Alright I admit it, something shiny and new came along and of course I am attracted to it! As I mentioned a few days back, the Cocos2d-x team released Cocos2d-html, an HTML5 port of the popular Cocos2D iPhone game library.
I have never worked with a Cocos2D library yet, although Sony’s GameEngine2D is based heavily on it. So I jumped in to the HTML5 version and I have to say I am extremely impressed so far. Therefore I am going to do a (simple?) tutorial series on using Cocos2D-x to create HTML5 games. I am not sure exactly how much detail I am going into but it should be kind of fun. Expect a setup and Hello World tutorial post anytime.
Don’t worry though, I am still working on new PlayStation Suite tutorials, still intend to do an HTML5/RPG tutorial ( although whether I use HTML5, or a library like Cocos2D-x is up in the air, working with a library is so much nicer! ) in the near future and yes, I am going to finish my C++ game tutorial too. What can I say, I love juggling projects.
So, if you are interested in developing 2D games targeting HTML5 web browsers be sure to keep an eye on this space, something will be coming soon!
If on the other hand, you are a Cocos2D veteran and you seem me doing something stupid, please let me know!