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11. April 2019


One of the most requested Godot tutorials I get is to cover how to export models from Blender to Godot and retain textures, animations and more.  Therefore I have created exactly that tutorial in both video and text formats, hosted on our sister site devga.me.  This tutorial is mostly in Blender, showing how to properly configure textures, an armature and create NLA strips so when exported “it just works” in Godot.  This example uses Blender 2.79 and Godot 3.1.

Don’t forget, if you want to learn Godot we have a complete Godot 3.x tutorial series available here, a step by step creating a full 2D game tutorial available here.  We also have Blender tutorials available in our tutorial section that should get you up to speed using the popular open source 3D application.

Art Design


9. April 2019


The Blender Foundation recently released their new animated short Spring, a completely open film that is used to push development of Blender forward.  Along side the Spring release, they are also offering a free month when you sign up for the Blender Cloud service.  The Blender Cloud is a subscription service that helps support the development of Blender, while offering you several nice features including:

  • All of the assets used in their open films
  • Sample blend file to download and learn from
  • 1,500+ textures and dozens of HDR environment maps
  • Plugin to access the above resources
  • Dozens of high quality multi-part tutorials
  • Tools to share and collaborate with others on Blender Cloud

You can sign up here for €9.90 a month.  The first month will be free and you will not be billed until the 2nd month begins enabling you to try Blender Cloud for free.  To see inside the Blender Cloud service, check out the video below.

Art GameDev News


29. November 2018


The hotly anticipated Blender 2.80 release just got one step closer with the first beta being made available.  A bit of a warning, their servers are taking a beating so it might take a bit of time to download your copy.  This release is one of the biggest changes Blender, possibly ever, with new features such as a new real time PBR based viewport called EEVEE, a new 2D animation system built around the expanded grease pencil, cycles improvements, a new glTF exporter and of course a vastly changed user experience and workflow. 

New to the Blender UI is a new consistent high contrast icon set, pie menus now enabled out of the box, improved context sensitive tools, a massive overhaul to the hotkeys and yes… left click select is now finally the default.  Of course the 2.80 release also marks the removal of the Blender Game Engine from Blender.


You can download Blender 2.80 here.

You can get an overview of Blender 2.80’s major new features here.

You can read the complete WIP release notes here.

The Blender foundation have put out a video showcasing the top 5 features in Blender 2.80 which can be viewed here.


Plus of course you can watch my own overview of the 2.80 release here or embedded below.  Sadly no hands-on footage of Blender 2.80 in action, as the Blender servers are getting absolutely slammed right now.  Stay tuned for more Blender 2.80 coverage in the near future.

GameDev News


2. July 2018


Blender 2.8 Code Quest is now complete, the massive changes are done and now it’s time to polish things up and turn Blender 2.8 into a shipping product.  The core Blender developers have released a time line of Blender 2.8’s road to full release.

  • July 2nd – Initial Alpha Release
  • August 12th – Beta Release
  • September 19th – Final Python API released (plugin upgrades begin)
  • October 20th – Release Candidate 1

You can learn more details about each release milestone in the developer blog available here.

Blender 2.8 is perhaps the biggest release in the last several years and includes great new features like EEVEE real-time PBR viewports, vastly improved grease pencil now for 2D graphics and animation, a vastly updated UI as well as many technical plumbing details to better grow Blender into the future.  If you are interested in learning more about EEVEE be sure to check out this video.  For details on the upcoming UI changes watch this video, as well as this video for the new Quick Favorites menu.  Finally for more details on today’s news, be sure to check out this video, also embedded below.

Art GameDev News


16. June 2018


Perhaps you are a bit artistically challenged, or you are looking for resources to prototype your 3D games?  Where can you find the best free 3D models?  This page is a collection of some of the best resources for 3D models with permissive licenses.   If I’ve missed a resource you use, please let me know in the comments down below.


If you are using a game engine, specifically Unity and Unreal, both host several free models for download.  Generally the license limits you to use those assets in those engines.  Also keep in mind that you will see these assets commonly in asset flips due to their direct integration with their collective game engine.  Also be careful to respect copyright laws.  Just because you found a freely available Boba Fett model with a commercial license, doesn’t mean you can use it in a commercial project!  Existing copyright and trademark laws still apply.


Sites



Unity Asset Store

To limit to just free models, go to the 3D category and search for something.  You can then filter by price, including $0 as an option.

Unreal Engine

The Unreal Engine asset store is a fraction of the size of the Unity store.  The majority of free content is directly from Epic, but is of an exceedingly high quality.  The above link searches for just free content.  Products are freely usable in personal and commercial projects as long as you use Unreal Engine.

TurboSquid

TurboSquid is one of the oldest model resources on the internet and has a huge collection of free assets.  The link above links directly to the free models, you can then filter down by addition requirements (rigged, poly count, etc)

OpenGameArt

OpenGameArt is a repository for free assets aimed at game developers.  The above link is directly to the 3D objects section.  This is an non-curated collection, so quality varies massively.

BlendSwap

This site is dedicated to Blender and contains tons of Creative Commons licensed resources.  You are given a daily download limit if not a member, although a free login option exists.

SketchFab

Sketchfab is quickly becoming the place to demonstrate your artistic abilities, with full WebGL previews available.  The above link is for resources tagged as free and downloadable.  Unfortunately their search interface makes searching for free assets needlessly complicated.

Google Poly

Google Poly is a resource for free 3D objects, with VR/AR in mind.  Models tend to be low poly and flat shaded instead of textured.

CGTrader

CGTrader is another online game marketplace with a large number of free downloads available.  The above link is for free assets only.  Be careful of licenses, royalty free licensed assets can be used in commercial projects, while editorial licenses cannot be used in commercial products.

Remix3D

This is the Microsoft alternative to Google’s Poly.  It’s aimed at Paint3D usage, so you have to open first in Paint 3D (a free Windows 10 only application), then export to a format such as FBX.

NASA

Yeah, that NASA.  They have a large collection of space related models and textures available.  Granted  a very niche collection, but invaluable if you are making a space related game.

Clara.io

Another site with a huge archive of free 3D models for download.  Currently over 130K models on the site.

Yobi3D

Yobi isn’t a model site, it’s a search engine that searches free sites.  It searches several different free sites.  Be aware the license varies from site to site, so be careful before using results in a commercial project.


Art


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