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19. February 2019

A new game development related Humble Bundle, the Humble Fantasy GameDev Bundle has just gone live.  This bundle consists of thousands of art assets mostly with a fantasy RPG theme.  As always with Humble Bundles, a portion of your proceeds go to the creator, a portion go to the Humble team, a portion goes to charity and a portion can go to support this channel.

Humble Bundles are always split into pricing tiers, although in this case the content is heavily loaded toward the top price tier of $20 USD.  If you buy the top tier, you get all of the assets below it.  The Fantasy GameDev bundle consists of:

1$ Tier

  • Potion Icons
  • Game Chest
  • SpellBook Page 01
  • Wooden UI
  • Fantasy Badges
  • RPG Weapons Icons

17.31$ Tier

  • TCG Card Design
  • Armor Icon Pack
  • Sci-Fi Skill Icon Pack
  • Engineering Craft Icons
  • Loot Icons
  • Fishing Icons
  • Flat Skills Icons
  • Survival Armor Icons
  • Resources Flat Icons
  • Mobs Avatar Icons
  • Character Avatar Icons
  • Magic Badges

20$ Tier

  • Fantasy Icon Megapack
  • SpellBook Megapack
  • TCG Cards Pack
  • Action RPG Loot
  • Action RPG Armor
  • Fantasy Animate Avatars
  • RPG Class Badges
  • Western Icons
  • GUI Megapack
  • Monster Avatar Icons
  • Fantasy Characters
  • Fairytale Icons Megapack

The bundle is available here while you can see the contents of the Bundle in the video below.  Unfortunately the license is not clearly stated, however the Humble team made the following tweet:


GameDev News

16. February 2019

So many of the best games ever created use the Isometric graphic style.  Games such as Baldur’s Gate 1 and 2, Planescape Torment, Ultima 7, XCom and Diablo 1 and 2 are shining examples of games made in this style.  In this tutorial we show how you can easily create Isometric style maps using the excellent open source Tiled map editor.  We show how to import multiple tilesets, create an isometric tile map composed of multiple layers and how to define triggers and properties for use in your game.

Resources Used/Mentioned in this Tutorial:

Programming Design Art

14. February 2019

If you’ve found yourself looking for a dedicated and free 3D modelling application, look no further than Rocket 3F.  Available for Windows powered computers, Rcoket3F has all of the functionality you would expect from a modern 3D application, in a streamlined but well documented interface.  Rocket is based on nvil which was previously known as VoidWorld.  Rocket 3F is full functioning in it’s free form, with a premium version available with advanced customization abilities.

Learn more about Rocket 3F in the video below:


12. February 2019

Orx is a fairly unique data driven plugin based C++ game engine we featured a previous version here.  The project is open source under the ZLib license and works on Windows, Linux and MacOS and can target these platforms plus iOS and Android.

New features of Orx 1.1 include:

  • GLFW 2.7 to GLFW 3.3 for updated display, mouse, joystick and keyboard support.
  • Multiple monitor support.
  • Support for gamepad mappings (as per SDL database).
  • Hardware cursors and icons.
  • Updated Android support.
  • Drag and Drop support for file names.
  • Clipboard support.

Full details of this release are available in the change log and precompiled binaries are available here.  Be sure to watch the video below to learn more about this unique 2D game engine.

GameDev News

12. February 2019

Epic Games have just released Unreal Engine 4.22 Preview 1.  The star feature of this new release is support for DXR, which provides real-time raytracing support on DirectX 12.  You do have to jump through several hoops to enable raytracing in addition to requiring a RTX card.  The preview has several other new features including Oculus Quest support, Niagra and audio engine improvements, Visual Studio 2019 support and more.

Details from the Unreal Engine blog:

Preview 1 includes support for real-time ray tracing, Editor Utility Widgets, Blueprint indexing optimizations, virtual production updates, Oculus Quest support and the Unreal Audio Engine is now on by default for new projects.

A full list of the upcoming changes to this build are available on the Unreal Engine forums. We invite you to provide feedback on Preview 1, and all subsequent releases. Please keep in mind that Preview releases are intended only to provide a sample of what is going to be released in the update and are not production-ready.

To get started with Unreal Engine 4.22 Preview 1, head to the Library section on the launcher, select “Add Versions” and choose 4.22 Preview 1. 

Be sure to check the forum for a more complete list of new features.

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