Synfig Studio 1.3.7 was just released. Synfig Studio is a free and open source 2D animation package available for Windows, Mac and Linux. It is used to create 2D animations using both Vector and Bitmap graphics and removes a great deal of the tedium and labour involved in frame by frame animation. This release is primarily a bug fix release, fixing the following issues:
- Fixed bug causing FilterGroup layer not save Origin parameter (issue #505).
- Fixed error preventing user to move keyframe at certain circumstances (issue #503).
- Fixed crash on Windows when closed file is re-loaded (issue #521).
- Fixed crash when you press Esc key during the rotation of the object (issue #470).
- Fixed issue #485: Spline Tool tangent menu crashes Synfig.
- Fixed issue #502: Attempt to run plugin cause to Synfig crushes.
- Fixed bug which was causing Synfig fail to start on systems with Gtk prior to version 3.20. This error is caused by incorrect CSS errors handling (style parameter ‘min-height’ was introduced in Gtk 3.20, for earlier version need to use ‘child-min-height’).
- Added static analyzers CLion and cppcheck (just Synfig Studio for now). Using them would be possible to fix some rare bugs and memory leaks. To run static analysis use analyze_cppcheck.sh or analyze_clion.sh inside synfig-studio folder.
- Fixed some errors found by analyzers (planned iterated fixing of this sort of bugs).
- Fixed compilation error on OSX with old GCC.
You can read a more complete change log of commits right here, while Synfig can be downloaded here, you will be prompted for how much you wish to pay as well as for an email address, but you have the option of entering $0. The source code for Synfig is hosted on Github and is available here.
To learn more about Synfig, check out the following hands-on video:
GameDev News, Art