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24. February 2012

 

 

I appreciate that you gave away your software for free and some of it has real potential, but the volume of spam is getting way too high. 

 

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These are some of the emails I have received from DAZ since signing up earlier this month, this doesn’t include my receipts/serial number emails, nor the half dozen or so I deleted outright.  Even worse, the opt-out link results in:

 

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Bit of advice if anyone from Daz is listening… dial the volume back and make opting out a one click process ( that works! ). General rule of business; don’t piss off your customers!

 

You have now been marked as junk by me and I imagine I am not alone.  Keep this up and all of your emails will be flagged as junk by default, completely ruining what you are trying to accomplish.  What about the rest of you that signed up for the free Daz/Bryce/Hexagon bundle, are you getting sick of the spam?

General

24. February 2012

 

 

CryTek’s freely available CryEngine has just had an update released.

Cryengine3

 

 

 

Easily the biggest new feature is integration of Autodesk Scaleform, a Flash based UI solution, that was also recently integrated in the competing  Unity engine.  In addition to Scaleform support, they announced to following new features:

 

 

In addition to offering Scaleform technology, the Free SDK update will also feature several DirectX 9 rendering improvements, providing POM (Parallax Occlusion Mapping), SSDO (Screen-space Directional Occlusion), Particle GI (Global Illumination) and a new “Very High” graphics configuration to support these new features and offer higher levels of rendering quality.

 

The CryENGINE team has also been working to provide fixes for the most prominent issues holding up the community. CryENGINE 3 Free SDK 3.3.9 includes improved SLI/CF support, improved 32-bit driver support, support for 5.1/7.1 surround sound systems and many improvements to CryENGINE 3 Sandbox.

 

You can download it here.

News

17. February 2012

 

You may have read my review of Photoshop Touch for Android earlier.  If not, basicallyAdobe-Photoshop-Touch1 Photoshop Touch had all the makings of a very affordable while very capable Photoshop alternative for tablet owners.  That said, it was hobbled to the point of near uselessness by a couple really bad design decisions.

 

 

I happy happy to say, those mistakes have been rectified.  I have added a section to my review which covers the changes that have happened post release, which you can read here.

 

 

To put it simply, if you have an Android tablet, and are looking for an affordable and streamlined version of the Photoshop + Wacom tablet experience on a budget, you owe it to yourself to check out Photoshop Touch.  Could be the best 10 bucks you’ve ever spent, well say 20 bucks, once you toss in a stylus

16. February 2012

 

Blender 2.62 was released today.  The 2.6 series of releases is all about adding in the variousbl branches that have been in development recently and this one is no exception.  Key new features include:

 

  • UV Tools, a number of new features have been added including an interactive stitch tool, sub-division surface aware UV unwrapping and a sculpting tool for selecting and tweaking UVs
  • Boolean library now using “Carve” library which should be faster, more stable with better overall results.  To the end user, other then improved results, there should be little difference to the existing interface
  • Cycles render engine ( render via GPU ) has had a number of new features including render layers/passes, multiGPU rendering and more
  • Object tracking support has been added
  • Remesh modifier, creates a new topology based on an input surface.  If I am honest, I’m not really sure what purpose you would use it for
  • Many bug fixes and other new features

 

For full details, you can go here with the bug fixes listed here.  To download the newest release head on over here. Have some patience though, as always with every new release days, their servers are getting hammered.

 

 

The next release (in April) is the one I am really waiting for, as it’s the one that finally adds BMesh support!  There is also a new team focusing on improving COLLADA support.  The future is looking extremely good!

 

Nice work Blender team, keep ‘em coming!

Art, News

14. February 2012

 

Released in Beta back in December, Unity 3.5 is now out of beta!  This release is a pretty epic one to boot.  New features include:

  • Flash export.  Compile your game to SWF format
  • Google Native client targeting ( Chrome C++ )
  • Path finding built in
  • A new particle system, editable in Edit Mode, group-able, modular with a built in curve editor
  • Built in LoD support
  • Asset cache server
  • Multithreaded rendering ( PC, Mac, 360 only )
  • HDR support
  • Directional light maps
  • Select and edit multiple items in Inspector
  • Webcam texture ( huh? )
  • Microphone support on all platforms
  • iOS improvements including iAd, Compass, Gyro, Camera, Microphone and push notification support
  • Android improvements include Mouse/Joystick support, Camera, Microphone, Gyro/Compass, Android 3.2 ( Honeycomb ) and Android 4.0 ( Ice Cream Sandwich ) support

 

 

And much much more.  The full list of changes is available here.

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