Subscribe to GameFromScratch on YouTube Support GameFromScratch on Patreon Join the GFS Discord Server!
20. June 2020


Apple have had a remarkably bad week for developer relations leading in to their most important developer conference WWDC 2020, the annual event where Apple tries to woo developers to develop for it’s platforms.

To start things off, Rakuten, makers of the Kobo e-reader have filed an antitrust complaint in the EU, this joining an existing antitrust complain by Spotify, all around Apple’s anticompetitive App Store behavior.  On top of that, US member of Congress and more importantly Chairman of the House anti-trust sub-committee Rep David Cicilline went on record saying:

“Because of the market power that Apple has, it is charging exorbitant rents — highway robbery, basically — bullying people to pay 30 percent or denying access to their market,” said Rep. Cicilline. “It’s crushing small developers who simply can’t survive with those kinds of payments. If there were real competition in this marketplace, this wouldn’t happen.”

This comment is coming in direct response to very public and very direct comments from @DHH, creator of Ruby on Rails and founder of Basecamp over their app “Hey” being removed from the App Store, with the worst possible wording:

image

Oof… so basically no IAP, no making App Store money, you’re not welcome here.  You can learn more in the video below.

GameDev News


18. June 2020


Today we are looking at the game engine/framework combo WebGLStudio, an entirely browser based game engine with a complete visual editor.

Key features of WebGLStudio include:

  • A full 3D graphics engine (LiteScene.js) that supports multiple lights, shadowmaps, realtime reflections, custom materials, postFX, skinning, animation, and much more.
  • An easily extended, component-based system for controlling the rendering pipeline and interaction event hooks
  • An easy to use, what you see is what you get (WYSIWYG) editor that provides a single interface for all coding, graph compositing and timeline features.
  • A graph editor for controlling behaviours, shaders and post-processing effects, using LiteGraph.js.
  • Supports the LiteFileSystem.js, a virtual file system that allows drag-and-drop storage of resources on the web, with configurable quotas, users and shared folders.
  • Export and share your work by sending a single link.

The entire technology stack behind WebGLStudio is open source under the MIT license and available on GitHub.  You can learn more about WebGLStudio in the video below.

GameDev News


17. June 2020


Fanatical have several e-book bundles of interest to game developers and recently updated the Unreal Game Development Bundle to include several new books, making it an even better deal.

The bundle now consists of:

  • Visual Scripting for Unreal Engine
  • Unreal Engine Physics Essentials
  • Unreal Engine 4 AI Programming Essentials
  • Building an RPG with Unreal 4.x
  • Unreal Engine Game Development Blueprints
  • Learning Unreal Engine Game Development
  • Unreal Engine 4.X by Example
  • Unreal Engine 4.x Scripting with C++ Cookbook
  • Hands-On Artificial Intelligence with Unreal Engine
  • Unreal Engine 4 Virtual Reality Projects
  • Unreal Engine Virtual Reality Quick Start Guide
  • Unreal Engine Blueprints Visual Scripting Projects
  • Mastering Game Development with Unreal Engine 4
  • Unreal Engine 4 Game Development Quick Start Guide
  • Game Development Patterns and Best Practices
  • Mastering Unreal Engine 4.x
  • Unreal Engine 4 Game Development Essentials
  • Unreal Engine Game Development Cookbook

This entire collection is available for $10 USD.  Additionally Fanatical are running similar book bundles for other game development technologies including Unity, Blender, C++ and Photoshop.  You can learn more about these bundles in the video below.

GameDev News


16. June 2020


Reported on Venture Beat by respected games journalist Dean Takahashi, Epic Games are looking to raise an addition $750 million dollars, valuing Epic Games at an eye watering 17 BILLION dollars.

Fortnite maker Epic Games is raising $750 million, according to two sources who spoke to GamesBeat. Bloomberg reported the news first, but we have independently confirmed the details in our story.

The deal would give Epic a pre-money valuation of $16.3 billion, with a post-money valuation (the value of the company after the deal is done) of $17 billion. Epic Games is the developer and publisher of Fortnite, which has more than 350 million users. And it is also the creator of the Unreal Engine, a fundamental toolset for building many games (and increasingly, making movies and TV). Epic declined to comment.

A valuation on 17B would mark a hefty return on the earlier $825M Tencent investment, which resulted in Tencent holding a 40% minority stake in Epic Games.  Epic Games are not the only company looking to raise further capital.  Unity have long been rumoured to be looking at an IPO, with recent discussions heating up again.  You can learn more about both companies in the video below.

GameDev News


16. June 2020


Today on the Unity Asset Store, they are running the Fantastic Fantasy bundle, a collection of Unity assets around a common medieval/fantasy theme with a consistent low polygon art style.  The bundle is organized into tiers, purchase a higher value tier you get all of the asset in the tiers below it as well.  The bundle assets consist of:

10$ Tier

  • Simple Fantasy UI
  • Fantasy Village Pack
  • Interface and Item Sounds

20$ Tier

  • POLYGON Fantasy Characters
  • 2000 Fantasy Icons
  • Low Poly Medieval Castle Pack
  • Tower Defence Pack
  • Fantasy Game (Sound FX)

30$ Tier

  • Stylized Fantasy Forest Environment
  • POLYGON Knights Pack
  • Fantasy Adventure Environment
  • Fantastic Village Pack
  • Low Poly Animated Animals
  • Emerald AI 2.0
  • Low Poly Terrain Polaris V2

The bundle runs until the end of June 2020, purchasing the bundle using this link provides a small commission to GFS (and thanks if you do!).  You can learn more about this bundle on the Unity blog or watching the video below.

GameDev News


See More Tutorials on DevGa.me!

Month List