Archive

RSSArt (109)

DateTitleCommentsRating
2015-04-22An Hour with Blender: Learning 3D ModelingComments5
2015-03-26An Hour with Blender and GameFromScratch.comComments5
2015-03-22Blender 2.74 release candidate 2 availableComments5
2015-03-03Allegorithmic release tools under awesome new rent to own licenseComments4.8
2015-03-02Maya LT 2016 announcedComments5
2015-01-12Creating Text in BlenderComments5
2015-01-09Creating a walk cycle spritesheet in under 15 minutesComments5
2014-12-19Blender Video Tutorial/Tip: Modelling organic objects quickly and easily using SplinesComments5
2014-12-12Modo Indie released and is available on Steam… on sale of courseComments5
2014-12-02An Introduction to 3D Graphics Applications… and a small history lessonComments5
2014-11-17Guide to Choosing an iPad StylusComments5
2014-11-13Steam Powered Game Dev -- FUSE by MixamoComments5
2014-10-29Creating Vector Game Art using iDraw on iPadComments5
2014-10-20Guide to Creating a Game on an iPad–Raster (pixel) and Vector Art ProgramsComments5
2014-09-16GameFromScratch Guide to Getting Kids Started in Game DevelopmentComments4.8
2014-09-12Programmer Art: A simple Jet blend for generating game sprites and how to use itComments5
2014-07-16Baking Blender materials to texture to make them usable in a game engineComments5
2014-04-17Substance Painter release Beta 3 to SteamComments5
2014-03-27Building a 3D Mech model: Part 2 Getting a leg upComments5
2014-03-24Building a 3D Mech model: The initial stages.Comments5
2014-03-23Quixel dDo 5.3 texturing tool free for commercial useComments3.7
2014-03-20Blender 2.7 releasedComments4.8
2014-03-15MakeHuman 1.0.0 finally releasedComments4.4
2014-03-07Blender 2.7 release candidate availableComments5
2014-02-27Interesting book on how the other half live: Production Pipeline Fundamentals for Film and GameComments5
2014-02-26Exporting 3D model to LibGDX directly from BlenderComments5
2014-01-28Vertex 2 game art e-book released. It is completely free if you can download it.Comments5
2014-01-193D models and animation from Blender to LibGDXComments4.6
2013-12-26Substance Designer 4 texturing tool currently on sale on SteamComments5
2013-11-01Blender 2.69 released. What is in it for game developers?Comments5
2013-09-16Creating a game sprite: Appendix A - Adding detail to a low polygon modelComments4.5
2013-09-15Creating a game sprite: RenderingComments5
2013-09-14Creating a game sprite: Blender LightingComments5
2013-09-14Creating a game sprite: The Blender CameraComments4.4
2013-09-13Creating a game sprite: Simple keyframe animationComments5
2013-09-11Creating a game sprite: Texture mapping Part 5: External texture editingComments5
2013-09-09Creating a game sprite: Texture mapping Part 4: Painting in BlenderComments5
2013-09-06Creating a game sprite: Texture mapping Part 3: Applying a textureComments5
2013-09-06Creating a game sprite: Texture mapping Part 2: Creating a UV MapComments5
2013-09-06Creating a game sprite: Texture mapping Part 1: UV Unwrapping explainedComments5
2013-08-29Creating a game sprite: Modelling in Blender Part 4: Enough with the box modellingComments5
2013-08-28Maya LT officially launches. An interview with Autodesk reveals more information.Comments4.7
2013-08-27Autodesk finally offer cheaper Maya “indie” editionComments3
2013-08-16Creating a game sprite: Modelling in Blender Part 3: More box modellingComments5
2013-08-15Creating a game sprite: Modelling in Blender Part 2: Box Modelling the basic outlineComments5
2013-08-08Creating a game sprite: Modelling in Blender Part 1–Setting up the reference imagesComments4.7
2013-08-07Creating a game sprite: The ConceptComments4.5
2013-08-07Introducing a new series: Creating a game sprite from beginning to endComments4.7
2013-06-17Blender roadmap for 2.7, 2.8 and beyondComments5
2013-06-11A programmer's guide to creating art for your gameComments4.3
2013-03-07Blender 2.66a released.Comments4.3
2013-01-14Rise of the GIMP booksComments5
2013-01-10New tutorial series announcement… Programmer Art: Teaching Blender for programmersComments5
2012-12-20Silo 3D 2.0 for 47.99$ on SteamCommentsNone
2012-12-14Blender 2.65 released … a couple days ago. What's in it for Game Developers?Comments5
2012-11-13Creating your game art on the cheap using Maya and Photoshop?Comments5
2012-10-27GameDraw and Shade bring low cost content creation to Unity *IN* Unity Comments4.3
2012-09-25Blender 2.6.4 release candidate 2 released todayCommentsNone
2012-09-18Blender 2.64 release candidate released todayCommentsNone
2012-08-31Free art e-book Vertex released by Ryan HawkinsComments5
2012-07-27Tutorial: Simple video editing using Blender 2.6xComments4.8
2012-05-27Signs of life at Wings3D.com!Comments4
2012-05-14PlayStation Suite SDK improved Blender COLLADA export Python scriptComments5
2012-05-01Blender plugin BSurfaces has been GPLedComments5
2012-04-30Exporting from Blender to PS Mobile: Blender to Vita in under 5 minutes.Comments5
2012-04-30Exporting from Blender to PS Mobile: Part 2Comments5
2012-04-29Navigating and customizing Blender’s UIComments5
2012-04-28Setting BMesh tool to cut on right clickComments5
2012-04-27Blender 2.63 has been released!Comments5
2012-04-23Adobe moves to the cloud, new subscription offers all you can eat at 50$ a month!Comments5
2012-03-22Photoshop CS6 now available in free betaComments5
2012-02-16Blender 2.62 released todayCommentsNone
2012-02-13Creating a spritesheet using Daz Studio and The GIMPComments4.8
2012-02-10Cool thing of the Week: Week 6Comments5
2012-02-08Hexagon Manual / DocumentationComments5
2012-02-06Daz3D Hexagon 2.5 Mini-ReviewComments4.3
2012-02-02Bryce Pro, Hexagon and Daz Studio… all for free!Comments5
2012-01-19Announcing the Blender Illustrated Guide for BeginnersCommentsNone
2012-01-15Blender on multiple monitorsComments4.8
2012-01-06Blender tips and tricksComments5
2011-12-05Photoshop Touch for Android Review/WalkthroughComments5
2011-10-05Blender 2.6 Release Candidate um… released.CommentsNone
2011-10-02Why is my imported model so damned tiny?Comments5
2011-10-01Setting a Hotkey in Blender 2.5x. No more CTRL+TAB hotkey!Comments5
2011-09-26Blender Documentation had a major faceliftCommentsNone
2011-08-21Customizing Blender’s UIComments5
2011-08-17Blender 2.59 releasedComments5
2011-07-14Give my apologies to the GIMPComments4.5
2011-07-13Adjusting Tweak Radius in Wings 3DCommentsNone
2011-07-11So what’s an ngon anyways?Comments3
2011-07-02Free tutorials available from Design3 until July 10thComments5
2011-06-28Creating reference images in Wings 3DComments5
2011-06-24Wings3D, Hotkeys and you.Comments3
2011-06-24Clearing your settings in Wings 3DCommentsNone
2011-06-11So you want to build Blender yourself?Comments5
2011-06-10Taking a walk on the wild sideCommentsNone
2011-05-29We all like free right?CommentsNone
2011-05-21Sculpting, the next generation?Comments5
2011-05-18Size doesn’t matter?CommentsNone
2011-05-18Why up? The joys of 3D coordinate systems.Comments4.2
2011-05-13Video Tutorial: An Introduction to Wings 3DCommentsNone
2011-05-11Blender 2.57 gotcha working with UnityComments5
2011-05-11A note on demosCommentsNone
2011-05-113D Graphical ApplicationsComments5
2011-04-30What’s the difference between Crease and Extrude Normal in Wings3DComments4
2011-04-30When head meets wall…Comments5
2011-04-26New Blender ReleaseComments3.3
2011-04-01A history lesson you never asked for…Comments3
2011-04-01My Blender Keyboard ShortcutsComments5

RSSCool Thing of the Week (9)

DateTitleCommentsRating
2012-04-10Cool thing of the week: Week 9Comments5
2012-03-21Cool thing of the Week: Week 8Comments4
2012-03-07Cool thing of the Week: Week 7Comments5
2012-02-10Cool thing of the Week: Week 6Comments5
2012-01-26Cool thing of the Week: Week 5Comments5
2012-01-14Cool thing of the Week: Week 4Comments5
2012-01-04Cool thing of the Week: Week 3Comments5
2011-12-29Cool Thing of the Week: Week 2Comments5
2011-12-19Introducing the Cool Thing of the WeekComments5

RSSDesign (25)

