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26. September 2019


Ubisoft, in partnership with Concordia University in Montreal and e-learning company Knowledge One, have launched Game Creators Odyssey.  It’s an online curriculum for schools to teach game development and design using best practices learned at Ubisoft.  The course is wrapped up in a game, that progresses as the student completes the course.

Details from the Concordia University press release:

Ubisoft and Concordia, through its online training provider KnowledgeOne, are partnering to offer the video game company’s expertise to university campuses around the world.

Designed as a video game, Game Creators’ Odyssey is an online course that takes students through the development process of video games. The course is based on Ubisoft’s know-how as one of the leaders of the gaming industry.

It offers a hands-on approach to game design that allows students to learn from a game developer’s perspective.

“At Concordia, we are always looking at ways to expand and improve learning,” says Concordia Interim President Graham Carr.

“Game Creators’ Odyssey is a great illustration of the innovation and creativity both Ubisoft and Concordia are known for.”

Some small details about the “game” aspect of GCO are also described:

Game Creators’ Odyssey takes students through the story of Nagato, a shinobi warrior-ninja in feudal Japan who’s on a quest to discover his true calling and craft his legacy.

The hero’s story evolves with the students’ own learning journey. Just like Nagato, students practice their skills and challenge their knowledge. They earn experience points allowing them to unlock further content and level-up in the leaderboard.

The course is available in both English and French and is ultimately being targeted at educational institutions.  You can learn more about Game Creator’s Odyssey at the website available here or learn more by watching the video below.

GameDev News Design


25. September 2019


Following hot on the heels of yesterday’s excellent Unity Humble Bundle, today we have the Humble Software Bundle: Painter - Create With Confidence bundle.  This one is a collection of tools for artists including the excellent natural media Corel Painter 2019.  As always the bundle is split into tiers.  Those tiers are:

1$ Tier

  • PhotoMirage
  • Corel Plugin – ParticleShop
  • Brush Pack – Animation

12$ Tier

  • Gravit Designer (Learn More)
  • PaintShop Pro 2020 Ultimate
  • Brush Pack – Superheroes

25$ Tier

  • Corel Painter 2019
  • Pinnacle Studio 23 Ultimate
  • Brush Pack – Manga
  • Brush Pack – Concept Design


As always you get to decide how your money is allocated when you purchase this bundle, split between the publisher, Humble, Charity and if you so choose (and thanks if you do!), GameFromScratch.  You can learn more about this bundle by watching the video below.

GameDev News Art


24. September 2019


This new Humble Bundle may be the single best value of any bundle yet, as long as you are a Unity developer that is.  The Unity Bundle 2019 is a collection of Unity assets, training materials and plugins from the Unity marketplace as well as a year subscription to Unity’s premium learning portal previously described here.

As always the bundle is broken into tiers.  You buy a higher value tier you get access to all the lower tiers.  This bundle consists of the following tiers:


1$

  • Easy Mobile Pro
  • Mtree Tree Creation
  • Snaps Prototype Asian Residential
  • Snaps Prototype Asian Residential HD

11$

  • Dynamic Bone
  • UMotion Pro Animation Editor
  • Doozy UI: Complete UI Management System
  • Snaps Prototype:Construction Site
  • Snaps Prototype:Construction Site HD

15$

  • 1 year Unity Learn Premium
  • PlayMaker
  • Aura 2 Volumetric Lighting & Fog
  • Snaps Prototype Buried Memories Volume 2:Serekh
  • Snaps Prototype Buried Memories Volume 2:Serekh HD
  • The Ultimate Guide to Game Development with Unity 2019


When you purchase the bundle you receive a number of keys to be registered on the Unity Store or Unity Learn, with the keys expiring in 1 year.  Don’t worry, once redeemed your purchase does not expire.  As with all Humble Bundles, you can decide how your money is split, between the publisher, Humble, charity or if you choose (and thanks if you do!) supporting GameFromScratch. 

