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18. August 2017

 

On August 13th a critical Remote Code Execution flaw was discovered in the Unity editor, opening users of the Unity editor up to external threat.  Today they have released a security patch for several different versions of Unity available for download here.  The exploit is apparently only for Windows platform, so even though a Mac patch is available for download, it does nothing.  Details of the exploit have not been released yet.

 

Further information from the email sent to users:

Unity has identified a Remote Code Execution flaw in the Editor and we’re rolling out a critical security patch to remediate this issue.

You can select your Unity version and find the appropriate patch with instructions at https://unity3d.com/security.

As a part of our commitment to Responsible Disclosure, we will release more details about the vulnerability once all of our users have been given time to patch.

If you have any questions, please don’t hesitate to contact our Customer Service team at support@unity3d.com.

Thanks,
Unity

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New Corona Plugin adds Facebook Ad Network Support
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16. January 2016

 

Corona Labs have released a new plugin for Corona, their Lua based mobile game SDK.  The plugin adds support for Facebook Audience Network, which is basically Facebook’s ad network.

From the plugin announcement:

Corona Labs is pleased to announce immediate availability of the Facebook Audience Networkplugin. This new plugin brings Facebook Ads to your Corona-based apps with the same insights and demographic targeting you get with ads in Facebook.

Using familiar API calls like .load() and .show(), you can easily implement the Facebook Audience Network into your apps and begin monetizing with the power of Facebook.

To get started, visit the Getting Started with the Audience Network page which will guide you through setting up your existing Facebook-enabled app or setting up a new Facebook app.

 

Be sure to note:

For monetization through the Facebook Audience Network plugin, Corona Labs takes a 20% revenue share in the form of a ratio model. No special action is needed during implementation — simply integrate the plugin and 1 out of every 5 ads will be served on a Corona Labs placement ID.

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