related posts! Smile

 

If you’ve never heard of Safari, it’s an online library subscription.  You pay a monthly fee and get access to over 10,000 books, all indexed and searchable.  There are also iOS and Android applications for reading books, including the ability to take up to 3 books offline at a time.

 

The PlayStation Mobile Development Cookbook was also added to Chapters/Indigo as a Kobo e-book as well as Barnes and Noble in print form.

 

While I was on Safari, looking at the new additions, I noticed another book I’ve had my eye on was released.  Developing Mobile Games with Moai ( Amazon Link ), which is the first book dedicated to Moai related development.  I have done a Moai tutorial series here on GameFromScratch.com, if you want a closer look at Moai.  It’s a very cool technology in desperate need of more documentation, so a book is certainly welcome.  I am going to have to take a closer look at this book when time permits.

General


26. March 2013

 

As I mentioned earlier this week, I just finished publishing my first book, the PlayStation Mobile Development Cookbook.  Since then it has been making it's way through the publishing chain.

 

 

Right now it is much more widely available.  

 

 

You can purchase and download a digital copy on Packt's website now.  Digital copies are available in epub, mobi and PDF formats.  The source code bundle is also available.  Just a bit of a warning, it weighs in at a hefty 158MB.  What can I say… there's lots of code in this book.  You can also order a print copy from the Packt website.

 

 

The book is also now on Amazon.  The Kindle version is available for download right now.  The print version ships on March 28th ( Thursday ).

 

It should also be up on Barnes and Noble and Safari Books Online shortly, I will update when links are available.   I have to say, seeing your name up on Amazon.com is a rather cool feeling! :)


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