DateTitleCommentsRating
2015-04-02Overlap2D, a LibGDX based UI/Level Editor, goes open sourceComments5
2014-09-16GameFromScratch Guide to Getting Kids Started in Game DevelopmentComments4.8
2014-09-08Guest Tutorial: Making Flappy Bird using Overlap2D and LibGDXComments4.9
2014-02-04Roadblock number one! Dynamically mounting weapons is proving harder than I expected.Comments5
2014-01-09Creating dynamically equipped characters in 2D and 3D gamesComments5
2013-08-07Creating a game sprite: The ConceptComments4.5
2013-08-01Just starting out, what games should I make?Comments4.8
2013-07-03A closer look at Project AnarchyComments4.8
2013-06-11A programmer's guide to creating art for your gameComments4.3
2013-06-05Introducing Project Starlord: Initial game design documentsComments5
2013-06-03Application design tools… what do you use?Comments5
2012-11-06Windows (Phone) 8 C++ support a huge boon for middleware choicesComments5
2012-10-26Creating game creation tools using HTML5: ReduxComments5
2012-10-11Creating game creation tools using HTML5: Let there be menus!Comments5
2012-10-09Creating game creation tools using HTML5: Setting up the EaselJS canvasComments5
2012-10-08Creating game creation tools using HTML5: The basic YUI MVC app frameworkComments5
2012-10-05Creating game tools in HTML5Comments4
2012-09-23Device resolution quick referenceComments5
2012-09-21Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. MoaiComments4.8
2012-08-083D Engine round-upComments5
2012-06-21Creating an HTML5 RPG level editor: The tools requiredComments5
2011-08-15About design…Comments4.5
2011-04-25What's different between versions?Comments3.7
2011-04-24Oh yeah… the gameComments3.7
2011-04-21A question of power…Comments5

RSSGeneral (97)

DateTitleCommentsRating
2015-05-19Complete List of GameFromScratch.com tutorialsComments5
2015-04-17Mobile support on GameFromScratch.com... watch for bugsComments5
2015-04-14Supporting GameFromScratch.com on PatreonComments5
2015-03-29Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.comComments4.7
2015-02-01Preventing IntelliJ code auto formatting from ruining your dayComments5
2015-01-09Creating a walk cycle spritesheet in under 15 minutesComments5
2014-11-23OpenGEX–The 3D Format for Indie Game Developers?Comments4.8
2014-11-10Libgdx Cross-Platform Game Development Cookbook reviewComments5
2014-09-16GameFromScratch Guide to Getting Kids Started in Game DevelopmentComments4.8
2014-07-13Permanently turning off the Chrome debugging messageComments5
2014-04-24Using Microsoft’s Azure for your game’s serverComments5
2013-09-23GWT and Windows 8. GWT DMP Plugin has crashed possible fixComments5
2013-09-05Unity and Intel Optimus: Unity Editor has stopped working fixCommentsNone
2013-08-12Computer Graphics: Principles and Practices 3rd Edition. A trip down memory lane.Comments5
2013-07-03A closer look at Project AnarchyComments4.8
2013-04-02PlayStation Mobile Development Cookbook is now on Safari Books OnlineComments5
2013-02-22Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys )Comments5
2013-01-04New HTML5 gamedev book, Pro HTML5 Games. Ever wanted to create an RTS?Comments4.5
2012-12-21Refreshing Javascript JS file caching in Chrome during developmentComments5
2012-11-24Interesting book coming soon: Learn Lua for iOS Game DevelopmentCommentsNone
2012-11-13It’s the end of the world as we know it: Redux! Steven Sinofsky leaves MicrosoftComments5
2012-11-09A closer look at the Moscrif game development platformComments4.5
2012-11-08Formatted code samples on MacOS using MarsEdit and SublimeTextComments5
2012-11-07Gamefromscratch is now on TwitterCommentsNone
2012-10-29And the best offline blogging software for Mac OS is…….. MarsEditCommentsNone
2012-10-17Creating game creation tools using HTML5: Adding a sprite sheet upload dialogComments5
2012-10-14The near future of the JavaScript languageComments4.3
2012-10-05Creating game tools in HTML5Comments4
2012-10-03Moai Tutorial Part 7: Tile maps so easy your mother could do itComments4.3
2012-10-02Binding a hotkey to an external tool in IntelliJCommentsNone
2012-09-27Using ZeroBrane Studio with Moai ( it also works with LOVE)Comments5
2012-09-23Device resolution quick referenceComments5
2012-09-21Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. MoaiComments4.8
2012-09-20Running the FMOD Moai Host on Mac OSCommentsNone
2012-08-30Atari brings classics to HTML5 and releases the developer libraries and an arcadeComments5
2012-08-29New book “3D Games Monetization with Unity and Leadbolt” added to Unity book roundupComments5
2012-08-25Moai and Lua learning resourcesComments3.7
2012-08-22Setting up an IDE (IntelliJ IDEA) with auto-completion for MOAI game developmentComments5
2012-08-22Day 0 With Moai: Setup and Hello WorldComments5
2012-08-21Adventures in Moai Land: The LUA based open source game engineComments5
2012-08-17Debugging your JavaScript app using WebStormComments5
2012-08-11Cocos2D HTML5 Tutorials source code updated to newest betaComments1
2012-07-25A simple JavaScript app using Node, cocos2D, YUI and HerokuComments5
2012-07-24Safari to Go Mobile App release: Finally on AndroidCommentsNone
2012-07-21JavaScript Toddler Game Part 3: App configurationComments5
2012-07-17JavaScript Toddler Game Part 2: Hosting your cocos2D Node app on HerokuComments5
2012-07-16PS Mobile SDK now fully working on Windows 8CommentsNone
2012-07-15Guest Post:Making Money with HTML GamesComments5
2012-07-13New mini game JavaScript series on GameFromScratchComments5
2012-07-13PlayStation Mobile breaking changes guideComments5
2012-07-07YUI annoyancesComments4
2012-07-01PlayStation Suite Studio on Windows 8 release candidateComments5
2012-06-19Why I am not using Appcelerator Titanium anymoreComments4
2012-06-14Unity 3.x Scripting added to Unity 3D book round-upCommentsNone
2012-06-09Cocos2D book round-upCommentsNone
2012-06-07Setting up JetBrains WebStorm to work with Cocos2DComments4
2012-05-31Announcing the Cocos2D-x HTML5 game tutorial seriesComments5
2012-05-18This is why I say C++ isn’t a beginner friendly languageComments4.3
2012-05-18Applying FarSeer Physics to PSSDKComments5
2012-05-13Any interest in an HTML 5 RPG tutorial series?Comments4.9
2012-05-09Pay as you go Macintosh development? A MacInCloud.com reviewComments4.1
2012-05-09PS Suite sprite tutorial translated to SpanishComments5
2012-05-09Beginning iOS 3D Unreal Games Development added to safariCommentsNone
2012-05-06SpriteTile in PS SDK index starts in the bottom left?Comments5
2012-04-30Gameplay 1.2 for 3D Indie developersComments5
2012-04-27Corona SDK Mobile Game Development added to SafariComments4
2012-04-23Adobe moves to the cloud, new subscription offers all you can eat at 50$ a month!Comments5
2012-04-22A look around the PlayStation Mobile tools and SDKComments4.9
2012-04-21Debugging PlayStation Mobile Applications on your Vita deviceComments5
2012-04-19Game Development for iOS with Unity3D added to Unity Book round-upComments5
2012-04-11Comments and vacation Comments4
2012-04-05emulator-arm.exe has stopped working. The joys of Android developmentCommentsNone
2012-04-03Can you target Blackberry using Appcelerator Titanium?Comments4
2012-03-30Unity 3D book round-upCommentsNone
2012-03-21Further adventures in Appcelerator: Getting it to run in an existing emulatorComments5
2012-03-20Adventures in Appcelerator part twoCommentsNone
2012-03-17Installing Titanium Appcelerator Studio to work with blackberry… gotchasComments5
2012-02-24Enough is enough Daz!Comments4.4
2012-01-11How To: Creating animated GifsComments5
2011-12-15Do not remove Visual Studio 2011 developer preview!Comments4.5
2011-12-07What’s in the works at GameFromScratch?Comments5
2011-11-30New version of Unreal Developer Kit (UDK ) released todayComments3.7
2011-11-29It’s the end of the world as we know it… and I feel, kinda sad actuallyComments5
2011-11-15Telling Eclipse to use the JDK instead of JREComments5
2011-11-06GFS PlayN Installer–Super detailed installation instructionsComments5
2011-10-14PlayN for iOS?Comments3.3
2011-10-13Oh neatCommentsNone
2011-10-13Adventures in Playn-land, gotcha number 1CommentsNone
2011-10-12Google gets their game on with PlayNComments5
2011-09-22Unreal Development Kit Sept Update… Good news for Mac fansCommentsNone
2011-06-17The Unity 3.4/3.5 roadmap revealedCommentsNone
2011-05-28Letting someone else do the heavy liftingComments5
2011-05-27On upcoming postsCommentsNone
2011-05-14Welcome to GameFromScratch.comComments4
2011-05-09List of tools usedCommentsNone
2011-04-29Because full price is for suckersComments1
2011-04-25A Crysis of faithComments3

