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ImpactJS
Cost: 99$
www.impactjs.com
Melonjs
Cost: Free
http://www.melonjs.org
Akihabara
http://www.kesiev.com/akihabara/
Construct 2
Cost: Free / 79$ / 365$ depending on options
http://www.scirra.com/construct2
Cocos2D-HTML
http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Html5
Cocos2D Javascript
https://github.com/RyanWilliams/cocos2d-javascript
Crafty
http://www.craftyjs.com
GameQuery
http://www.gamequeryjs.com
IsoGenic
Cost: 0$ / 64 GBP / 164 GBP
http://www.isogenicengine.com
jsGameSoup
http://www.jsgamesoup.net
Pulse Engine
http://withpulse.com/
Canvex
http://canvex.lazyilluminati.com/
jGen
http://code.google.com/p/jgen/
Other possibly abandoned game engines:
FlixelJS
https://github.com/BillyWM/FlixelJS
GameJS
http://gamejs.org
GammaJS
http://gammajs.org
PlayN
http://code.google.com/p/playn/
ProcessingJS
http://processingjs.org
HaXe
http://haxe.org/
libGDX
http://code.google.com/p/libgdx/
PhoneGap
Cost: Free?
http://phonegap.com
Appcelerator Titanium
Cost: Free / ???
http://www.appcelerator.com
Rim WebWorks
https://developer.blackberry.com/html5/
SpriteJS
https://github.com/batiste/sprite.js
SoundManager2
http://www.schillmania.com/projects/soundmanager2/
CAKE
http://code.google.com/p/cakejs/
Easel
http://www.createjs.com/#1/EaselJS
TweenJS
http://www.createjs.com/#!/TweenJS
SoundJS
Cost:Free
http://www.createjs.com/#!/SoundJS
directCanvas
http://www.appmobi.com/index.php?q=content/directcanvas-accelerates-html5-game-performance
box2d-JS
http://box2d-js.sourceforge.net/
Buzz! HTML5 audio library
http://buzz.jaysalvat.com/
Three.js
https://github.com/mrdoob/three.js/
Raphael Vector Library
http://raphaeljs.com/
Clay.io
Cost: 20% of processed amount
http://www.clay.io
Coffeescript
http://coffeescript.org/
Closure
http://developers.google.com/closure/
Dart
http://code.google.com/p/dart/
JavaScript: The Good Parts
Safari Books Online Link
JavaScript: The Definitive Guide
Making Isometric Social Real-Time Games with HTML5, CSS3 and Javascript
Safari Books Online link
HTML5 Canvas
Learning HTML5 Game Programming
HTML5 Game Development by Example
Foundation HTML5 Canvas: For Games and Entertainment
Modernizr
http://modernizr.com/
jQuery
http://jquery.com/
jQueryUI
http://jqueryui.com/
jQueryMobile
http://jquerymobile.com/
YUI
http://yuilibrary.com/
Backbone.JS
http://backbonejs.org/
Icanhaz.js
http://icanhazjs.com
Node
http://nodejs.org
Underscore
http://underscorejs.org/
{{ Mustache JS }}
https://github.com/janl/mustache.js
Jetbrains WebStorm
Cost: 49$ +, 30 day trial
http://www.jetbrains.com/webstorm/index.html
Sublime Text
Cost: 49$
http://www.sublimetext.com/
Aptana
http://aptana.com/
Notepad++ (just an editor, but a very good one )
http://notepad-plus-plus.org/
Ripple mobile device emulator
http://ripple.tinyhippos.com/
Cloud 9 Web Based IDE
http://c9.io/
appMobi XDK ( Include ImpactJS )
Cost: 99$ a year
http://xdk.appmobi.com/
jsFiddle
http://jsfiddle.net/
Fiddler web debugger
http://www.fiddler2.com/fiddler2/
JSLint
http://www.jslint.com/
http://www.html5rocks.com/
http://www.khronos.org/webgl/ – WebGL, OpenGL for the browsers
https://developer.mozilla.org/en/WebSockets – WebSockets, networking in the browser
http://hacks.mozilla.org/2012/03/browserquest/ – An MMO in JavaScript + HTML5
http://msdn.microsoft.com/en-us/library/6974wx4d(v=VS.94).aspx – Java Script fundamentals
http://w3schools.com/