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24. April 2017

 

Cocos2D-x 3.15 was released today.  Cocos2D-x is a cross platform 2D game framework written in C++.  If you want to learn Cocos2D-x we have a complete tutorial series available here.  This new release updates a number of the underlying dependencies as well as adding support for Android Studio, Google’s version of IntelliJ IDEA which recently received C++ support.

Details from the release notes:

Highlights

  • full Android Studio supports: include editing, compiling and debugging c++ codes: doc
  • audio engine uses tremolo and MP3 Decoder Library to decode audio files on Android: high performance and more adaptable to different Android devices
  • WebSockets and SocketIO supports SSL
  • AssetsManagerEx is more stable
  • update Spine runtime to v3.5.35
  • update flatbuffer to v1.5
  • remove support for Windows 8.1 store and phone
  • update OpenSSL to v1.1.0
  • remove linux 32-bit support

 

Cocos2d-x is available for download here.

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