RSSNews (199)

DateTitleCommentsRating
2015-05-22Godot Engine release version 1.1Comments5
2015-05-10C Plus Plus Today: The Beast is Back. A free e-book thanks to JetBrainsComments4.8
2015-05-10SFML 2.3 releasedComments5
2015-04-29Microsoft release cross platform code editor Visual Studio CodeComments5
2015-04-14Supporting GameFromScratch.com on PatreonComments5
2015-04-02Overlap2D, a LibGDX based UI/Level Editor, goes open sourceComments5
2015-03-29Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.comComments4.7
2015-03-29Phaser HTML5 Game Dev Library release version 2.3Comments5
2015-03-22Blender 2.74 release candidate 2 availableComments5
2015-03-17MonoGame 3.3 releasedComments5
2015-03-12Phaser HTML5 game library adds Box2D support via commercial pluginComments5
2015-03-12RoboVM 1.0 releasedComments5
2015-03-11Copperlicht 1.9 releasedComments5
2015-03-03Allegorithmic release tools under awesome new rent to own licenseComments4.8
2015-03-02Unreal Engine now completely free!Comments5
2015-03-02What ever happened to the BitSquid Engine Autodesk purchased? It became the Stingray Game EngineComments5
2015-03-02Maya LT 2016 announcedComments5
2015-02-24Unreal Engine 4.7 released todayComments5
2015-02-19Unreal giving away $5 million in grants to Unreal Engine developersComments5
2015-02-15LÖVE Lua game engine release version 0.9.2Comments5
2015-02-13NVidia NSIght Visual Studio Edition 4.5 releasedComments5
2015-01-07Phaser HTML5 game engine release version 2.2.2Comments5
2014-12-23Holiday 2014 sales on Steam loaded with Gamedev tools.Comments5
2014-12-16No More waiting for Godot! Godot Engine reaches 1.0 milestone releaseComments5
2014-12-12Modo Indie released and is available on Steam… on sale of courseComments5
2014-12-04Phaser 2.2.0 ( then 2.2.1 ) JavaScript Game Dev library releasedComments5
2014-11-20MelonJS 2.0.0 releasedComments5
2014-11-12Visual Studio 2013 is now.... free? Comments5
2014-11-10Steam Powered GameDev: A New Series on GamefromscratchComments5
2014-11-08Copperlicht 3D JavaScript Game Engine is now free and open sourceComments5
2014-10-24C# comes to Unreal EngineComments5
2014-10-01CopperCube ‘no programming required’ 3D Engine Version 5 releasedComments5
2014-09-16Having trouble finding 3D models? There’s a search engine for thatComments4.8
2014-09-12Phaser 2.1.1 releasedComments5
2014-09-12Cocos2D 3.1 and SpriteBuilder 1.2 releasedComments5
2014-09-03Two new open source game tool releases. DT3, a 3D game engine and a generic level editor from SonyComments5
2014-08-09LibGDX 1.3 releasedComments5
2014-07-30How my upcoming vacation lead to a new game dev projectComments5
2014-07-18Unreal Engine 4.3 releasedComments5
2014-06-23Unity for PlayStation Mobile released and PlayStation Mobile 2.0 SDK releasedComments5
2014-06-22LibGDX 1.2 releasedComments5
2014-06-09Autodesk enters the 3D Engine market with purchase of BitSquidComments4.7
2014-06-05Unreal Engine 4.2 has shippedComments5
2014-05-21Phaser 2.0.5 HTML5 gaming library released… and speaking of whichComments5
2014-05-16Unreal Engine 4.2 announcementComments5
2014-05-10An “Unreal” week for game developersComments5
2014-05-04Version 3.0 of the Torque2D game engine releasedComments5
2014-05-04Badlogicgames release Packr for packaging Java jar, assets and even runtime into a native executableComments5
2014-04-29IntelliJ release 13.1.2 updateComments5
2014-04-25Unreal Engine 4.1 releasedComments5
2014-04-20LibGDX finally reaches version 1.0!Comments5
2014-04-17Substance Painter release Beta 3 to SteamComments5
2014-04-14Maya LT 2015 coming to Steam next weekComments5
2014-04-10Project Anarchy v2014.0.5 releasedComments5
2014-03-27HOLY CRAP! MOAI isn’t dead! In fact, they just released v1.5Comments5
2014-03-20Blender 2.7 releasedComments4.8
2014-03-19Unreal Engine 4 announced, hands hobbyist market to UnityComments2.3
2014-03-18Autodesk announced 2015 versions of products and silently kill off SoftimageComments5
2014-03-15MakeHuman 1.0.0 finally releasedComments4.4
2014-03-11Sony open source game tool creation kit ATF The Authoring Tools FrameworkComments5
2014-03-10FMOD offer indie friendly pricing optionsComments5
2014-02-17OpenTK 1.1 releasedComments5
2014-02-12When will common sense reign again? The story of King and it’s war on indiesComments5
2014-02-10Godot game engine finally open sourceComments5
2014-01-17Project Anarchy release beta of 2D ToolkitComments5
2014-01-15PlayStation Vita support added to Unity. RIP PlayStation MobileComments5
2014-01-14Duality C# based game engine with Visual editorComments5
2014-01-06Leadwerks “indie edition” Game Engine added to steam for $99Comments5
2014-01-06CodeCombat programming game goes open sourceComments5
2014-01-05Godot Unity like game engine going open sourceComments5
2013-12-26Substance Designer 4 texturing tool currently on sale on SteamComments5
2013-12-19Project Anarchy 2013.2.5 announcementComments5
2013-12-13All you need is LÖVE. LÖVE 0.9 releasedComments5
2013-12-12OpenFL 1.2 released. Adds Tizen supportComments5
2013-11-12Unity 4.3 is finally released… yes, this is the one with 2DComments4.8
2013-11-03LibGDX 0.9.9 releasedComments3.5
2013-11-01Blender 2.69 released. What is in it for game developers?Comments5
2013-10-23Autodesk release Maya LT Extension 1. Polygon limits more than doubledCommentsNone
2013-10-22Project Anarchy just got a whole lot better. Now includes Scaleform for freeComments5
2013-10-17Want to make a game? Want a $100,000… Project Anarchy may be able to help you with both!Comments5
2013-09-28New CocosStudio, Cocos2d-html5 and Cocos2d-x releases todayComments5
2013-09-03Lanica finally launch Platino, a cross platform AppceleratorTitanium based 2.5D game engineComments5
2013-08-28PlayStation Mobile 1.2 release and free developer license promo extended.Comments5
2013-08-27GameMaker 1.2 update releasedComments5
2013-08-21Is the Moai game engine dead? It appears no, not quiteComments4.8
2013-08-13SDL 2 released todayComments5
2013-08-08Humble weekly bundle includes source code to Uplink, Darwinia and DEFCONComments5
2013-08-07Introducing a new series: Creating a game sprite from beginning to endComments4.7
2013-08-04Awe6 framework release 2.0.572RC. Now supporting Haxe 3 and OpenFLComments5
2013-08-04Are you a CryEngine user? Beware!Comments5
2013-07-30Facebook enters the world of game publishing/promotionComments5
2013-07-22Unity 4.2 released. Windows App Store, Windows Phone 8 and Blackberry 10 support added.Comments5
2013-07-02CocoonJS 1.4 high performance JavaScript wrapper release. Accelerated WebGL support finally hereComments5
2013-06-30Codea for iOS gamedev adds in browser code editingComments5
2013-06-28New Loom Engine released… no more Cocos2DComments5
2013-06-17Blender roadmap for 2.7, 2.8 and beyondComments5
2013-06-17New Dreemchest release. Adds Flash support as well as ad, in app purchase, GameCenter support and more.Comments5
2013-06-10Apple adds Sprite Kit graphics and physics library to iOS and OS/XComments5
2013-06-07Want a free license for Marmalade as well as a free Blackberry Dev Device?Comments5
2013-06-04Well… so much for using Haxe. RIP NME.Comments2.7
2013-05-31LibGDX supporting RoboVM backendComments5
2013-05-21You can now target iOS and Android using the free version of Unity. BB10 and WP8 coming soonComments5
2013-05-15A first look at Google’s new IDE Android StudioComments4
2013-05-15Google announce Android Studio… RIP EclipseComments5
2013-04-14GameFromScratch server updateCommentsNone
2013-04-12More Project Anarchy detailsComments5
2013-04-05Zynga release PlayScript, a C# 5/ActionScript hybrid that targets the mono runtimeComments5
2013-04-04WOW! Corona game engine now available for free!Comments5
2013-04-04My next project… finally, a game!Comments4.5
2013-03-25Ludei bring WebGL to iOS and AndroidComments2
2013-03-07Blender 2.66a released.Comments4.3
2013-03-03New Moai SDK release. 1.4p0Comments5
2013-02-26Meet the Loom 2D cross platform game engine, currently available for free to indie developersComments5
2013-02-25Samsung offer indie game developers 100% of revenue on their app storeComments5
2013-02-24PlayStation Mobile SDK 1.10.0 Beta releasedComments5
2013-02-22Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys )Comments5
2013-02-20PlayStation 4 details emergeComments5
2013-02-05Unity adding support for Blackberry 10 (again?)CommentsNone
2013-02-04Kongregate create 10 million dollar indie game development programCommentsNone
2013-01-30Battle of the HTML game engines. LimeJS vs CraftyJS vs ImpactJS… FIGHTComments4
2013-01-27LIBGDX 0.9.8. Now with iOS supportComments1
2013-01-25RIM released version 1.6 of Gameplay, a cross platform 3D game development libraryCommentsNone
2013-01-21monoGame 3.0 stable releasedComments5
2013-01-16jMonkeyEngine engine makes the move to GitHub… well, almostComments5
2013-01-10New tutorial series announcement… Programmer Art: Teaching Blender for programmersComments5
2013-01-07nVidia entering mobile console market. Cool features wrapped up in a horrible design.Comments5
2013-01-01Deadly Dungeons developer reveals in depth details about Android based OUYA consoleComments1
2012-12-27Interesting new game dev book released: Game Tool GemsComments5
2012-12-20Silo 3D 2.0 for 47.99$ on SteamCommentsNone
2012-12-20The open sourced Torque 3D game engine announces 2.0 releaseComments5
2012-12-18Two and a half Unity 3D books added to the round-upCommentsNone
2012-12-14Blender 2.65 released … a couple days ago. What's in it for Game Developers?Comments5
2012-12-13Torque2D goes open source under the MIT licenseComments4
2012-12-10Wont someone stop thinking about the children!Comments4
2012-12-07The cocos2D cross platform toolchainComments5
2012-12-04Adobe releases updated cloud based game developer toolsComments5
2012-11-29GameMaker pulls a gigantic DRM blunder, annoys paying customersComments5
2012-11-14CryEngine 3.4.3 releasedComments5
2012-11-14Unity 4 releasedComments5
2012-11-10RIM sponsor event to encourage game developer to port to Blackberry 10CommentsNone
2012-11-01Unity 4 Beta is liveCommentsNone
2012-10-31Windows Phone 8 SDK released. What’s in it for game developers?Comments5
2012-10-27GameDraw and Shade bring low cost content creation to Unity *IN* Unity Comments4.3
2012-10-24MOAI SDK 1.3r2 releasedCommentsNone
2012-10-19From the UK? Got a concept for a game? Want 25 grand?CommentsNone
2012-10-12RIM releases Gameplay 3d 1.5Comments5
2012-10-04Appcelerator fund game development startup LanicaComments5
2012-10-03Blender 2.64 released todayComments2
2012-09-29Moai 1.3 SDK releasedCommentsNone
2012-09-25Blender 2.6.4 release candidate 2 released todayCommentsNone
2012-09-20Engines in the News: Unity3D signs deal with Nintendo and Torque3D code live on GithubCommentsNone
2012-09-18Meridian 59 open sourced and released under GPLComments5
2012-09-10Marmalade 6.1 releasedCommentsNone
2012-09-10Torque3D is going open sourceCommentsNone
2012-08-28Cocos2D-html v2.0 has been releasedCommentsNone
2012-08-27Blitz Basic Plus free for a limited timeCommentsNone
2012-08-24Announcing the Moai game development tutorial seriesComments5
2012-08-15PlayStation launch details announced; more supported devices and developers on boardComments5
2012-08-12‘Futile’ Unity code only 2D game framework alpha releasedComments5
2012-08-083D Engine round-upComments5
2012-08-07RIM releases GamePlay 1.4Comments5
2012-08-02Did the future of gaming just arrive on Kickstarter?CommentsNone
2012-07-27New Site Layout…CommentsNone
2012-07-26Unreal Engine July 2012 releaseCommentsNone
2012-07-17PlayN 1.4 has been releasedCommentsNone
2012-07-13PlayStation Mobile SDK .99 has been releasedComments5
2012-07-11Blender 2.64 is here! Well, sorta…CommentsNone
2012-07-10Autodesk goes indie with ScaleformCommentsNone
2012-07-05Two new libraries added to the HTML5 game development linksComments5
2012-06-29Cocos2D HTML5 development just got a world better…Comments5
2012-06-28Jelly Bean ( Android 4.1 ) SDK is here. What’s in it for game developers?CommentsNone
2012-06-27PlayCanvas. A new 3D game engine for the webComments5
2012-06-22Wooga open sources Pocket Island HTML5 gameComments5
2012-06-18Interesting news about Unity 3D version 4. Linux support added?Comments5
2012-06-09Microsoft undoes their stupid. Visual Studio Express 2012 to support desktop developmentComments5
2012-06-08Cocos2D-html tutorials now officially a series…Comments5
2012-06-05List of developers working on PlayStation Mobile gamesComments4
2012-06-05The list of Android devices supported on PlayStation MobileComments4
2012-06-04PlayStation Suite is now PlayStation MobileCommentsNone
2012-06-03Cocos2D HTML release a tech demo, Moon WarriorsCommentsNone
2012-05-29Cocos2D-html5 alpha releasedComments5
2012-05-27PlayN 1.3.1CommentsNone
2012-05-23PlayN 1.3 ReleasedCommentsNone
2012-05-23GameFly goes mobile. Announces Android store and iOS and Android developer fund.Comments5
2012-04-27Blender 2.63 has been released!Comments5
2012-04-21PlayN 1.2 releasedCommentsNone
2012-04-19Playstation Suite now in open betaComments5
2012-03-29I want to make an MMO!!!! Now what?Comments5
2012-03-22Photoshop CS6 now available in free betaComments5
2012-03-07Playstation mobile development actually within reach of Indie developers?Comments5
2012-03-05HOLY CRAP! Is Unity 3D Basic for Android and iOS free until April 8Comments4.7
2012-02-24CryEngine 3.3.9 releasedComments5
2012-02-16Blender 2.62 released todayCommentsNone
2012-02-14Unity 3.5 is live!Comments5
2012-02-13PlayN 1.1 releasedCommentsNone
2012-02-08PlayN progress updateCommentsNone
2011-12-22Unity 3.5 (public) beta announcedComments4.5
2011-12-14Blender 2.61 released todayCommentsNone
2011-12-10Silverlight 5 has been releasedCommentsNone

