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5. September 2017


NVIDIA have released version 5.4 of Nsight for Visual Studio.  Nsight is a GPU profiling tool for developing and debugging GPU apps that use CUDA C++, OpenCL, DirectCompute, Direct3D, Vulkan, OpenGL, Open VR or the Occulus SDK.  It is available as a free download for registered NVIDIA developers.  You can learn more and download Nsight here.


Details of the 5.4 release:


  • Improvements to the Range Profiler that provides instant GPU bottleneck analysis
    • Identify expensive GPU workloads using time-based range selector scalingnsight
    • View and compare any GPU metrics with user configurable graphs
    • More visualization options for viewing profiling results
    • Improved state navigation directly from profiling results with Event links
  • Serialized frame captures now generate Visual Studio 2017 projects and solutions
  • Microsoft Universal Windows Platform (UWP) applications are now supported by the graphics Frame
  • Windows 10 RS2 is now supported in all aspects of graphics and compute trace and profiling, on all supported GPUs, and in Microsoft Hybrid mode on laptops
  • Support for CUDA Toolkit 9.0 RC
  • Bug fixes and performance improvements, including
    • Improved UI performance intelligent more shader caching
    • Improved Resources View responsiveness on applications with high texture counts
    • Improved Vulkan application stability

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