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10. July 2015

 

A new Blender tutorial series was just released here on GameFromScratch.com.  It has actually been under development for a couple months, I have just finally put together a table of contents page for it.

 

The series is called Learning Blender, One Hour at a Time and the entire premise is to break learning Blender into one hour chunks and cover as much as possible in each hour.  Currently there are video tutorials for introduction, modelling, texturing and animating.  There will be one last video on rendering released shortly.  Combined, the five hours of instruction should give you all the details you need to get started learning Blender.  Additionally there are a few simple tips and trick videos we have published, they have been gathered together into one place for the first time.

 

Below is just a screenshot of the actual series table of contents.  Click here or the image below to go to the actual tutorial.

image

 

Enjoy!

Art


2. July 2015

 

Sometimes when you are working with Blender you want to render a beauty shot, but want to also show the wireframe of the model you are working on.  This video shows that process.  (As an added bonus, it also shows how to enable wireframe display while in Object mode in case you were wondering how ).

 

 

The Process

 

Select the Object you wish to render with a wireframe overlay:

image

 

Hit Shift + D to duplicate it.

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Select the material on the wireframe and make it unique.

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Select a diffuse color for your wireframe.  Optionally enable emit if you want the wireframe to glow slightly.

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Add a Wireframe modifier to the copy

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Now render:

image

Art


26. June 2015

 

The lattice object/modifier pairing is a under appreciated modeling tool in Blender, which makes it fast and simple to make sweeping changes to high density polygon meshes, in a way much faster than even sculpting.

 

This quick Blender Tip tutorial video ( available in HD here ), illustrates the process.

 

 

Basically, you envelop your existing mesh in a Lattice Object:

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Like so:

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Zoomed to illustrate better:

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Then in object mode with your mesh selected, go to the modifiers tab and add a Lattice Modifier, click Object and select your Lattice:

image

 

Now select the Lattice object, and set the number of divisions you wish ( how many control points in each direction ):

image

 

Switch to Edit mode and make whatever alterations you wish, changes to the lattice will be applied to the underlying shape:

image

When done, with the Mesh selected, go to modifiers and click Apply:

image

 

You can now delete the Lattice, and tada, updated polygon mesh:

image

 

The video also shows how to set a shape key for animation if you are curious. 

Art


22. April 2015

 

The following is a companion post containing the hotkeys used in the following video.  It is an hour in duration and attempts to teach the basics of 3D modeling in Blender.  It is a companion to this video which is also an hour in duration and introduces the viewer to Blender.  Of course if you prefer text based tutorials, we’ve got you covered there too!

 

The Video

 

The HotKeys

 

Blender Hotkeys

Action

 Hotkey

Switch mode ( object, edit ) Tab
Switch Edit Mode (Vertex, Edge, Face) Ctrl + Tab
Switch to Edit Vertex Mode Ctrl + Tab + 1
Switch to Edit Edge Mode Ctrl + Tab + 2
Switch to Edit Face Mode Ctrl + Tab + 3
   
Rotate R
Scale S
Translate/Move/Grab G
   
Select Object RMB
Select Multiple Shift + RMB
Select All/Clear Selected A
Select Edge Loop Alt + RMB
Box select B
Circle Select C
Lasso Select Ctrl + RMB
   
X Ray Display Mode Z
   
Specials Menu (Common operations) W
Vertex Menu Ctrl + V
Edge Menu Ctrl + E
Face Menu Ctrl + F
   
Extrude E
Bevel Ctrl + B
Knife Tool K
Connect Vertex J
Fill/Create Face F
Insert Edge Loop Ctrl + R

Art


26. March 2015

 

I just started a new concept off today, please let me know if you like it.  Basically it’s a fixed duration (one hour) overview on a specific topic, in this case Blender.  The idea is to give a cross between an introduction and a tutorial on getting started with using a certain product.  In this video we look at Blender, how to configure it, how to navigate and customize the interface, what it’s composed off and the basics of operating it.

 

If there is interest, I can do “An hour with” topics that are much more focused, such as “An hour Modelling” or “An hour texturing”, etc.

 

Additionally, this is not a deep dive Blender tutorial.  Fortunately I already have one of those!  If you are looking at specifics of learning Blender, the hotkeys, etc, please start here.

 

Below is an embedded version of the video.  It is also available in full 1080p on YouTube here.

 

The Video

 

Art


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