GameDev News


23. September 2019


Google have just launched Google Play Pass a monthly subscription service for applications and games on the Google Play store.  Google Play Pass is launching first in the Unity States and will cost $4.99 per month, with an introductory price of $1.99 a month.  Intended to launch for more than 350+ games and applications, you can see an initial list of known launch titles here.

There are details available for developers available here with more details available on the Android developer blog here.  Integrating existing applications is easy:

A single APK supports distributing your app in the Google Play Store and through Play Pass, so you can take advantage of both opportunities without spending a lot of extra time on development. All you need to do is integrate a few Google Play APIs to enable a seamless experience for Play Pass subscribers:

  • Paid apps are free for Play Pass subscribers to enjoy. Developers integrate with the Google Play licensing service to limit access only to paying users.
  • IAPs are free for Play Pass subscribers and can be unlocked automatically. No integration is required beyond checking the Google Play Billing API for new or removed purchases when your app starts and resumes.
  • Ads are automatically removed for Play Pass subscribers while continuing to surface for the general Play audience. Developers integrate by defining an IAP that removes advertising.

In terms of making money, here are the details we know:

Being a part of Google Play Pass’s curated collection of apps and games can help you attract new users who may not have discovered your titles on their own. Subscribers can find your content either through the new “Play Pass” tab or by looking for the Play Pass “ticket” badge that indicates apps and games unlocked with Play Pass. And the more value subscribers find in your title, the more revenue you’ll earn on a recurring basis.

In addition, for a limited time, we’re offering a low introductory price for Play Pass subscribers so that even more users will subscribe and discover Play Pass content. Google is funding this launch offer so that you can benefit from subscriber interest without impacting the revenue you can earn.

Exact revenue share details are unavailable.  Developers can sign up for consideration for the service here.  You can learn more about Google Play Pass in the video below.

GameDev News


21. September 2019


After more than a year when it was first released in early access, Pixel Game Maker MV has finally released on Steam.  Pixel Game Maker MV is designed to create 2D games in both a top down and side scrolling perspective.  It provides all of the tools you need to create a game, as well as a ton of completed examples to learn from.

Pixel Game Maker MV is described as follows on Steam (where it is currently on sale):

Pixel Game Maker MV allows you to build up your own action game with no programming knowledge necessary. This engine was designed with the idea of giving a voice to people's passions, allowing them to freely express the game that they have held in their hearts. Create the game that you want to play now!

Using only six tools, you can create the game of your dreams!

  1. Resources - Prepare and arrange image assets required for your game
  2. Tiles – Create “tiles” necessary for map field creation
  3. Objects – Provide characters and items with various gimmicks
  4. Animation – Enliven and enrich your graphics
  5. Scenes – Build stages using tiles and objects
  6. Transition – Connect scenes to bring your games into shape

Key Features:


An Easy to Use Visual Scripting System - No Programming Necessary
Whether you are a beginner or a seasoned developer, Pixel Game Maker MV offers a flexible game creation system, allowing you to plan, create and build an exciting game using the intuitive visual scripting system.
4 Player Support Straight Out of the Box
You can build your own multiplayer games with Pixel Game Maker MV without any additional programming or plugins needed. Create cooperative or competitive local play between up to four players.
Customize your game further with JavaScript
Pixel Game Maker MV supports the use of JavaScript to create plug-ins and perform actions not available in the Visual Scripting system. This allows you to create and customize your game without restriction.
Create Endless Fun with “Multi-Viewpoint/Multi-Versus”
Allows for both top- and side-based views, combine this with the multiplayer function to bring your game to a whole new level. Works with any genre, so the games you can create are limited only by your imagination!
A Simple Way to Create Rich and Beautiful Game Graphics
Using the graphic import feature, physics engine, particle effects, and multiple layer combination, you can create your own ideal game in exactly the way you want to make it, easily and without all the hassle.
Allows for Functional Expansion
You can use JavaScript to expand on and add to the pre-existing features. Master using these extended functions and add-ons to create even more complex and beautiful games!


When we first look at Pixel Game Maker MV, we were not impressed.  We took another look at it in the video below if you want to learn more about this release.

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