The Unigine Engine has existed for well over a decade and has been used heavily in the engineering, military and scientific markets as well as powering several popular benchmarking applications. With the boom in indie game development and game engines, Unigine was rarely if ever used and most of that came down to it’s pricing. Recently however, Unigine started offering cheaper monthly subscription options as well as a 30 day trial.
Unigine is available for Linux and Windows using OpenGL and Direct3D and can target those platforms as well as many VR headsets including the VIVE and RIFT. Games are programmed using your choice of C++, C# and/or their own UnigineScript language. Unigine also ships with a fully functioning editor and complete asset pipeline.
In the following video we go hands-on with the Unigine game engine, taking a look at the coding experience, editor and ecosystem available.