Krita is a free and open source 2D sketching and painting application released under the GPL license. They just announced a milestone with the release of version 3. The focus of Krita 3 is animation, with the following animation focused features:
You can now do proper frame-by-frame animation in Krita. Multiple layers, all sorts of playback speeds, onion skinning, on top of all of Krita’s existing paint tools: It’s enough to make any animator’s fingers itch!
- Animatable raster layers – Animated raster images with frames, and use the time-line docker to order them. Works in all color spaces and depths as well!
- Onion skinning – This allows you to have an overlay of the previous and next frames, an important assistant when going from rough animation to smooth animation!
- Importing image sequence – Import any set of images as an animated layer, automatically sorted by naming scheme.
- Exporting image sequence – Export the whole animation as an image sequence, for further processing in other programs.
- New dockers – timeline docker, animation docker, and animation workspace
- CSV import and export – for layered animation, for use with TV-paint, or Blender via a plugin, courtesy of Laszlo Fazekas
- Spriter scml exporter – Make the base image in Krita and then export it to this powerful cut-out animation tool for games.
(Image author link)
Of course, this is only a small subsection of the new functionality in Krita 3. Krita 3 also adds Instant Preview, improved layering functionality, an improved layering UI, better shortcuts, a unified grid UI, improved filters and much more. For the full release notes click here. Or you can preview the new features in the view embedded below.