SFML 2.4.0 Released

 

SFML, the Simple Fast Multimedia Library, just released version 2.4.0.  As it’s name suggests SFML is a cross platform media framework written in C++ most often used to make 2D games.  I actually have a pair of tutorial series ( SFML 2.x here || SFML 1.6 here ) if you are interested in learning more.

 

This release brings several changes and fixed.  From the release notes:

General
  • Added deprecation macro (#969)
  • Fixed issues reported by Coverity Scan static analysis (#1064)
  • Fixed some initialization issues reported by Cppcheck (#1008)
  • Changed comment chars in FindSFML.cmake to # (#1090)
  • Fixed some typos (#1098, #993, #1099, #956, #963, #979)
  • Updated/fixed string comparisons in Config.cmake (#1102)
  • Added the missing -s postfix for the RelWithDebInfo config (#1014)
  • [Android] Fixed current Android compilation issues (#1116, #1111, #1079)
  • [OS X] Update Xcode template material (#976, #968)
  • [Windows] Added support for VS 2015 (#972)
  • [Windows] Create and install PDB debug symbols alongside binaries (#1037)
Deprecated API
  • sf::RenderWindow::capture(): Use a sf::Texture and its sf::Texture::update(const Window&) function and copy its contents into an sf::Image instead.
  • sf::Shader::setParameter(): Use setUniform() instead.
  • sf::Text::getColor(): There is now fill and outline colors instead of a single global color. Use getFillColor() or getOutlineColor() instead.
  • sf::Text::setColor(): There is now fill and outline colors instead of a single global color. Use setFillColor() or setOutlineColor() instead.
  • sf::LinesStrip: Use LineStrip instead.
  • sf::TrianglesFan: Use TriangleFan instead.
  • sf::TrianglesStrip: Use TriangleStrip instead.
System
Features
  • [Android] Added sf::getNativeActivity() (#1005, #680)
Bugfixes
  • Added missing include in String.hpp (#1069, #1068)
  • Fixed encoding of UTF-16 (#997)
  • [Android] Fixed crash when trying to load a non-existing font file (#1058)
Window
Features
  • Added ability to grab cursor (#614, #394, #1107)
  • Added Multi-GPU preference (#869, #867)
  • Added support for sRGB capable framebuffers (#981, #175)
  • [Linux, Windows] Improved OpenGL context creation (#884)
  • [Linux, Windows] Added support for pbuffers on Windows and Unix (#885, #434)
Bugfixes
  • Updated platform-specific handle documentation (#961)
  • [Android] Accept touch events from “multiple” devices (#954, #953)
  • [Android] Copy the selected EGL context’s settings to SFML (#1039)
  • [Linux] Fixed modifiers causing sf::Keyboard::Unknown being returned (#1022, #1012)
  • [OS X] Improved memory management on OS X (#962, #790)
  • [OS X] Fixed crash when resizing a window to a zero-height/width size (#986, #984)
  • [OS X] Use the mouse button constant instead of 0 to avoid a compiler error on OSX (#1035)
  • [OS X] OS X improvement: warnings + bugfix + refactoring, the lot! (#1042)
Graphics
Features
  • Added support for outlined text (#840)
  • Add support for geometry shaders (#886, #428)
  • Feature/blend mode reverse subtract (#945, #944)
  • Implemented support for mipmap generation (#973, #498, #123)
  • Added new API to set shader uniforms (#983, #538)
  • Rewrite RenderWindow::capture (#1001)
Bugfixes
  • Exporting some Glsl utility functions due to linking issues (#1044, #1046)
  • Fixed missing initialisation of Font::m_stroker (#1059)
  • Changed primitive types to be grammatically correct (#1095, #939)
Audio
Features
  • Implemented stereo audio recording (#1010)
Bugfixes
  • Added an assignment operator to SoundSource (#864)
  • [OS X] Updates OpenAL-soft for OS X to version 1.17.2 (#1057, #900, #1000)
  • Fixed a bug where vorbis can’t handle large buffers (#1067)
  • Added support for 24-bit .wav files (#958, #955)
  • Fixed threading issue in sf::SoundRecorder (#1011)
  • Made WAV file reader no longer assume that data chunk goes till end of file to prevent reading trailing metadata as samples (#1018)
  • Fixed seeking in multi channel FLAC files (#1041, #1040)
Network
Features
  • Added optional argument on which address to bind (socket). (#850, #678)
Bugfixes
  • Fixed FTP directory listing blocking forever (#1086, #1025)

 

SFML is available for download here.

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