RSSProgramming (300)

DateTitleCommentsRating
2015-05-01A Guided Tour of Visual Studio CodeComments5
2015-04-29Unreal Engine Tutorial Part Four: Sprite Animation (Flipbooks)Comments5
2015-04-28Godot Engine Tutorial Part 8–TilemapsComments5
2015-04-24Unreal Engine Tutorial Part Three: SpritesComments5
2015-04-19A Closer Look at the PlayCanvas Game EngineComments5
2015-04-15Unreal Engine Tutorial Part Two: Your first applicationComments5
2015-04-12Unreal Engine Tutorial Part One: Getting Started with Unreal EngineComments5
2015-04-08Unreal Vs Unity Video Tutorial Series: Unreal Engine Introduction, Overview and Hello WorldComments5
2015-04-07LibGDX Video Tutorial: 3D Part 2–Loading Models and Playing AnimationsComments5
2015-04-03Godot Beta 1.1 releasedComments5
2015-04-02Overlap2D, a LibGDX based UI/Level Editor, goes open sourceComments5
2015-03-31Unity vs Unreal Engine Tutorial Series– Video IntroductionComments4.8
2015-03-29Unity 5 Vs. Unreal Engine 4. The next major tutorial project on GameFromScratch.comComments4.7
2015-03-29Phaser HTML5 Game Dev Library release version 2.3Comments5
2015-03-24LibGDX Video Tutorial: 3D Part 1Comments5
2015-03-19Godot Engine Tutorial Part 7–Physics and Collision DetectionComments5
2015-03-16Create a 3D game in Blender using LibGDX and BDXComments5
2015-03-03Unity 5 released with a new (and awesome) pricing modelComments5
2015-03-02What ever happened to the BitSquid Engine Autodesk purchased? It became the Stingray Game EngineComments5
2015-02-27LibGDX Video Tutorial: Sprite AnimationComments5
2015-02-23Godot Engine Tutorial Part 6–Handling Multiple Scenes and Global DataComments5
2015-02-20Godot Engine Tutorial Part 5–GUI Programming. Using Controls, Widgets and ContainersComments5
2015-02-12C++ IDE roundupComments5
2015-02-06Godot Engine Tutorial Part 4 – Playing Sound FX and MusicComments5
2015-02-03LibGDX Video Tutorial: Scene2D UI, Widgets, Layout and SkinsComments5
2015-02-01Preventing IntelliJ code auto formatting from ruining your dayComments5
2015-01-28Godot Engine Tutorial Part 3 -- Program Lifecycle and Input HandlingComments5
2015-01-26Godot Engine Tutorial Part 2– 2D Scenes, Sprites, Coordinates and ViewportsComments5
2015-01-22Godot Engine Tutorial–Part1: Your First Godot ApplicationComments4.9
2015-01-20LibGDX Video Tutorial: Scene2D Grouping and Hit testsComments5
2015-01-15A complete HTML5 game from scratch using Phaser video tutorialComments5
2015-01-09Creating a walk cycle spritesheet in under 15 minutesComments5
2015-01-07Phaser HTML5 game engine release version 2.2.2Comments5
2015-01-06LibGDX Video Tutorial: Scene2D Actors and ActionsComments4.5
2015-01-04A Closer Look at the Godot Game EngineComments5
2014-12-30LibGDX Video Tutorial: Scene2D IntroductionComments5
2014-12-29Core HTML5 2D Game Programming book reviewComments4
2014-12-19LibGDX Video Tutorial: Spritesheets and TextureAtlasesComments5
2014-12-16LibGDX Video Tutorial: Gestures–Panning, Zooming, Pinch, Tapping and moreComments5
2014-12-09LibGDX Video Tutorial: Cameras and Viewports. Handling multiple resolutions and aspect ratiosComments3
2014-12-09LibGDX Tutorial Part 17: ViewportsComments5
2014-12-08LibGDX Tutorial Part 16: CamerasComments5
2014-12-03LibGDX Video Tutorial: Audio Programming, Sound Effects, Music and Audio RecordingComments4
2014-11-27Adventures in Phaser with TypeScript– Physics using the P2 Physics EngineComments5
2014-11-24LibGDX Video Tutorial: Handling Keyboard, Mouse and Touch InputComments5
2014-11-23OpenGEX–The 3D Format for Indie Game Developers?Comments4.8
2014-11-22Urho3D game engine version 1.32 releaseComments5
2014-11-21LibGDX Video Tutorial: Creating and Using Fonts and TextComments5
2014-11-20Phaser with RequireJS and BowerComments5
2014-11-18LibGDX Video Tutorial: Hello World!Comments4
2014-11-16Adventures in Phaser with TypeScript -- Mixing 2D and 3D Graphics using Phaser and Three.jsComments5
2014-11-12Setting up Java, Android SDK, GWT plus Eclipse or IntelliJ to work with LibGDX–Video TutorialsComments5
2014-11-10Libgdx Cross-Platform Game Development Cookbook reviewComments5
2014-11-07Adventures in Phaser with TypeScript– Physics using Arcade PhysicsComments5
2014-11-06Phaser with TypeScript code samples published to GithubComments5
2014-11-05Creating a Game on an iPad -- Building an Animation Tool in Codea Part 1Comments5
2014-11-03LibGDX Tutorial Part 15: Particles Part One–2D ParticlesComments5
2014-10-31Guide to Creating a Game On iPad -- Vector Graphics in CodeaComments5
2014-10-29Adventures in Phaser with TypeScript–Tilemaps Part 2 Now with more stuff!Comments5
2014-10-28Re-using actions in LibGDXComments5
2014-10-26Guide to Creating a Game on an iPad -- Our First Project: Adding Spritesheet support to CodeaComments5
2014-10-22Adventures in Phaser with TypeScript–Loading and Using Tiled MapsComments5
2014-10-16A closer look at the Urho3D Game EngineComments5
2014-10-15Guide to Creating a Game on an iPad–Meet CodeaComments3.7
2014-10-12Guest Tutorial: Creating a Game Using MightyEditor and PhaserComments4.6
2014-10-11Cocos2d-x Tutorial Series: Game Loop, Updates and Action HandlingComments5
2014-10-07Cocos2d-x Tutorial Series: Handling the KeyboardComments4
2014-10-06Adventures in Phaser with TypeScript–GroupingComments5
2014-10-03Cocos2d-x Tutorial Series: Handling Touch and Mouse InputComments5
2014-10-01Cocos2d-x Tutorial Series: Basic Sprites, Positioning, Parenting and Coordinate SystemsComments5
2014-09-29Cocos2d-x Tutorial Series: Installation, Creating a Project and Hello WorldComments5
2014-09-25LibGDX LibGDX Tutorial 13: Physics with Box2D Part 4: Controlling collisions using filtersComments5
2014-09-25LibGDX LibGDX Tutorial 13: Physics with Box2D Part 3: CollisionsComments5
2014-09-23Adventures in Phaser with TypeScript -- TweeningComments5
2014-09-22LibGDX Tutorial Part 14: Gamepad supportComments5
2014-09-16GameFromScratch Guide to Getting Kids Started in Game DevelopmentComments4.8
2014-09-12Adventures in Phaser with TypeScript–Using Sprite sheets ( and Texture Atlases )Comments5
2014-09-10LibGDX Tutorial 13: Physics with Box2D Part 2: Force, Impulses and TorqueComments5
2014-09-08Guest Tutorial: Making Flappy Bird using Overlap2D and LibGDXComments4.9
2014-09-05Adventures in Phaser with TypeScript–ParticlesComments5
2014-08-27LibGDX Tutorial 13: Physics with Box2D Part 1: A Basic Physics Simulations.Comments5
2014-08-19Adventures in Phaser with TypeScript–AudioComments5
2014-08-11Adventures in Phaser with TypeScript–Handling Mouse/Touch InputComments5
2014-08-09LibGDX 1.3 releasedComments5
2014-08-08Debugging 101 Tutorial or How to bring sanity to an insane worldComments5
2014-08-063D Prototyping library GDX-proto released todayComments4.3
2014-07-25Game Development Tutorial: Swift and SpriteKit Part 6 - Working with Physics Part 1Comments5
2014-07-23Playing around with Three.JS -- Part Two of a not quite a tutorial seriesComments5
2014-07-18WebStorm, Three.JS, Source Maps and ARRRRRGHHHHHHHHComments5
2014-07-16Baking Blender materials to texture to make them usable in a game engineComments5
2014-07-15Playing around with Three.JS -- Part One of a not quite a tutorial seriesComments5
2014-07-08LibGDX Tutorial Part 12: Using GLSL Shaders (and creating a Mesh)Comments5
2014-06-26LibGDX project setup using the Gradle applicationComments5
