The following is a collection of tutorials showing you how to use the Superpowers HTML5 game engine. Superpowers is an open source collobaroative game engine with Typescript and experimental Lua support.
In this tutorial we setup the Superpowers engine, launch a server and create our first project.
In this tutorial we take a closer look at the Superpowers editor. Then we explore Actors and Components, the primary building blocks of a Superpowers game.
Next we look at create an actor that contains a SpriteRenderer. We then take it one step further and setup a multi frame animation.
In this tutorial we finally get down to a bit of programming. Scripts are attached to actors using Behaviors, which is exactly what we do, attaching a script that responds to keyboard presses by moving the sprite we created earlier.