Unreal Engine 4.11 Preview 8 Released

 

There is a new preview release of Unreal Engine, 4.11 Preview 8, obviously for those willing to walk on the wild side.  As always, it can be downloaded using the Epic Game Launcher.

 

This release is entirely bug fixes, including:

Fixed! UE-27462 ShooterGame fails to launch on Xbox One
Fixed! UE-28057 Android crash a couple minutes into StrategyGame
Fixed! UE-28492 Lighting needs to be rebuilt in UE4 4.11 Samples
Fixed! UE-28232 2D scene capture component crashes the editor when dragged into the viewport
Fixed! UE-28441 [CrashReport] Crash on Duplicating from Higher on Beam Emitter Type Module in LOD1
Fixed! UE-28491 Placing a Constant 3 Vector in a Material on Mac Metal causes log spam
Fixed! UE-28391 HotReload is not updating instances already placed in the level
Fixed! UE-27424 Reimplement GC cluster fixes in 4.11 to fix memory leaks
Fixed! UE-28051 Android LaunchOn camera forced down in jolts when fired rapidly
Fixed! UE-28442 SunTemple crashes on iPad 4 when opened multiple times
Fixed! UE-28201 Can select child actor component in scene outliner after loading level
Fixed! UE-28169 PSVR is mispredicting on several UE4 titles, need to adjust the prediction timing
Fixed! UE-28114 Crash in shaped text when measuring an empty range
Fixed! UE-28068 Eyes incorrectly offset with instanced stereo enabled
Fixed! UE-27892 iOS leaks all HTTP responses
Fixed! UE-28386 [Mac][Metal] – Panic/Crash when closing active window of packaged project
Fixed! UE-28000 Instanced Stereo Rendering not being used
Fixed! UE-27617 UnrealMatch3 not displaying UMG background material on mobile devices
Fixed! UE-27637 Leap Motion plugin broken with 4.11, need updated code from them
Fixed! UE-24713 Match3 crash on several Android devices Data != NULL
Fixed! UE-26167 Unreal Match 3 Movie is causing crash on startup
Fixed! UE-28558 Letterboxing in blueprint First Person on some aspect ratios
Fixed! UE-28438 Player spawns inside the floor
Fixed! UE-28564 Blueprint Errors not displaying in Log
Fixed! UE-28054 Unable to get mouse control in the server window when networking in editor
Fixed! UE-27863 Project freezes when launching on mobile
Fixed! UE-28526 Match3 does not compile in debug
Fixed! UE-26565 Shootergame fails to package for WindowsXP
Fixed! UE-25688 Some ContentExamples maps have player start outside level boundary
Fixed! UE-28240 Lighting needs to be built in Sanctuary map in Shooter Game
Fixed! UE-27855 Crash launching project on mobile devices
Fixed! UE-27798 Erroneous MoveFixedBody warnings when running construction scripts in game
Fixed! UE-27535 Starting position of physics simulated bp is different in Standalone Game
Fixed! UE-27154 Using StereoPano capture commands crashes the editor
Fixed! UE-26789 Available HTML5 browsers are not automatically listed in the HTML5 SDK project settings
Fixed! UE-28434 Matinee Capture Movie is rendering distorted when aspect ratio is set to 2:1
Fixed! UE-28293 Multiple Content Example intro boards have typos or need rewording
Fixed! UE-23446 If a hot reload is performed after adding a custom UserDefinedEnum class to the project, the Editor will crash.
Fixed! UE-28189 Crash Occurs When Duplicating Static Mesh with Foliage Placed on it
Fixed! UE-27824 Component in Child Blueprint Parented to Inherited Component Disappears
Fixed! UE-26768 Sequencer crashing engine when opening Sequencer File with Audio setup inside (FAsyncAudioDecompressWorker::DoWork() [audiodecompress.cpp:336])
Fixed! UE-24967 Integrate D3D12 update from MS
Fixed! UE-28005 KiteDemo: Deer spawn immobile in Kite Cinematic
Fixed! UE-28003 Fail to QuickLaunch HTML5 through UnrealFrontEnd
Fixed! UE-28162 Components added via IWCE in 4.11 to actor with inherited root component spawn in wrong location
Fixed! UE-27795 Split Pins on a referenced Macro Library will crash the editor on restart
Fixed! UE-28122 Plugin Warden links to invalid store page
Fixed! UE-28154 Math expression node text not editable on creation
Fixed! UE-28118 Instanced stereo rendering doesn’t handle arbitrary eye gap sizes.
Fixed! UE-27856 “Always” Save on Compile does not save the Blueprint
Fixed! UE-27859 Cannot spawn tab because no spawner is registered for ‘BlueprintProfiler’ for multiple assets in Automation Test
Fixed! UE-27987 Match3 Settings menu text is inconsistent
Fixed! UE-27995 Match3 loses theme selection buttons after returning to Start Screen on Android
Fixed! UE-28312 Android store version should not be limited to 65535
Fixed! UE-28013 Rivalry runs very slow on Nexus 9 before Android 6.0
Fixed! UE-26994 Directional Light (stationary) causing blown out lighting on suntemple with Mobile Renderer
Fixed! UE-26900 Consistent hitch 1 minute into play on some Android devices
Fixed! UE-27509 Save on compile set to always causes a crash on compile
Fixed! UE-26284 KiteDemo: Missing foliage textures
Fixed! UE-24793 iPadPro uses wrong resolution
Fixed! UE-28196 Demo Display doesn’t render text in Content Examples
Fixed! UE-27990 Broken textures in KiteDemo
Fixed! UE-28471 Shader Complexity view no longer showing particle effects
Fixed! UE-26194 FBX Import flips faces of mesh on Import for static meshes

There is also one important known issue with NVidia chips on Mac OS:

Important Known Issue: UE-27673 – Mac (El Capitan on Nvidia GPUs) crashes when building lighting. This is due to an Nvidia GPU driver bug on OSX El Capitan 10.11.3 or earlier. The solution for this is to update to OSX 10.11.4.

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