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3. September 2012

 

 

Have I ever mentioned how much I hate

 

a) developing for Android

b) using Eclipse

c) developing for Android using Eclipse?

 

 

Well, I do.  So often you spend more time fighting the tools than you do fighting with code, and today was yet another example.

 

I have some Moai code that worked perfectly well, both in the Windows host and on my device.  I made some alterations to the Lua code testing it to work on iOS ( by the way, the process of getting Moai running on iOS is 10000000x times easier than getting it running on Android! ), so other than some scripting changes, I haven't changed a thing.

 

I load up Eclipse click Run and…

 

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

[2012-09-03 14:54:20 - DeviceMonitor] Failed to start monitoring 84ef7369

 

WTF?

 

So I kill off adb ( adb kill-server ) and restart it ( adb start-server ).  Still no luck.

 

I exit and restart Eclipse.  No luck

 

I reboot my computer and phone.  No luck

 

I switch devices and try a different Android device.  No luck

 

 

Want to know what it is?  USB3.

 

Seriously, ADB doesn’t play well with USB3, or at least Eclipse+ADB don’t play well with USB3.

 

I plug into a different port and everything is just fine.  Well, except a few more gray hairs that is. Sad smile

Totally Off Topic ,

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