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10. March 2016

 

Torque2D, the open source 2D game engine created initially by Garage Games, just released an updated library for Torque2D.  This update adds several new features including:

    • Ability to set which SceneWindow acts as a listener
    • simplified playSound function and managing software
    • Doppler effect (from above changed)
    • audio debug mode (setDebugOn())
    • AudioDescription for defining sound characteristics
        new AudioDescription(MY_ADESC){  
           is3D = true;  
           isLooping = true;  
           ReferenceDistance = 25.0;  
           MaxDistance = 100.0;  
           }; 
        

 

You can read more about this release here.

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