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5. July 2018


AppGameKit is an interesting game framework, with both a higher level basic like layer to get started and a lower level C API if you want to get a bit lower level.  I have previously featured AppGameKit in the Closer Look series, if you are interested in learning more.  Thanks to user Hockeykid, you can now use AppGameKit with the Java and Kotlin languages.


Now you can utilize the power of App Game Kit with the flexibility of Java or Kotlin. Java/Kotlin offer the perfect alternative to Tier 1 due to the simple yet very powerful and versatile syntax.


Here a just a few of the Benefits
Object Oriented Programming
Java & Kotlin are built around OOP using modern and well known concepts such as Classes, Interfaces, Inheritance, etc. These allow for clean, elegant, and organized code that is both reusable and extensible
Vast Libraries
Java & Kotlin have a wide range of both 1st party and 3rd party libraries that can add lots of functionality from basic Data Structures (Queues, Linked Lists, HashMaps, etc) all the way to libraries for Gesture Recognition, Digital Signal Processing, etc.
User Interface
Want to make a desktop tool in AppGameKit? Kotlin & Java have plenty of different libraries for UI like JavaFX, AWT, or Java Swing which will work alongside AGK.
Supported Platforms
Windows
Linux
Future Platforms
Mac OSX
Android


Learn more about the release and how to get started in this forum post.

GameDev News


2. July 2018


Right now if you go to the Armory game engine Patreon page you are great with:image


This engine was recently open sourced because it hit the Patreon goal of $1,600 a month.  Development seemed to be proceeding nicely and everything was going swimmingly well, until this happened.  Not only is this message displayed, it seems Patreons are being refunded, potentially every single contribution going back to day one.  The following appeared on the Armory forums:

image


There are several other “me too” type comments in this thread.  There are no further details from Armory, Lubos the lead developer, nor Patreon.  I will update here if such an update occurs.  Hopefully the Armory engine is ok, I’m pretty excited by it.  In fact, I’ve done a full tutorial series!


EDIT – UPDATE, Lubos, the project creator just made the following tweet:

image



GameDev News


2. July 2018


A brand new tutorial series just went live on devga.me (to join the existing Armory 3D series), the Cocos Creator Crash Course.

Cocos Creator Crash Course - Devga.me Tutorial Series

The series currently consists of the following tutorial parts:

Cocos Creator Tutorial Series homepage

There are a few more tutorial chapters in active development.  The existing content should already be enough to get you up and running using the Cocos Creator game engine!  There will also be at least one video tutorial covering basically everything covered by the text series.

GameDev News Programming


2. July 2018


Blender 2.8 Code Quest is now complete, the massive changes are done and now it’s time to polish things up and turn Blender 2.8 into a shipping product.  The core Blender developers have released a time line of Blender 2.8’s road to full release.

  • July 2nd – Initial Alpha Release
  • August 12th – Beta Release
  • September 19th – Final Python API released (plugin upgrades begin)
  • October 20th – Release Candidate 1

You can learn more details about each release milestone in the developer blog available here.

Blender 2.8 is perhaps the biggest release in the last several years and includes great new features like EEVEE real-time PBR viewports, vastly improved grease pencil now for 2D graphics and animation, a vastly updated UI as well as many technical plumbing details to better grow Blender into the future.  If you are interested in learning more about EEVEE be sure to check out this video.  For details on the upcoming UI changes watch this video, as well as this video for the new Quick Favorites menu.  Finally for more details on today’s news, be sure to check out this video, also embedded below.

Art GameDev News


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See More Tutorials on DevGa.me!

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