Autodesk just announced the release of Extension 2 for 3ds Max 2016. Extensions are interim updates between major releases. Extensions 2 adds the follow functionality:
- With fundamental improvements in the Max Creation Graph (MCG), users can now animate accurate simulation data like Computational Fluid Dynamic (CFD) data or other data inside their 3ds Max scenes.
- With the new built-in “Send To” Autodesk Print Studio button, users can quickly export and 3D print any of their 3ds Max creations.
- The new Texture Object Mask modifier allows users to position and animate textures on an object using other objects in the scene.
- The new TextPlus feature, introduced in Extension 1, now has the ability to use text strings and shapes to be used as a material map, creating material decals in your scene.
They have created a video showcasing the new capabilities:
Read more at the official announcement