Subscribe to GameFromScratch on YouTube Support GameFromScratch on Patreon


9. February 2016

 

Today Amazon launched the Lumberyard Game Engine a modified and completely open source version of the CryEngine from Crytek.  Free.  So, what’s the catch?  You have to run your server component either on your own server or using Amazon’s web services.  Yeah, that’s it.  A pretty sweat deal all around.  So today I took a quick look at the contents of the engine as you can see below or in the video available at the bottom of this page.  I have only a couple hours experience with the engine, so don’t expect an in-depth review, this is just a quick hands on to give you an idea of what Lumberyard is and what you get.

 

Lumberyard installs as a 10GB zip file.  Simply extract the contents of that archive to folder on your system.  It’s contents look like:

image

Next run LumberyardLauncher.bat and you get this initial configuration window:

image

It unfortunately does not seem to play nice with high DPI displays :(.  Check all the features you require then click the next error.  You will then be informed what software you need to install:

image

Thankfully (for my cellular bill at least!) each component already appears to be locally available.  Next it’s going to ask you for a variety of SDKs.  Most of them are optional, such as Photoshop, Max and Maya plugin SDKs, but some are not such as NVidia and PowerVR SDKs.  Annoyingly, some of these require registering an account to download.  Both SDKs are small downloads, the the PVRTextTool will download 100+MB of files.

image

Finally you will be asked which plugins you wish to configure, and we are finally done the configuration phase.  Now simply click Configure Project to create a new Project:

image

 

This will launch the Lumberyard Project Configurator tool:

image

 

For now I’m simply going to click Launch Editor for the SamplesProject project.  Now we wait...

image

Ugh, another login:

image

Finally!

image

The Getting started guide link doesn’t work right now.  Instead use the URL https://aws.amazon.com/documentation/lumberyard/ to access the documentation.

 

I’m going to go ahead and create a new level.

image

Straight forward so far.

 

And finally the Lumberyard editor:

image

Again, high DPI support isn’t great as you can see from the cropped menu panel across the bottom.  Let’s take a look at a some of the included tools.

 

Terrain Editor

image

 

Asset Browser

image

 

Flow Graph (Visual Scripting)

image

 

Dialog Editor

image

 

Geppetto (Animations)

image

 

Database View

Img1

 

UI Editor

image

 

Obviously this is only a very surface level look at some of the tools that are bundled in the Lumberjack Game Engine.  It certainly has me interested in learning more.  If you are interested in seeing tutorials for this game engine, let me know and I will dive in deeper.  Even if I don’t create a tutorial series, I will certainly review this game engine in the typical “Closer Look” style.

 

There is a quick video hands on available, embedded below or in 1080p here.

Programming , ,

blog comments powered by Disqus

Month List

Popular Comments