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19. June 2017


Esoteric Software just released version 3.6 of their 2D boned based animation software Spine 3.6.  Spine enables you to animate 2D sprites in a manner very similar to that used in 3D packaged, then easily use those animations in various game engines with the provided runtimes.  The 3.6 release brings a number of new features, including:

  • in application preview with several runtime controls3.6-clipping
  • clipping (see image to right)
  • black tinting
  • mesh manipulation tools
  • weight painting tools
  • point attachments
  • improved file dialogs
  • AnimationState improvements
  • several runtime improvements


You can learn a lot more details about this release in the release blog post or read the change logs.  If you want to learn more about Spine, we did a hands-on review available here and embedded below in video form.

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