TexturePacker 4.2 Released

 

TexturePacker is a handy tool I’ve featured several times here on GameFromScratch as well as a video feature as part of the gamedev toolbox series.  It’s one of those handy Swiss army style tools that enables you to pack multiple images into one or more sprite sheets.  Texture Packer 4.2 brings a number of new features to the table:

  • a simplified user interface is available now for new users
  • improved help
  • indexed PNG (PNG-8) (more) available
  • improved sprite sheet animation previewer

Sprite sheet animation previewer

  • support for ETC2, PVRTCII, DXT1/5 formats
  • user interface cleanup
  • several fixes
    • all data formats now use UTF-8
    • EaselJS/CreateJS animation frames now written correctly
    • now case sensitive aware on MacOS
    • better Cocos2d-x support

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