2014-06-24Adventures in Phaser with TypeScript–Handling Keyboard InputComments5
2014-06-09Adventures in Phaser with TypeScript–Graphics Time!Comments5
2014-06-02TypeScript in WebStormComments5
2014-05-29Adventures in Phaser with TypeScript– Where did my game loop go?Comments5
2014-05-27TypeScript debugging in Visual Studio with IE, Chrome and Firefox using Source MapsComments5
2014-05-23Adventures in Phaser with TypeScript–Why it’s Hello World of courseComments5
2014-05-21Phaser 2.0.5 HTML5 gaming library released… and speaking of whichComments5
2014-05-16OpenGL Shader Programming Resources Round-upComments5
2014-05-14Trying to run our C++ tutorial on a new Visual Studio version and getting a MSVCR100D.dll missing errorComments5
2014-05-10An “Unreal” week for game developersComments5
2014-05-01LibGDX Tutorial 11: Tiled Maps Part 2: Adding a sprite and dealing with layersComments4.6
2014-04-24Using Microsoft’s Azure for your game’s serverComments5
2014-04-21The Unreal Engine 4 Rosetta StoneComments5
2014-04-16LibGDX Tutorial 11: Tiled Maps Part 1: Simple Orthogonal MapsComments4.9
2014-04-15A quick look at Tiled. An open source 2D level editorComments5
2014-04-08A look inside Unreal Engine 4Comments5
2014-04-08A look inside Unreal Engine 4: Part TwoComments5
2014-04-04LINQ for C++ with cpplinqComments5
2014-03-27HOLY CRAP! MOAI isn’t dead! In fact, they just released v1.5Comments5
2014-03-26Want to use LibGDX but hate Eclipse? Good news, with Gradle IntelliJ just became easierComments4.8
2014-03-11LibGDX Tutorial 10: Basic networkingComments5
2014-03-05Troubleshooting LibGDX exceptions. Configuring Eclipse to be slightly less stupid.Comments5
2014-02-26Exporting 3D model to LibGDX directly from BlenderComments5
2014-02-18Ok now, what the hell is going on here. Blender and bones are going to be the death of meComments5
2014-02-14No bones about it. Bones in LibGDX and BlenderComments5
2014-02-05So, this moving bones in LibGDX models is easier than I thought... SortaComments5
2014-01-21Rendering a 3D model to texture in LibGDXComments5
2014-01-193D models and animation from Blender to LibGDXComments4.6
2014-01-14Building LibGDX's fbx-conv on Mac OSComments5
2014-01-14Duality C# based game engine with Visual editorComments5
2014-01-10LibGDX minimal 3D appComments5
2014-01-09Creating dynamically equipped characters in 2D and 3D gamesComments5
2014-01-06Leadwerks “indie edition” Game Engine added to steam for $99Comments5
2014-01-05Godot Unity like game engine going open sourceComments5
2013-12-18LibGDX Tutorial 9: Scene2D Part 4–UI SkinsComments5
2013-12-11LibGDX Tutorial 3C: Scene managementComments5
2013-12-10Learning Scala, found a great bookComments5
2013-12-09LibGDX Tutorial 3B: Simple AnimationComments4.9
2013-12-09LibGDX Tutorial 9: Scene2D Part 2– ActionsComments4.9
2013-12-01Using LibGDX in IntelliJ with GradleComments5
2013-11-27LibGDX Tutorial 9: Scene2D Part 1Comments5
2013-11-19LibGDX Tutorial 8: AudioComments5
2013-11-06LibGDX Tutorial 7: Camera basicsComments5
2013-10-30LibGDX Tutorial 6: Motion controlsComments4.8
2013-10-24LibGDX Tutorial 5: Handling Input–Touch and gesturesComments4.9
2013-10-15LibGDX Tutorial 4: Handling Input -- The mouse and keyboardComments5
2013-10-07Speeding up GWT compilation speeds in a LibGDX projectComments3.8
2013-10-02LibGDX Tutorial 3: Basic graphicsComments4.6
2013-10-01SpellJS a JavaScript based cross platform component based game engine with an IDEComments5
2013-09-26LibGDX Tutorial 2: Hello WorldComments5
2013-09-19LibGDX Tutorial 1: Creating an initial projectComments4.8
2013-09-12Looking for a Java book recommendation for experienced developers getting up to speedComments5
2013-09-01Looking at LibGDX and once again I find myself hating Google and Java developer toolsComments4.7
2013-09-01Whats changed in the game development world since I wrote my game dev guide?Comments5
2013-08-21Is the Moai game engine dead? It appears no, not quiteComments4.8
2013-08-12Computer Graphics: Principles and Practices 3rd Edition. A trip down memory lane.Comments5
2013-08-04Awe6 framework release 2.0.572RC. Now supporting Haxe 3 and OpenFLComments5
2013-08-01Just starting out, what games should I make?Comments4.8
2013-07-24Project Anarchy tutorial series now officially a series…CommentsNone
2013-07-23Project Anarchy Tutorial: Input Part 2: Going mobileComments5
2013-07-17Project Anarchy Tutorial: Input Part 1: Mouse, keyboard and abstracting controlsComments5
2013-07-15Project Anarchy Tutorial: Entities, Static Meshes and ComponentsComments4.6
2013-07-11Project Anarchy Tutorial: Your first 3D modelComments4.2
2013-07-10A look around the Scoreoid cloud gaming platformComments5
2013-07-08Project Anarchy Tutorial: Hello WorldComments5
2013-07-03A closer look at Project AnarchyComments4.8
2013-06-30Codea for iOS gamedev adds in browser code editingComments5
2013-06-28New Loom Engine released… no more Cocos2DComments5
2013-06-14A tutorial series on building a game engine from scratch… almost literallyComments3.4
2013-06-11A programmer's guide to creating art for your gameComments4.3
2013-06-04Well… so much for using Haxe. RIP NME.Comments2.7
2013-04-29SFML 2.0 finally officially releasedComments5
2013-04-25A guided tour of the Dreemchest Lua based game engineComments5
2013-04-16More PlayStation Mobile tutorials available (not made by me)Comments5
2013-04-05Zynga release PlayScript, a C# 5/ActionScript hybrid that targets the mono runtimeComments5
2013-04-04My next project… finally, a game!Comments4.5
2013-04-02C++ memory management isn't the boogie man you may think it isComments4.5
2013-02-22Lots of pretty awesome news out of Xamarin ( the C#/.NET for iOS/Android guys )Comments5
2013-02-19Creating game authoring tools in HTML5 table of contents createdComments5
2013-02-08Nice new modern OpenGL tutorial seriesComments5
2013-01-30Battle of the HTML game engines. LimeJS vs CraftyJS vs ImpactJS… FIGHTComments4
2013-01-25RIM released version 1.6 of Gameplay, a cross platform 3D game development libraryCommentsNone
2013-01-04New HTML5 gamedev book, Pro HTML5 Games. Ever wanted to create an RTS?Comments4.5
2012-12-21Creating game creation tools using HTML5: Adding a grid and expanding the menusComments5
2012-12-17Gamedev Math: Handling sprite based shootingCommentsNone
2012-12-12GameDev math recipes: Collision detection using bounding circlesComments4
2012-12-09First Unity 4 book added to Unity book listComments4
2012-11-30Announcing the game development math tutorial seriesCommentsNone
2012-11-28GameDev math recipes: Collision detection using an axis-aligned bounding box part 2.Comments5
2012-11-26GameDev math recipes: Collision detection using an axis-aligned bounding boxComments5
2012-11-24GameDev math recipes: Rotating one point around another pointComments3
2012-11-22GameDev math recipes: VelocityComments3
2012-11-19PlayStation Mobile Tutorial: Messing with a GameEngine2D sprite’s UV coordinatesComments4.8
2012-11-18GameDev math recipes: Rotating to face a pointComments4.5
2012-11-09A closer look at the Moscrif game development platformComments4.5
2012-11-06Windows (Phone) 8 C++ support a huge boon for middleware choicesComments5
2012-11-01A couple brief Moai tutorialsCommentsNone
2012-10-30Guest Tutorial: Creating a mobile game using the Moscrif SDKComments5
