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19. April 2012

 

 

 

Just finished adding another book to the Unity Book round-up, this one being “Game UnityBook18Development for iOS with Unity.  As always the write-up includes book description, key links, the table of contents, etc.  The book is a few months from publication, here is the publisher description:

 

This hands-on guide delivers production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch full 3D games for the iPhone, iPod, or iPad all the way to the Apple app store. It walks you through all the necessary procedures and features two iOS-ready games to explore, adapt, and play. The text presents all of the information necessary for beginning and intermediate users to build and publish iOS games using Unity Beginner. Topics covered include game design, 3D graphics, debugging, script optimization, and optimizing assets for file size and performance.

 

Full details in round-up here.

 

 

I intend to keep the book list as comprehensive as possible, so if you’ve written a book, or know one I’ve missed, let me know!

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