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10. January 2020


ArmorPaint is an open source competitor to Substance Painter, from the creator of the Armory game engine (tutorial series available here).  It is available for just 16 Euro in binary form, but can also be built from source code.  This guide walks you step by step through the process of building ArmorPaint from source.

There are a few requirements before you can build.  Download and install the following programs if not already installed:

First step, we clone the repository.  Make sure to add the –recursive flag(that’s two ‘-‘ by the way).

Open a command prompt, cd to the directory where you want to install ArmorPaint’s source code and run the command:

git clone –recursive https://github.com/armory3d/armorpaint.git

Depending on your internet speed this could take a minute to several minutes while all of the files are downloaded. 

In Explorer, go the installation directory, then navigate to armorpaint\Kromx\V8\Libraries\win32\release and using 7zip extract v8_monolith.7z to the same directory as the .7z file.

Next in the command prompt run the following commands

(Assuming you are reusing the same CMD that you did the git clone from)

cd armorpaint

node Kromx/make –g direct3d11

cd Kromx

node Kinc/make –g direct3d11

explorer .

If you receive any errors above, the most likely cause is node not being installed.  The final command will now open a Windows Explorer window in the Kromx subdirectory.  Open the build directory and load the file Krom.sln.

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This will open the project in Visual Studio.  If you haven’t run VS yet,you may have to do some initial installation steps.  Worst case scenario run through the initial install, close and double click Krom.sln again.

First make sure that you are building for x64 and Release mode at the top:

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In the Solution Explorer, select Krom then hit ALT + ENTER or right click and select Properties.

Then select Debugging, in Command Arguments enter ..\..\build.krom then click Apply.

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You are now ready to build ArmorPaint.  Select Ctrl + SHIFT + B or select Build->Build Solution.

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Assuming no errors, are exe should be built.  Now go to the folder armorpaint\Kromx\build\x64\Release and copy the file Krom.exe, then copy to armorpaint\build\krom.  You can now run Krom.exe and you’re good to go. 

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Step by step instructions are available in the video below.

Art Programming


8. January 2020


BrashMonkey have just launched a Kickstarter campaign Spriter 2 Alchemist.  Alchemist is an extension to the upcoming Spriter 2 Pro 2D animation system that adds procedural content generation and animation support.  Existing Spriter Pro customers are offered a preferred rate when backing Spriter 2 Alchemist.  The tiers break down as follows:

As of writing the Kickstarter is about 10% of the way towards it $50,000USD goal with 27 days to go.  Full details of the features of Spriter 2 Alchemist are available on the Kickstarter page, as well as discussed in more detail in the video below.

Spriter is not the only 2D animation package available and we have covered a number of them previously here on GameFromScratch.  A run-down of free 2D animation tools is available here on DevGa.me, while we have done feature videos on Spine, Creature(video), COATools for Blender (video) and Dragonbones(video) if you are looking for an alternative.

GameDev News


7. January 2020


The open source 2D game engine GDevelop just released beta 84 of their 5.0.0 branch.  Major features of b84 are BBCode formatting support, dozens of new layer effects, improvements to the integrated pixel graphics editor and more.

New features in beta 84 from the release notes:

  • Add dozens of new effects for layers, and allow developers to easily create extensions bringing new effects.

    • See an (incomplete!) list of effects available on the wiki.
    • Thanks @Bouh and @blurymind for porting, trying and setting up these new effects for GDevelop: Black and White, Noise, CRT, Godray, Tilt shift, Advanced bloom, Kawase blur, Zoom blur, Displacement, Color Map, Pixelate, Reflection.
    • Want to add a new shader effect to GDevelop? Take a look at the explanations about effects here.
    • Support for effects on objects will be added in a next version
  • New object BBText (thanks @blurymind!)

  • Improvements in Piskel sprite editor (thanks @blurymind!)

    • Color index shift brush (useful for cell shading sprites)
    • Ability to source all layers when using the bucket tool
    • Palette transfer tool (apply the currently selected palette colors to the frame you are on)
  • Add an option to automatically resize game resolution to window or screen size. It's recommended to activate it especially for games on mobile phones.

Be sure to check the complete release notes for more details of the release.  You can learn more about GDevelop in our hands-on video embedded below.

GameDev News


7. January 2020


Every month on the first Tuesday, Epic Games give away several items from the Unreal Engine marketplace and January 2020 is no exception.  This month there are 5 free for January items as well as 1 more free forever item.  So long as you “purchase” the item before the start of next month’s giveaway, it is yours forever.

This months free items are:

Permanently Free

Free For January


You can learn more about the Unreal Asset giveaway on the Unreal Engine blog, or by watching the video below.

GameDev News


6. January 2020


3DBuzz is one of the original online learning resources for computer graphics, programming and game development, first launching way back in 2002.  Until recently the site was completely commercial, with prices set on a per course basis or available under a monthly subscription.  They announced they will be shutting down, for the most unfortunate of reasons, and have released all of their content for free download.

Details from 3dbuzz.com:

Hello everyone,

The 3D Buzz community has been amazing and inspirational for 2 decades. However, all good things...

3D Buzz, Inc has closed its doors. Subscription and recurring payments have already been suspended. This page is our final gift to such a wonderful community. Below you will find download links to all of our available material, free of charge.

Thank you for so many years of support. You are all, truly, the best community anyone could hope for. May we see each other again somewhere in the ether...

From all of us to all of you,

Remember to always look, listen, and learn.

Goodbye, good health, and good luck.

If you visit 3DBuzz.com you may get a security warning, this seems to be linked to an invalid SSL certificate and can be ignored.  The entire content of the site add up to over 200+GB in size.  As a result, some readers over on Reddit have been working to set up torrents, so if you are interested in grabbing the entire archive of video tutorials, be sure to check out that thread.  Otherwise you can download each video one by one in zip format.

Thank you for your generous gift 3DBuzz and our condolences on your loss.

GameDev News


AppGameKit Studio

See More Tutorials on DevGa.me!

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