2012-10-26Creating game creation tools using HTML5: ReduxComments5
2012-10-22Using Moai with Chrome ( NaCL ( Native Client ( Inception moment there ) ) )Comments5
2012-10-17Creating game creation tools using HTML5: Adding a sprite sheet upload dialogComments5
2012-10-14The near future of the JavaScript languageComments4.3
2012-10-12Moai soft keyboard for Android now availableComments4
2012-10-11Creating game creation tools using HTML5: Let there be menus!Comments5
2012-10-09Creating game creation tools using HTML5: Setting up the EaselJS canvasComments5
2012-10-08Creating game creation tools using HTML5: The basic YUI MVC app frameworkComments5
2012-10-05Creating game tools in HTML5Comments4
2012-10-03Moai Tutorial Part 7: Tile maps so easy your mother could do itComments4.3
2012-09-27Using ZeroBrane Studio with Moai ( it also works with LOVE)Comments5
2012-09-21Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. MoaiComments4.8
2012-09-17Moai Tutorial Part 6: Who put the bomp in the Moai, Moai, Moai. Playing audio in… you guessed it… MoaiComments5
2012-09-13A complete PlayStation Vita game from scratch: SummaryComments5
2012-09-13A complete PlayStation Vita game from scratch: Part FiveComments5
2012-09-11Moai Tutorial Part 5: Mi GUI es tu GUI… or how to make buttons and stuffComments5
2012-09-11A complete PlayStation Vita game from scratch: Part FourComments3.3
2012-09-09A complete PlayStation Vita game from scratch: Part ThreeComments5
2012-09-07A complete PlayStation Vita game from scratch: Part TwoComments4
2012-09-07A complete PlayStation Vita game from scratch: Part OneComments5
2012-09-05Moai Tutorial Part 4: Dealing with the keyboard… or notComments5
2012-08-28Building a Moai Android applicationComments5
2012-08-27Moai Tutorial Part 3: Touching and click, clicking and touchingComments5
2012-08-24Moai Tutorial Part 2: Loading and displaying a spriteComments4.4
2012-08-24Moai Tutorial Part 1: Opening a Window and creating a ViewportComments5
2012-08-22Setting up an IDE (IntelliJ IDEA) with auto-completion for MOAI game developmentComments5
2012-08-17Debugging your JavaScript app using WebStormComments5
2012-08-14Cocos2D HTML Tutorial 6: SpritesheetsComments4
2012-08-12‘Futile’ Unity code only 2D game framework alpha releasedComments5
2012-08-11Cocos2D HTML5 Tutorials source code updated to newest betaComments1
2012-08-10Cocos2D HTML–Porting to the most recent versionComments5
2012-08-083D Engine round-upComments5
2012-07-31JavaScript Toddler Game Part 5: Adding a databaseComments5
2012-07-25JavaScript Toddler Game Part 4: The Game itselfComments5
2012-07-21JavaScript Toddler Game Part 3: App configurationComments5
2012-07-13JavaScript Toddler Game Part 1: Hosting a cocos2D app in Node.jsComments5
2012-07-13PlayStation Mobile breaking changes guideComments5
2012-07-11Cocos2D HTML Tutorial 5: Menus , sounds and musicComments4
2012-07-09cocos2D HTML5 alpha 2 releasedComments5
2012-07-03A series of OpenGL samplesComments3.7
2012-06-25Node server side handling of Handlebar templatesCommentsNone
2012-06-22Creating a simple YUI Application Framework and Node appComments5
2012-06-20PlayStation Mobile Tutorial: Creating scene transitionsComments5
2012-06-17Cocos2D HTML Tutorial 4: It’s all about controlComments5
2012-06-15HTML5 game development linksComments5
2012-06-13PlayStation Mobile Tutorial: Pinching, Tapping, Dragging and Flicking…Comments5
2012-06-08Cocos2D HTML Tutorial 3: Sprites , positioning and coordinate systems.Comments4.6
2012-06-06Cocos2D HTML5 tutorial 2: Why it’s Hello World of courseComments4.2
2012-06-04PlayStation Mobile SDK Tutorial: Using SpriteListsComments5
2012-06-04Cocos2D HTML5 tutorial 1: Getting set up and runningComments4.1
2012-05-30Gaming for the blind? Easily text to speech enable your console text adventure.Comments5
2012-05-24Using Netbeans 7.1.2 with PlayN 1.3Comments5
2012-05-22PlayStation Mobile SDK Tutorial: All things audioComments5
2012-05-18New C++ Tutorial post. Covers compiling for release and distributionComments5
2012-05-15PlayStation Mobile SDK Tutorial:UI Composer and Networking Part 2Comments5
2012-05-15PlayStation Mobile SDK Tutorial:UI Composer and Networking Part 1Comments5
2012-05-11PlayStation Mobile SDK Tutorial: Handling updates in GameEngine2DComments5
2012-05-11PlayStation Mobile Sprite example running on an actual Vita. Oops…Comments5
2012-05-07PlayStation Mobile SDK Tutorial: Working with sprite sheetsComments4.9
2012-05-04C++ game tutorial ( Pang ) chapters 7, 8 and 9 updated to SFML 2.0Comments5
2012-05-02A quick look at RIM’s Gameplay 1.2 SDKComments5
2012-05-02Game From Scratch CPP Edition ( Pang ) being ported to SFML v2Comments5
2012-04-30Exporting from Blender to PS Mobile: Blender to Vita in under 5 minutes.Comments5
2012-04-30Exporting from Blender to PS Mobile: Part 2Comments5
2012-04-29Using a PC gamepad to control the PlayStation Suite SimulatorComments5
2012-04-28PlayStation Development TutorialsComments5
2012-04-26Using C++ with PlayStation Studio SDK?Comments5
2012-04-26PlayStation Mobile SDK Tutorial 2: Hello World2, Hello Harder!Comments4.6
2012-04-24PlayStation Mobile SDK Tutorial 1: Hello WorldComments5
2012-04-20Initial issues with Playstation Suite SDKComments5
2012-03-23A tale of two Javascript booksComments4.3
2012-03-14Network programming with SFML and Node.js: Part 3Comments3
2012-03-09Building a SFML 1.6 project in release modeComments5
2012-02-28Network programming with SFML and Node.js: Part 2Comments5
2012-02-13PlayN 1.1 releasedCommentsNone
2012-02-08Handling CTRL+C in NodeCommentsNone
2012-01-31Network programming with SFML and Node.js: Part 1Comments5
2012-01-26PlayN on iOS: One step closerComments5
2012-01-13Building SFML 2.0 for VS2010 using Visual Studio and CMakeComments5
2011-12-31Pang! Part 9 is now liveComments5
2011-11-22Doom 3 source finally availableComments5
2011-11-20Have you got the time?Comments5
2011-11-14Game From Scratch C++ edition chapter 8 is now liveComments5
2011-11-12PlayN 1.0.1 pushed to Maven CentralComments5
2011-11-09Why C++ is not friendly to beginnersComments4
2011-11-07PlayN install guide… the new wayComments5
2011-11-07Son of a bit... er, I mean, GREAT NEWS EVERYONE!Comments5
2011-11-06Actually running your PlayN gameComments5
2011-11-06PlayN automated installer!Comments5
2011-10-27Running your PlayN HTML appComments5
2011-10-27Pang Chapter 7 is now liveCommentsNone
2011-10-13Getting started with PlayNComments4.4
2011-10-12Google gets their game on with PlayNComments5
2011-10-02Why is my imported model so damned tiny?Comments5
2011-09-15iPang The adventures of Pang on MacOSComments5
2011-09-13GFS C++ Part 5 is now alive!!!Comments5
2011-09-05In defense of C++Comments5
2011-08-25Project CleanerComments4
2011-08-25This is some kind of stupid…Comments5
2011-08-15About design…Comments4.5
2011-08-12Adventures in C++Comments5
2011-08-04I want to be a game developer... now what?Comments4.8
2011-07-27Unity 3.4 has been releasedCommentsNone
2011-07-21Monotouch lives!CommentsNone
2011-06-15Compiling Blender on Windows Video Edition!Comments5
2011-06-11So you want to build Blender yourself?Comments5
2011-06-05So you want to be a “real” programmer?Comments4.6
2011-05-03A blast from the pastComments5
2011-04-26Sony I hardly knew you…Comments5

