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9. January 2016

 

If I am completely honest up front, right from the very beginning the HTC Vive was an also ran to me.  The Samsung GearVR was first to market, while the Oculus Rift certainly had the brand recognition and the majority of the press.  Suddenly however with the pre-orders of the Oculus Rift, most of that press is suddenly quite negative.  First because the VR controllers were  delayed, although frankly this talking point is a pretty minor one.  No, the big reason for the negative press is the sticker shock.  Earlier comments from Luckey Palmer (Oculus founder) had people expecting the rift to be around $300 so a $600 price tag was certainly a suprise.  Couple that with the incredibly high system requirements and incompatibility with the majority of high end laptops, suddenly the Rift lost a heck of a lot of momentum.

 

Of course the Rift isn’t the only horse in this race.  Ignoring Google Cardboard and GearVR, the two major players in the space are Sony with the PlayStation VR and HTC/Steam with the Vive.  With the sticker shock, the PlayStation VR had a huge opportunity here as the PS4 requirement is many times cheaper than the PC required to power the Oculus Rift (and assumedly the Vive).  They could have won on the price point alone… then this happened.  If you thought $600 was a painful price point, an Amazon.ca leak had the PSVR priced at $1,125 CDN!  (@800USD).  Of course this is only a leak at this point and I have trouble believing that Sony would actually price it at the same price point as 3x PlayStation 4s but crazier things have happened.

 

This entire process has given HTC a gigantic opportunity.  Does everyone remember the classic Sony “mic drop” price announcement for the original PlayStation?

 

And with the single comment of "$299" at E3 in 1995 the PlayStation won and the Sega Saturn died.

 

Right now, HTC has that exact same opportunity.

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Atari brings classics to HTML5 and releases the developer libraries and an arcade
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30. August 2012

 

In celebration of their 40th anniversary, Atari has re-released a number of their classic games as HTML5 in their newly launched web arcade.  Each of the titles has received a facelift, and the list includes:

  • Asteroids
  • Centipede
  • Combat
  • Lunar Lander
  • Missile Command
  • Pong
  • Super Breakout
  • Yar’s Revenge

 

 

As you can see, the games have received a facelift:

 

Asteroids:

image

 

Yar’s Revenge:

image

 

 

 

The project is a team up between Atari, CreateJS and Microsoft.  The Microsoft connection is Internet Explorer 10, which allows you to view the arcade ad free.  Atari is releasing an SDK for publishing on their arcade, the download and documentation page is currently down, so details are a bit sparse right now.  Their quick start pdf is currently available and gives a glimpse into the process. Presumably the arcade would work on a revenue sharing scheme, but that is just guesswork at the moment.

 

The library used to create all the games is called CreateJS, and is a bundling of HTML5 libraries including:

EaselJS – a HTML5 Canvas library with a Flash like API

TweenJS – a chainable tweening library

SoundJS – a HTML5 audio library

PreLoadJS – an asset loading and caching library

 

Plus the newly added tool, Zoe.  Zoe is a tool that takes SWF Flash animations and generates sprite sheets.

 

 

I look forward to looking in to Atari’s new API once their documentation page is back online.  Atari has also created a GitHub repository to support the project, but it is currently a little sparse.  In their own words:

 

Welcome to the Atari Arcade SDK.

This is the initial release of the SDK, which we hope to evolve over the next few weeks, adding
* more documentation
* examples
* updates

This repository contains
* Atari Arcade SDK classes in scripts/libs
* scripts necessary to run the SDK locally, in scripts/min
* API documentation and a quick start guide in docs/
* A test harness page to bootstrap and launch games

 

 

All told, a pretty cool project.  At the very least, check out the arcade, it’s a great deal of fun.

 

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