Subscribe to GameFromScratch on YouTube Support GameFromScratch on Patreon


11. February 2017

 

SFML, Simple and Fast Media Library, just released version 2.4.2.  SFML is a popular open source C++ based game framework that handles all the low level tasks required for 2D game development, including graphics, window management, audio, input and even networking.  If you want to learn more, we have a full SFML tutorial series available here.logo

 

Release 2.4.2 is composed almost entirely of bug fixes, including:

 

SFML 2.4.2

System
Bugfixes
  • [Windows] Removed thread affinity changes in sf::Clock (#1107)
Window
Bugfixes
  • Fixed bug where TransientContextLock would hang (#1165, #1172)
  • [Linux] Fixed GLX extensions being loaded too late (#1183)
  • [Linux] Fix wrong types passed to XChangeProperty (#1168 #1171)
  • [Windows] Make context disabling via wglMakeCurrent more tolerant of broken drivers (#1186)
Graphics
Bugfixes
  • Optimized sf::Image::create and made it more exception safe (#1166)

 

You can read the release notes here, while SFML is available for download here.

GameDev News

blog comments powered by Disqus

Month List

Popular Comments