RSSTotally Off Topic (44)

DateTitleCommentsRating
2014-12-14Why can’t I debug on my Android phone anymore? I think it’s dead JimComments5
2014-07-30How my upcoming vacation lead to a new game dev projectComments5
2014-07-13Syntax highlights in blog post code samples using HighlightComments5
2014-05-10GamefromScratch just moved… literallyComments5
2014-01-31Is it worthwhile to promote tweets to promote your game?Comments5
2013-11-13Vacation time! See you early next weekComments5
2013-07-24My book is the number one ranked game programming bookComments5
2013-07-06Toronto Game Developers Unite! We now have our own reddit /r/TorontoGameDev.Comments5
2013-06-28My Razer Blade finally arrived. A closer look and quasi review.Comments4.9
2013-06-14Mis-Adventures in buying a Razer Blade laptopComments5
2013-05-03Going to be a bit quite around here...Comments5
2013-03-31Just a heads up about tomorrow and this site…Comments5
2013-02-13Going to be quite the next week… vacation time!Comments5
2013-01-08Oops…CommentsNone
2013-01-07nVidia entering mobile console market. Cool features wrapped up in a horrible design.Comments5
2012-12-10Wont someone stop thinking about the children!Comments4
2012-12-06Quite around here….Comments5
2012-12-02Now for something completely dull!CommentsNone
2012-11-13It’s the end of the world as we know it: Redux! Steven Sinofsky leaves MicrosoftComments5
2012-11-07Gamefromscratch is now on TwitterCommentsNone
2012-10-16Font change on GameFromScratch: Love it? Hate it? Indifferent?Comments4.4
2012-10-12User ‘bob’ (SessionId=1) could not be logged off. Access denied.Comments5
2012-09-19Ignore me: Or how I learned if MarsEdit is a viable alternative to Windows Live WriterComments3
2012-09-17Holy bloated Windows 7 install Batman!CommentsNone
2012-09-16The death of a laptopCommentsNone
2012-09-03Android Development fun: DeviceMonitor Failed to start monitoring 84ef7369Comments4.5
2012-07-29Database options for Node applications.CommentsNone
2012-06-26Is this thing on?Comments5
2012-06-06Crashing when Diablo 3 patches? Here is a possible fix.Comments5
2012-05-16Error 37: Always on internet in a single player game, what could possibly go wrong?Comments5
2012-05-16Browser usage on GameFromScratch.comComments4.5
2012-05-15Picked up Diablo 3… Fixing login problems, sortaComments5
2012-05-09Thunderbird, Microsoft Security Essentials… can’t we all just get along?Comments5
2012-04-19How much interest do you have in Playstation Suite SDK tutorials?Comments5
2012-04-16Back from vacationCommentsNone
2012-01-30Adding a custom property to BlogEngine.NET postsComments5
2012-01-14Coolest book ever? Where’s my LEGO???CommentsNone
2012-01-11How To: Creating animated GifsComments5
2011-11-25Wow, it’s good deal time if you are an artist!Comments5
2011-11-09Mobile Flash is… dead?Comments5
2011-11-02Something odd is happening with comments…CommentsNone
2011-07-04Out of memory problemsComments3.7
2011-05-30A little video capturing SNAFUCommentsNone
2011-04-26Sony I hardly knew you…Comments5

Uncategorized (117)

