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20. December 2016

 

There was a new release of the Defold engine, 1.2.96.  This release was entirely composed of bug fixes, bringing no new features to the table.  Defold is a mobile focused, cross platform Lua powered game engine that includes a complete game editor.  We have a complete Defold Engine tutorial series available here.

 

Defold Engine release notes:

Defold 1.2.96

With this release we have fixed a couple of issues related to model and spine animations, both in runtime and some minor editor fixes.

We also fixed an old issue related to Windows bundles; the console window will not be displayed for bundles anymore.

Engine
  • DEF-2343Fixed: Spine rendering and transform issue
  • DEF-2342Fixed: Fixed bug with bezier curves in Spine animations
  • DEF-2331Fixed: Input devices sometimes registered as an invalid Gamepad
  • DEF-1774Fixed: The console windows removed for Win32 bundles
  • DEF-2348Fixed: Missing editor controls for alpha, inherit alpha and blend mode for Spine GUI nodes
  • DEF-2358Fixed: Label could not go.set on color(s)

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