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11. December 2019


Although it has a misleading name, Godot Game Tools is a very cool Blender addon that makes working with Mixamo animations in Blender 2.8x extremely easy.  This includes the ability to easily import and merge multiple animations from Mixamo, an otherwise frustrating task.  Features of Godot Game Tools include:

- Batch Animations Bake In A Single File

- Character Armature Clean and Fixes for Better Export

- Animations Testing

- Add Automatic Root Motion For Model Export

- Automated NLA Tracks Insertion

- Animation Rename

Godot Game Tools is available as a free download on itch.io.  See GGT in action, including how to install, in the video below.

Art


21. November 2019


Only a few months after the massive Blender 2.80 release, the Blender foundation have just released Blender 2.81.  Blender is an open source 3D application that is gaining a ton of traction in both film and games media.  The 2.81 release brings several new features including several quality of life improvements such as outliner and file dialog modernization as well as excellent new features like vastly improved sculpting and grease pencil brushes.

Highlight features of interest for game developers in this release include:

  • Massively improve sculpting with new brushes, masking support, better usability and more
  • Poly Build tool for rapid polygon creation and editing, excellent for retopology
  • Quadriflow and Voxel remeshing
  • Improved and more powerful mirroring support
  • UI improvements including:
    • Outliner selection improvements, easy to select, multiselect and deselect objects
    • Modern file browser that opens in a floating dialog window
    • Powerful regex powered rename feature (F2 key)
  • Grease pencil improvements including several new brushes
  • Denoising improvements
  • NVIDIA RTX support for realtime raytracing in Cycles
  • and much, much more.

You can learn more about the release in the Blender 2.81 release notes available here.  Additionally CGCookie have put together a nice introduction to new features in this article.  Blender 2.81 is available for download here.

If you want to see Blender 2.81 in action, including the new Poly Build, sculpting tools, file dialog, outliner and more be sure to check out the video below.

Art GameDev News


23. October 2019


2019 has been a massive year for the open source 3D application Blender.  Back in July Blender 2.80 was released, perhaps the biggest release in Blender’s history.  Just a few days later, Epic Games announced that they would be giving Blender 1.2M dollars as part of their Mega-grant program.  Then earlier this month, NVIDIA became a Patron level sponsor, the highest tier possible.  Today another company joined that tier, announced in the following tweet:


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No formal details of the partnership have been announced by either Blender or AMD as of yet, but a patron level sponsorship means that AMD will be giving the Blender Foundation at least 120K Euro/month, enabling the hiring of at least two developers full time!

Learn more about this and prior announcements in the video below.

GameDev News Art


7. October 2019


First, we start of with the excellent news… NVIDIA have joined the Blender foundation as a Patron level sponsor as detailed in this tweet.

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This makes NVIDIA only the second Patron level sponsor, following Epic Games with their massive 1.2 million dollar grant earlier this summer.  This new sponsorship will enable Blender to hire two more full time core developers.

This is increasing level of corporate sponsorship some Blender users are a bit concerned about the future of Blender.  So I put together the following video to hopefully assuage some of those fears.  Some of the key resources mentioned in the video include the Blender Foundation homepage here, details on the GPLv3 available here and the developer fund details available here.

GameDev News Art


14. September 2019


Every year Google sponsors the Summer of Code, a program that pays students to work on open source projects.  This year’s GSoC is over and the results are being released.  Earlier in the week the Godot game engine reported their results, yesterday Blender reported the results of the 7 projects undertaken in the 2019 summer of code.

The 2019 GSoC projects at Blender were:

More details about the entries are available of the Blender Developer blog or learn more by watching the video below.

GameDev News


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