DateTitleCommentsRating
2015-05-15Urho3D game engine release version 1.4Comments5
2015-05-14An Hour with Blender and GameFromScratch: Learning texturing, uvmapping and materials in about an hourComments5
2015-05-13Mixamo 2.0 launched. Offers free auto rigs nowComments5
2015-05-12Upcoming on GameFromScratch.comComments5
2015-05-08A Closer Look at the BabylonJS Game EngineComments5
2015-05-06LibGDX version 1.6 releasedComments5
2015-05-05Unreal Engine development on laptops. Tips to maximize battery lifeComments5
2015-05-04Building LibGDX iOS Apps in IntelliJ using new RoboVM pluginComments5
2015-03-02Corona SDK is now free and includes Windows and Mac OS/X SupportComments5
2014-10-17Syntax highlighting the code in your clipboardComments5
2014-10-14GameFromScratch.com's Guide to Creating a Game on an iPad -- An Upcoming SeriesComments4.8
2014-10-06Xcode 6.1 upgrade killed my ability to sign iOS apps. And how I fixed itComments5
2014-09-18iOS 8 is here. What does that mean for game devs?Comments5
2014-09-02Gideros stops development of cross platform Lua game engine and releases source codeComments5
2014-08-21Unity release 4.6 Beta and announced open sourcing of new UI SystemComments5
2014-08-12Xamarin release CocosSharp game libraryComments5
2014-07-29Game Development Tutorial: Swift and SpriteKit Part 6 - Working with Physics Part 2Comments4.5
2014-07-28Silo 3D modeller 2.3 released. Now available on LinuxComments5
2014-07-16CocoonJS 2.0.2 releasedComments5
2014-07-07Oculus VR announce acquisition and open sourcing of RakNet networking libraryComments5
2014-07-03Game development tutorial: Swift and SpriteKit - Part 5 Sprite AnimationComments5
2014-07-02Game development tutorial: Swift and SpriteKit - Part 4 ActionsComments5
2014-06-18Autodesk Announce Maya LT 2015 Extension 1. Add tools for dealing with multiple animations in sceneComments5
2014-06-18LibGDX Tutorial 11: Tiled Maps Part 3: Using Properties and Tile Map animationsComments5
2014-06-16Game development tutorial: Swift and SpriteKit - Part 3 Texture AtlasesComments5
2014-06-13Game development tutorial: Swift and SpriteKit - Part 2 Using Sprites (and by default SKNodes)Comments5
2014-06-13CocoonJS 2.0.1 releasedComments5
2014-06-10Swift with SpriteKit problems on Mac OS 10.9 and an easy fix.Comments4.2
2014-06-06Marmalade 7.3 C++ based cross platforming gaming library released. Now available freeComments5
2014-06-04Understanding Apple's Metal graphics library. What does it mean to indie game developers?Comments5
2014-06-04PlayCanvas WebGL game engine is open sourcedComments5
2014-06-03Game development tutorial: Swift and SpriteKit - Part 1 A Simple iOS/Mac OS AppComments4.6
2014-06-02Apple announce iOS 8 SDK. Includes Metal, an OpenGL replacement and the Swift programming languageComments4.2
2014-05-29NVIDIA Nsight 4 released. Finally adds Visual Studio 2013 support.Comments5
2014-05-20RoboVM 0.0.13 releasedComments5
2014-04-03Troubleshooting IntelliJ/LibGDX/RoboVM/Gradle issues on Mac OSComments5
2014-04-02LOVE 0.9.1 releasedComments5
2014-03-19CryEngine announce $10/month "Engine as a service"... sorta.Comments5
2014-03-19Get Marmalade Community free for one yearComments5
2014-03-17Unity 5 GDC revealed, then not. Did Polygon jump the gun?Comments5
2014-03-05This post is just a test, Live Writer has gone stupidComments5
2014-03-03CryEngine release RenderDoc graphic debugger for free.Comments5
2014-02-23Deploying a LibGDX RoboVM project to an actual iOS deviceComments5
2014-02-21Autodesk release Character Generator. Cloud based tool to easily create textured and rigged character models.Comments4.9
2014-02-20Registering for an Apple Developer ID.Comments5
2014-02-20XNA installer released. Easily install XNA on Visual Studio 2012/2013Comments5
2014-02-04Create Android games in Objective-C using Marmalade JuiceComments5
2014-01-09Free on screen controller graphics pack releasedComments5
2014-01-07New Year, New Project! Or perhaps more accurately, a very old delayed projectComments5
2013-11-25GameMaker Standard is now free... I thinkComments5
2013-11-05Microsoft XNA for Xbox One is... UnityComments5
2013-10-26New book Game Development with Three.jsComments5
2013-10-18Enabling Developer Mode on an HTC OneComments5
2013-10-17nVidia announce new developer tools, FLEX, GI Works and Flame WorksComments5
2013-09-19Loom Engine has massive price drop and goes open sourceComments5
2013-09-17Next project for GameFromScratch… a LibGDX tutorial seriesComments5
2013-07-28SFML 2.1 releasedComments5
2013-07-18Blender 2.68 released. What's in it for Game Developers? A visual tour.Comments5
2013-06-25Project Anarchy is available for download!Comments5
2013-06-24Picbox for PlayStation Mobile releasedComments5
2013-06-21Major updates to the GameFromScratch Unity book listComments5
2013-06-19Microsoft about face on Xbox One's draconian DRM policyComments5
2013-06-17Part 3 of a tutorial series about building a game engine from scratch releasedComments5
2013-05-29Corona, please stop annoying the hell out of me!Comments4
2013-05-27The Sprite Project for the jMonkeyEngineComments5
2013-05-27Taking a look at the Turbulenz HTML5 game engineComments5
2013-05-23Unity Pro now available via subscriptionComments5
2013-05-14A closer look at the Awe6 Haxe inverted game frameworkComments5
2013-05-12Choosing a Haxe NME game engineComments4.6
2013-05-09New (sorta) Blender 2.67 releasedComments5
2013-05-08PlayStation Mobile now free againComments5
2013-04-29PlayStation Mobile Development Cookbook giveaway winners announced!Comments5
2013-04-29Audio in Haxe and NMEComments5
2013-04-27Rendering a Tilesheet to a Sprite in Haxe/NMEComments5
2013-04-24Input in Haxe and NMEComments5
2013-04-23Win Free Copies of PlayStation®Mobile Development CookbookComments5
2013-04-22Graphics in Haxe and NMEComments5
2013-04-17Hello World in Haxe and NMEComments4.8
2013-04-15Taking a look at HaXeComments5
2013-04-11Creating a better Codea development environment. Codea on the desktop… sorta.Comments5
2013-04-10Creating games *ON* an iPad with Codea… it's actually rather fun.Comments4
2013-04-08Which technology would you be most interested in GameFromScratch covering?Comments5
2013-03-27Programmer Art: Blender for Programmers Part 5-- Modelling command quick referenceComments4.6
2013-03-26Unity, Unreal, you've got company! Havok throw their hat into the mobile toolset market in a big way!Comments5
2013-03-26Programmer Art: Blender for Programmers Part 4 -- Modelling operationsComments5
2013-03-26PlayStation Mobile Development Cookbook now available for download and listed on AmazonComments5
2013-03-22Just published my first book! Introducing the PlayStation Mobile Cookbook.Comments4.3
2013-03-22A closer look at the Loom Game Engine: The ConclusionComments5
2013-03-21A closer look at the Loom Game Engine, Part Five: Input and SoundComments5
2013-03-19A closer look at the Loom Game Engine, Part Four: GraphicsComments5
2013-03-18Gif Brewery… 5$ well spent.Comments5
2013-03-12A closer look at the Loom game engine Part Three: Hello World… and a bit moreComments5
2013-03-08Cross platform Java game library PlayN v1.6 was releasedComments5
2013-03-04A closer look at the Loom Game Engine, Part Two: Running on AndroidComments5
2013-02-28A closer look at the Loom game engine. Part one, getting startedComments5
2013-02-27Modern OpenGL resources round upComments5
2013-02-08Programmer Art: Blender for Programmers Part 3 -- Introduction to 3D modellingComments5
2013-02-06Torque2D finally available on GitHubComments5
2013-01-30Programmer Art: Blender for Programmers Part 2 -- Selection and NavigationComments5
2013-01-22Amazon offers new service for monetizing free to play gamesComments5
2013-01-21This post was just a test… then it became something more.CommentsNone
2013-01-18Programmer Art: Blender For Programmers Part 1 -- The IntroductionComments4.9
2012-11-20PlayStation Mobile SDK hits 1.0 releaseComments5
2012-10-20Another Mac(and Windows) based blogging program: Adobe Contribute 6.5CommentsNone
2012-08-12Cocos2D HTML tutorial series completely updatedComments5
2012-05-30GameFromScratch.com downtime todayCommentsNone
2012-05-29Diablo 3: More problems, bad patching, wrong region and possible fixes.Comments5
2012-05-14The power of +1CommentsNone
2012-05-14C++ Tutorials updated to include SFML 2 source code linksComments5
2012-04-20Blender BMesh in action… what’s so special about ngons anyways?Comments5
2012-02-17Photoshop Touch for Android updateComments5
2012-01-10New Blender tutorial coming soonComments5
2011-10-19Blender 2.6 is finally available!CommentsNone
2011-09-25GFS C++ Pang! Part 6 is now liveComments5
2011-09-08Introducing GameFromScratch C++ EditionComments5
2011-08-163D Studio Max, Maya and Softimage… for free????Comments5
2011-05-01About the Mec…. er Giant Piloted RobotsComments5

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