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8. October 2019


If you’ve been looking at picking up either RPG GameMaker MV or Visual Novel Maker MV from Degica, now is the perfect time with the Humble Software Bundle: RPG Maker Returns bundle.  As always the bundle is organized into tiers, you buy the higher dollar tier, you get all the lower tiers as well.

The tiers of this bundle are:

1$

  • RPG Maker VX
  • RPG Maker 2000
  • Game Character Hub: Portfolio Edition
  • Game Character Hub: DS Generator Parts
  • Game Character Hub PE: Second Story

8$

  • RPG Maker XP
  • RPG Maker 2003

15$

  • RPG Maker VX Ace
  • VX Ace Samurai Resource Pack
  • VX Ace DS Resource Pack
  • VX Ace DS + Resource Pack
  • 8bit Fantasy RPG Tracks Vol 1
  • Modern Music Mega-pack
  • Samurai Force 8bit Tracks Vol 1

50$

  • RPG Maker MV
  • Visual Novel Maker + Live2D
  • MADO
  • SAKAN
  • GENE
  • Visual Novel Maker – Magical School Music Pack
  • Visual Novel Maker – Japanese School Girls Vol 1
  • RPG MV – Frontier Works: Futuristic Heroes and BGM
  • RPG MV – Battle Girl Characters Pack 1
  • RPG MV – Heroine Character Creator
  • RPG MV – Beast Man Generator
  • RPG MV – Ancient Dungeons: Base Pack
  • RPG MV – RMBoy Graphics Pack
  • RPG MV – Time Fantasy
  • RPG MV – Time Fantasy: Side View Animated Battlers
  • RPG MV – Symphonic RPG ME Perfect Collection
  • Retro Fantasy Music Pack
  • Horror Soundscapes
  • Classic Fantasy Music Pack
  • MV Monsters HIBIKI KATAKURUA Vol 1


As with all Humble Bundles, you can decide how your money is allocated, between the Publisher, Humble, Charity and if you so choose (and thanks if you do!) to support GameFromScratch using this link.  Learn more about this bundle in the video below.

GameDev News


8. October 2019


In celebration of the full release of Pixel Game Maker MV, KADOKAWA and Active Gaming Media are holding a developer challenge over on Itch.io that started a few days back and runs until March 31st, 2020.  The awards are pretty solid as well, the ability to have your game published on the Nintendo Switch, as well as cash rewards including:

Grand Prize (1 person or group): 1,000,000 JPY

Side View Award: 50,000 JPY

Top View Award: 50,000 JPY

Multiplayer Award: 50,000 JPY

Pixel Game Maker Select Award: 50,000 JPY (This will be based on user votes so please make sure the game’s page is set to “Public”)

PLAYISM Special Award: The winning work will be published by PLAYISM.

*Winning games may be selected for use in downloadable content on Switch, novelization, comic adaptations, etc.

*Depending on the entries it may be the case that no titles are selected for awards.

So good so far… so why the warning about the fine print?  Well…

At the time of winning (either at the time of notification or publication of results, whichever comes first), the winner is considered to have agreed to give KADOKAWA exclusive rights on the use of the winning content (including all related novelizations, electronic novelizations, comic adaptations, animation, motion pictures, games, merchandise, digital goods, translations, as well as other adaptations, reproductions, and uses, including granting said uses to third parties).

The winner also cannot use the submitted work for commercial reasons for either themselves or other third parties outside of our company without prior written consent.

Ouch.  Additionally, it never actually says anything about earning anything from being published on the Nintendo Switch.  Learn more in the video below.

GameDev News


7. October 2019


There is another Humble Bundle of interest to game developers, this one is the Computer Productivity & Coding by Mercury Learning.  Be aware, a few of the books in this bundle were offered in this previous bundle!  As always Humble Bundles are organized into tiers.  If you purchase a higher dollar value tier, you get all of the lower price tiers below it. 

The tiers in this bundle are:

1$ Tier

  • C Programming
  • Cloud Computing Basics
  • Game Development Using Python
  • Multimedia Web Design
  • HDL with Digital Design
  • Microsoft Office 2013/365 and Beyond
  • Basic Electronics Video Tutorials (VIDEO)


8$ Tier

  • 3D Printing
  • Photoshop Photo Restoration Video Tutorials (VIDEO)
  • MS Excel 2016
  • Artificial Intelligence in the 21st Century 2nd Edition
  • Autodesk Revit 2020 Architecture
  • Software Testing
  • SVG Programming Video Tutorials (VIDEO)
  • AutoCAD 2019 Beginning and Intermediate
  • AutoCAD 2020 3D Modeling


15$ Tier

  • Data Cleaning
  • Python 3
  • Microsoft Excel 2019 Programming with VBA, XML and ASP
  • Classic Game Design 2nd Edition
  • HTML5 Video Tutorials (VIDEO)
  • Excel Functions and Formulas 5th Edition
  • Embedded Vision
  • Tensorflow 2
  • 3D Game Programming with DirectX 12


As always with Humble Bundles, you can design how your money is allocated, between Humble, the publisher, charity or if you wish (and thanks if you do!) support GameFromScratch using this link.  Check out the video below for more details on the bundle.

GameDev News


7. October 2019


First, we start of with the excellent news… NVIDIA have joined the Blender foundation as a Patron level sponsor as detailed in this tweet.

image


This makes NVIDIA only the second Patron level sponsor, following Epic Games with their massive 1.2 million dollar grant earlier this summer.  This new sponsorship will enable Blender to hire two more full time core developers.

This is increasing level of corporate sponsorship some Blender users are a bit concerned about the future of Blender.  So I put together the following video to hopefully assuage some of those fears.  Some of the key resources mentioned in the video include the Blender Foundation homepage here, details on the GPLv3 available here and the developer fund details available here.

GameDev News Art


7. October 2019


Godot, the popular open source 2D/3D game engine, just released the first alpha of Godot 3.2.  This means that there is a complete feature freeze and hopefully we will see a final release of 3.2 in just a few months time.

Details from the Godot News:

After close to 7 months of development and over 4,000 commits since the 3.1 release, we are now happy to release Godot 3.2 alpha 1, our first milestone towards the next stable installment of our free and open source game engine.

This first alpha build comes relatively late in our planned release schedule, mostly because of work done on our official build infrastructure to adapt to 3.2 requirements (changes to the Android buildsystem and packaging, especially with the new C# support), as well as a build server upgrade. But we have been in the alpha stage since August 31, and testers and developers were not idle in the meantime, so the master branch from which 3.2 will be released is already quite stable. As such we expect the alpha and beta phases to be quite short for Godot 3.2, and a stable release within one or two months should be possible.

The alpha stage corresponds for us to a feature freeze, as announced on GitHub a month ago, which means that we will no longer consider pull requests with new features for merge in the master branch, and that until Godot 3.2 is released. This way, we can focus on what we already have, finish and polish the major features which are still in progress, and fix many of the old and new bugs reported by the community.

Alpha snapshots will be released regularly during this phase, to continuously test the master branch and make sure that it keeps getting more stable, reliable and ready for production.

Note: While we are behind schedule, we still plan to release Godot 3.1.2 as soon as time permits.


Godot 3.1 alpha1 can be downloaded here or here (if you also require C# support).  Release notes are not yet available but there is an in-depth changelog of new features available here.  If you are interested in learning Godot, be sure to check out our complete ongoing tutorial series available here.  Watch the video below for more details on the 3.2 release of Godot.  The game mentioned at the beginning of the video is Resolutiion and is coming soon to Steam.

GameDev News


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