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3. October 2016


It’s been quite a wait, but Blender 2.78 is finally here and it brings us all kinds of great new features.  There are new add-ons, render for VR functionality, viewport performance improvements, freehand curves on surfaces, new B-Bones and a great deal more in this release.splash_2x


From the release announcement:

The Blender Foundation and online developer community are proud to present Blender 2.78, released September 30th 2016! This release aims to be a very stable one, so that developers can focus better on Blender 2.8 work. Here are some of the highlights:

  • Spherical Stereo images rendering support for VR
  • Grease Pencil is now a full 2D drawing & animation tool!
  • Viewport Rendering improvements
  • New Freehand curves drawing over surfaces!
  • Bendy Bones, powerful new options for B-Bones
  • Alembic support: import/export basic operators
  • Cloth Physics: new Dynamic Base Mesh and Simulation Speed option
  • New Add-ons, individual preferences, Python APIs changes, and a lot of new & updated add-ons!
  • Many more features, improvements and the usual huge bug-fixes list



You can read more about this release here, there is a ton more to this release than the list above.  I took a look at using one of the new plug-ins, Archimesh, for level design last month.  You can check that out here or embedded below.

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